2 months ago
Level 91 Crit Elemental Hit Slayer3.28
Life: 3,442102%
Mana: 153
eHP:
63,122
Resistances: 75%/45%/75%/20%
Armour: 35,199
DPS: 3,601,022
Speed: 8.74
Hit Chance: 100%
Crit Chance: 65.03%
Crit Multi: 523%
Config:
Boss, 36% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Gear















Gems
Arctic Armour
Flesh and Stone
Blood and Sand
Grace
Precision
Arrogance
Blood Rage
Automation
Leap Slam
Faster Attacks
Cast when Damage Taken
Elemental Hit
Trinity
Inspiration
Elemental Hit
Elemental Hit
Volatility
Multistrike
Assassin's Mark
Mark On Hit
Tree Preview
- 8% increased Evasion Rating per Frenzy Charge
- 8% increased Armour per Endurance Charge
- Non-Vaal Strike Skills target 1 additional nearby Enemy
- 30% increased Damage while in Blood Stance
- 15% increased Area of Effect while in Sand Stance
- Gain 2 Rage on Hit with Axes
- +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
- 100% increased Charge Duration
- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
- Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies
- 5% of Leech is Instant
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- 12% increased Mana Reservation Efficiency of Skills