4 weeks ago

Ascendancy ThumbnailLevel 96 Hybrid Reap Elementalist3.26

Life: 4,493122%
ES: 1,40337%
Mana: 68
eHP:
43,149
Resistances: 75%/75%/75%/75%
Evade: 60%
Evasion: 12,269
DPS: 3,436,524
Speed: 2.28
Hit Chance: 100%
Config:
Custom Mods
Bandit: Alira

Gear

ObliterationWalnut Spirit ShieldUrsine PeltNecrotic ArmourVaal CaressCarnal BootsGold AmuletAmethyst RingKikazaruLeather Belt
Divine Life FlaskJade FlaskCinderswallow UrnQuartz FlaskQuicksilver Flask
Large Cluster JewelMedium Cluster JewelMedium Cluster JewelThe Light of MeaningCrimson JewelCrimson JewelCrimson Jewel

Gems

Vaal Reap
Combustion
Awakened Swift Affliction
Cruelty
Arcanist Brand
Flammability
Elemental Weakness
Flame Surge
Wave of Conviction
Summon Carrion Golem of Hordes
Guardian's Blessing
Malevolence
Flame Dash
Faster Attacks
Shield Charge
Summon Flame Golem
Summon Stone Golem
Summon Lightning Golem
Summon Chaos Golem
Herald of Ash
Herald of Purity
Vitality
Haste
EnemyExplode
Grace
Hatred

Tree Preview

Elemental OverloadElemental Overload
Damage Over Time MasteryDamage Over Time Mastery
  • 30% increased Effect of Cruelty
Elemental MasteryElemental Mastery
  • 3% chance for Hits to deal 300% of Physical Damage as Extra Damage of a random Element
Fire MasteryFire Mastery
  • 40% of Physical Damage Converted to Fire Damage
  • Fire Exposure you inflict applies an extra -5% to Fire Resistance
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky

Notes

Concept is building around "all damage can ignite"
"Phys as Extra anything" all contributes to ignite, making Obliteration and Hatred good damage scalers.
Obliteration explosions in turn also always ignite.
Thanks to global Prolif from Fan the Flames, massive ignites proliferate from Obliteration explosions for offscreen clear.
Amazing clear for expedition, breaches etc
Struggles with tanky rares (soul eater mostly).
Single target is alright, regular pinnacles are not a problem. Adding Defiled Forces for pinnacles can be worth to extend Vaal Reap ignites.
Defenses are quite bad, but can be fixed with investment.
Massive evasion/es necrotic armour, add in Ghost Dance and cap suppress (gloves and shield) is what i'm aiming for.
CI with Whispers of Infinity is another option




I run a Manyshot Mercenary with Hatred and Grace

- Phys/cold bow (i use a hopeshredder but any decent rare works)
- Painseeker
- Ahuana's Bite
- (Call of the Void) don'have this one yet but will add later

This setup causes the merc to chill enemies significantly, increasing our damage thanks to Ahuana

Ignomon, Kaom's Binding, Legacy of Fury for useful auras
Leadership anoint is CRUCIAL to maintain Aura uptime. Aura radius is needed when running a defensive aura like Grace on the merc.


Other mercenaries with 2 of our auras work as a placeholder, like Malevolence+Grace or Grace+Haste. Adjust your own auras accordingly.


6-link is slightly better than Vaal Caress
To fit in the 2 extra gems, we remove Vitality and Wave of Conviction (use exposure on hit implicit on the new gloves)
6-link gems are Awakened Added Fire and Awakened Burning Damage