3 days ago
Level 100 Ground Slam of Earthshaking Berserker3.26
Life: 4,781128%
ES: 129
Mana: 66
eHP:
58,753
Resistances: 84%/84%/84%/77%
Armour: 14,671
DPS: 11,325,800
Speed: 1.57
Hit Chance: 100%
Config: None
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear













Gems
Ground Slam of Earthshaking
Overexertion
Awakened Melee Physical Damage
Pulverise
Endurance Charge on Melee Stun
Fist of War
Autoexertion
Intimidating Cry
Rallying Cry
Seismic Cry
Battlemage's Cry
Vulnerability
Blood and Sand
Vitality
Portal
Arctic Armour
Molten Shell
Cast when Damage Taken
Enduring Cry
Urgent Orders
Leap Slam
Faster Attacks
Berserk
War Banner
Enduring Cry
Enduring Cry
Tree Preview



- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
- You take 30% reduced Extra Damage from Critical Strikes

- 30% increased Damage while in Blood Stance
- 15% increased Area of Effect while in Sand Stance

- 3% increased Damage per Endurance, Frenzy or Power Charge

- 12% increased Mana Reservation Efficiency of Skills

- 40% increased Physical Damage with Skills that Cost Life

- Corrupted Blood cannot be inflicted on you

- Warcries grant 1 Rage per 5 Enemy Power, up to 5
- +7 to Maximum Rage
- Inherent loss of Rage is 20% faster

- Warcries have a minimum of 10 Power