6 months ago
Level 95 LL Crit Vaal Smite Inquisitor3.24
Life: 2020%
ES: 7,739
Mana: 8,696
Int: 1,238
eHP:
18,735
Resistances: 75%/75%/75%/19%
Evade: 46%
Evasion: 7,664
DPS: 308,857,696
Speed: 1.90
Hit Chance: 100%
Crit Chance: 72.97%
Crit Multi: 492%
Config:
20% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Gear
Gems
Call to Arms
Enduring Cry
Grace
Eternal Blessing
Clarity
Purity of Elements
Arrogance
Automation
Berserk
Summon Skeletons
Faster Casting
Blood Rage
Assassin's Mark
Mark On Hit
Vaal Smite
Awakened Lightning Penetration
Increased Critical Damage
Awakened Elemental Damage with Attacks
Volatility
Less Duration
Leap Slam
Fortify
Faster Attacks
Whirling Blades
Tree Preview
Tattoo of the Tasalio Tideshifter(x3)
10% chance to Avoid being Stunned
Tattoo of the Tukohama Warcaller
8% increased Warcry Cooldown Recovery Rate
Ghost Dance
Ghost Reaver
The Agnostic
Attributes Mastery
- 5% increased Attributes
Energy Shield Mastery
- Regenerate 2% of Energy Shield per second
Flask Mastery
- Life Flasks gain 1 Charge every 3 seconds
- Mana Flasks gain 1 Charge every 3 seconds
Reservation Mastery
- 20% increased Life Reservation Efficiency of Skills
Notes
**CUSTOM MOD of 3000% MORE DAMAGE IN PLACE**
This is to allow for worm shotgunning overlaps (caps at 30) in the best case scenario (unrealistic).
Ignore HIT DPS figure as build is limited by soul gain prevention and worm generation.
Takes ~ 2 seconds for these bottlenecks therefore DPS = 162m Hit divided by 2 = 81m DPS
This is assuming all worms hit which is not always the case.
Accounting for human error you could say the DPS is closer to around ~40M