5 days ago
Level 94 Crit Elemental Hit of the Spectrum Warden3.28
Life: 2,924113%
Mana: 79
eHP:
10,801
Resistances: 75%/76%/75%/-37%
Evade: 71%
Evasion: 14,745
DPS: 8,955,464
Speed: 3.45
Hit Chance: 100%
Crit Chance: 75.28%
Crit Multi: 482%
Config:
2% Shock, 10% Scorch, Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali
Loadout
Gear
















Gems
Elemental Hit of the Spectrum
Trinity
Inspiration
Increased Critical Damage
Elemental Damage with Attacks
Returning Projectiles
Manaforged Arrows
Storm Rain
Cast On Critical Strike
Sniper's Mark
Tornado
Hydrosphere
Purity of Elements
Vaal Haste
Herald of Ice
Flame Dash
Manaforged Arrows
Frenzy
Mirror Arrow of Bombarding Clones
Combustion
Cast On Critical Strike
Elemental Weakness
Bonechill
Power Charge On Critical
Rain of Arrows
Precision
Unbound Avatar
Tree Preview
Tattoo of the Tasalio Warrior
5% chance to Blind Enemies on Hit with Attacks
- 60% increased Critical Strike Chance against Blinded Enemies
- Increases and Reductions to Projectile Speed also apply to Damage with Bows
- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
- 10% increased Movement Speed if you haven't taken Damage Recently
- 5% of Leech is Instant
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- 12% increased Mana Reservation Efficiency of Skills
Notes
3.27 Elemental Hit of the Spectrum League Starter >>>>>>>>>>>>>> CAMPAIGN START <<<<<<<<<<<<<<<<< Loot Filter: https://www.pathofexile.com/account/view-profile/SnooBAE85-3311/item-filters (semi-strict) Acts 1-2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for three-link or movement speed boots: g-g-g|g-g-[rb]|g-[rb]-g|[rb]-g-g|nne|rint 3 link: Galvanic Arrow + Mirage Archer + Momentum 2 link: Shrapnel Ballista + Faster Attacks 2 link: Burning Arrow + Manaforged Arrow 1 link: Sniper's Mark Movement: Frostblink + Blink Arrow Acts 3-6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for four-link or movement speed boots: ([gbr]-){3}[gbr]|rint|stal 3 or 4 link: Rain of Arrows + Mirage Archer + Added Cold Damage + Trinity 3 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks 3 link: Frenzy + Manaforged Arrows + Innervate 2 link: Storm Rain + Manaforged Arrows + Inspiration 2 link: Sniper's Mark + Mark on Hit Auras: Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow Acts 7-10+ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for five-link or movement speed boots: (-\w){4}|stal|gaze 4 or 5 link: Elemental Hit of the Spectrum + Returning Projectiles + Trinity + Mirage Archer + Momementum 4 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks + Concentrated Effect 4 link: Frenzy + Manaforged Arrows + Innervate + Culling Strike 2 link: Sniper's Mark + Mark on Hit Auras : Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow >>>>>>>>>>>>>> END OF CAMPAIGN <<<<<<<<<<<<<<<<< >>>>>>>>>>>>>> BANDITS & PANTHEON <<<<<<<<<<<<<<<<< Bandits: Kill All (Kraiten for leveling) Major God: Soul of Arakaali (Brine-King for leveling) Minor God: Soul of Abberath (Ralakesh for leveling) >>>>>>>>>>>>>> ADDITIONAL LEVELING TIPS <<<<<<<<<<<<<<<<< There are three subsections for the leveling portion of the guide, including 'Campaign Start,' 'Campaign Progression,' and 'Atlas Progression.' The Skills, Items, and Passive Tree sections all contain matching templates for each of these subsections to be followed to your liking. Collectively, these encompass the segment of the game leading up to high-tier Red maps. They contain several high-power leveling Uniques, none of which are mandatory at this stage, however. This is a Precise Technique leveling tree, which means you must always be aware of your Accuracy-to-Life ratio. The trajectory plotted in the guide should keep your Life under Accuracy so long as you don't have an unusually high number of items with Life rolls equipped. Leveling will begin as a conventional Galvanic Arrow into Rain of Arrows hit-based elemental setup. Prioritize flat damage ASAP and anywhere you can get it, including Iron Rings, Serrated Quiver, Magic gloves, etc. First Bandit kill can be whichever you like, but veteran campaign runners should opt for Kraiten for the +8% increased movement speed. Act 2's sidequest The Golden Hand now grants an additional passive point. The Library quest will need to be done to pick up Inspiration, Innervate, and Flame Dash. The vendor, Lilly, can give you Immolate as of Act 6. Elemental Hit of the Spectrum and Prismweave will compete for highest priority first trade purchase. It'll be best to purchase Elemental Hit of the Spectrum off trade sometime after Act 6 and preferrably around the time when you reach Master Fletcher and Multishot on the tree. Because of all the sources of flat damage in this build, including Elemental Hit of the Spectrum, Quill Rain is actually a Best-in-Slot leveling bow until high-tier Red maps. Swap from Haste + Anger to Haste + Purity of Elements + Herald of Ice after finishing the campaign. Prior to acquiring Lioneye's Paws, run Sniper's Mark linked to Mark-on-Hit Support instead of Elemental Weakness linked to Hextouch Support. The Deadeye ascendancy will be chosen for its superior speed and instant clear in low-level content. Plan to swap from Deadeye to Warden while completing the fourth and final lab (or sooner if you wish). The Warden ascendancy favors bossing DPS much more than the Deadeye, in terms of raw damage and responsiveness to mechanics. Completing all Voidstones within the confines of modest leveling gear should be doable for anyone familiar with the fights. >>>>>>>>>>>>>> ADDITIONAL EARLY ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering this stage of the build: 1) Swap from Deadeye to Warden and finish the fourth and final lab. 2) Reach level 85+ with Spell Suppression cap and high Evasion. 3) Acquire a Short/Grove/Thicket base bow with a modest triple flat elemental damage roll plus attack speed if possible. 4) Acquire the following (as of 3.25) cheap build-enhancing uniques, 'Ahuana's Bite,' 'Painseeker,' 'Lioneye's Paws.' The other uniques are not as important. 5) Craft or buy the recommended flasks with the right bases and suffixes, albeit interchangeably. >>>>>>>>>>>>>> ADDITIONAL LATE ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering these stages of the build: 1) Acquire an Ivory/Spine base bow with a respectable triple flat elemental damage roll and crit plus attack speed. 2) Spec out of Precise Technique and into the many Critical Strike nodes available on the tree. 3) Swap out of Artillery Ballistas and into a Cast-on-Crit Manaforge Arrows setup instead. 5) Craft or buy the remaining endgame utility flasks with Dying Sun to unlock 5+ projectiles in the build. 6) Get a Massive wheel Thread of Hope + double Inspired Learning (and eventually Headhunter) to unlock the true potential of map blasting.