9 months ago
Level 97 Juggernaut3.25
Life: 4,779161%
ES: 67
Mana: 24
eHP:
119,269
Resistances: 90%/86%/87%/48%
Armour: 73,512
DPS: 1,722,868
Speed: 1.74
Hit Chance: 34%
Config: Pinnacle
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear

















Gems
<< Level 93-96 >>
<< Damage Skills >>
Righteous Fire
Elemental Focus
Efficacy
Burning Damage
Lifetap
Swift Affliction
Fire Trap
Combustion
Trap and Mine Damage
Lifetap
<< Auras >>
Arrogance
Vitality
Determination
Malevolence
Tempest Shield
Summon Skitterbots
This Requires Charisma Anoint
<< Mobility & Warcry >>
Shield Charge
Faster Attacks
Lifetap
Infernal Cry
Frostblink
Hextouch
Flammability
<< Guard Skill >>
Molten Shell
EnemyExplode
Tree Preview

- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- Fire Exposure you inflict applies an extra -5% to Fire Resistance
- Burning Enemies you kill have a 3% chance to Explode, dealing a tenth of their maximum Life as Fire Damage

- +30 to maximum Life

- 12% increased Mana Reservation Efficiency of Skills

- 8% increased Damage for each of your Aura or Herald Skills affecting you
Notes
FOR LEVELING AS A CASTER MARAUDER YOU WILL NEED TO USE THIS RECIPE FROM LEVEL 8 - 20 https://cdn.discordapp.com/attachments/640993187435118612/1038120905227911218/unknown.png Also don't forget if you get stuck you can use my website for most info although it's geared mainly towards Inquisitor --> Pohx.net For players who want a more accurate set of gear progression feel free to follow my Progress on Twitch.Tv/Pohx OR use PoE Ninja to track my Progress https://tinyurl.com/3zdew4r9 Here is a Mid/Late Game Gearing "Guide" to help you in the direction of what you want to use. Sponsored by phlyntv https://cdn.discordapp.com/attachments/980646391850360863/1034467004180082778/unknown.png (AS A JUGG YOU Don't Need the Shaper Life Gain on Block Shield) For Gearing you mainly want PURE Armour Pieces as a Jugg. However during the campaign I'd recommend getting a few Armour/ES or Pure ES pieces for the sake of easy colors. We use lots of blue gems in our build and it can be a pain to roll on Pure Armour in the early game. Act 1: Vitality Act 2: Vitality, Herald of Ash Act 3: Vitality, Herald of Ash, Determination OR Purity of Elements. MAKE SURE TO GRAB VITALITY RESERVATION EFFICIENCY MASTERY Act 4: Vitality, Herald of Ash, Determination OR Purity of Elements You don't actually need to run Herald of Ash after you Ascend to RF but we don't get our next aura till a bit later (This is around when you swap to RF) Act 5: Arrogance Vitality, Determination, Purity of Elements. Make Sure you put Vitality on Arrogance or this setup will not work. You can also refund the vitality mastery Act 6-8 Same as Above ^ Act 9: Arrogance Vitality, Determination, Purity of Elements, Skitterbot Act 10: Same as Above ^ Sometime into Maps: Arrogance Vitality, Determination, Purity of Elements, Malevolence This will require you to have a 2% Mana reservation Efficiency Jewel & The mastery for Detmination Mana reservation % Deep into the game: Arrogance Vitality, Determination, Malevolence, Skitterbot, Tempest Shield. This will REQUIRE Charisma Anoint ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In the level 82+ Skill tree you'll have to make a decision on if you want to keep "Unyielding" or go "Unstoppable" "Unyielding" = More Damage (prob like 10% overall) and very generous AoE for clear "Unstoppable" = More Faster, Stun Immune, Chill Immune, Feels much better overall but lower aoe The reason I bring this up is because at 82+ I drop unwavering stance for some skill points so if you want to retain the stun immune you can go "unstoppable" You also have a Pantheon Switch at this point. You swap between Brine King & Arakali based on what you are using (major only the minor never changed)