2 days ago
Level 94 MoM Crit Blade Blast Guardian3.25
Life: 4,292104%
ES: 1,703
Mana: 35%
eHP:
159,215
Resistances: 75%/75%/75%/75%
Armour: 6,303
DPS: 1,875,014
Speed: 2.50
Hit Chance: 100%
Crit Chance: 80.51%
Crit Multi: 525%
Config:
Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Garukhan
Gear





















Gems
Tempest Shield
Enlighten
Zealotry
Flesh and Stone
Summon Sentinel of Radiance
Summon Elemental Relic
Spellslinger
Blade Blast
Increased Critical Strikes
Increased Critical Damage
Hypothermia
Cold Penetration
Spellslinger
Bladefall
Spell Cascade
Concentrated Effect
Frenzy
Greater Multiple Projectiles
Culling Strike
Assassin's Mark
Mark On Hit
Shield Charge
Arctic Armour
Flame Dash
Enduring Cry
Tree Preview
Tattoo of the Ngamahu Firewalker(x4)
+6% to Fire Resistance



- You take 20% reduced Extra Damage from Critical Strikes

- +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage

- 100% increased Charge Duration

- +25% to Critical Strike Multiplier against Unique Enemies

- 60% reduced Reflected Elemental Damage taken

- 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

- 12% increased Mana Reservation Efficiency of Skills

- Auras from your Skills have 10% increased Effect on you

- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield

- Wand Attacks fire an additional Projectile
Notes
Things to figure out:
- How to get higher phys and ele max hits (like 20k phys and 50k ele is pretty decent)
- How to scale damage in the end-game.. Only have 2 mill now and its with pretty decent gear imo.
- Is Power Siphon - CoC - Returning Proj - EK of lingering worth? 20 extra blades, insane dmg boost (like double dps).
- Moonsorrow is EXCELLENT budget wand. Surrender is also option early (if cheap)
Potential for scaling lategame:
- Bottled Faith + Watcher's Eye conc ground zealotry. Also watchers eye lgoh vitality
- Poet's Pen with bladefall -> Add another aura? or add slinger - ek of lingering - returning proj fr way more blades
- Figure out a way to get frenzy charges -> use PC + CoC + EK Of Lingering - Returning Proj for WAY more blades (also need to see if crit chance on PC is high enough, also will fuck up
attack rate so need to figure it out.
- Add medium clusters (need to find points somewhere)
- Awakened Gems (especially cold for cold exposure if pure cold)
- To drop hrimsorrow and get 100% another way (50/50 with lightning so we can shock which is 10-15% more dmg).
- Anathema triple curse setup? in addition to ass mark
- Decent physical dmg wand OR Grace of the goddess (need to fix hit rate, but should be good dps increase) - also switch to sadism cluster because we will hit all 3 ailments. 2.4 mill -> 3.3,
will be higher cuz Grace is actually buffed from 10-30 -> 10-50% gained as extra, so that is.. absolutely HUGE! Just need 8% attack speed to get to 2.51 trigger rate again with new base aps.
- Timeless Jewel?
- More synergistic uniques?
- Find mana reservation elsewhere and swap helmet -> heatshiver, try to specc chill effect and test how much we can get. Also need to be able to freeze single target for max dps here
- 2x hysteria rings for 10%x2 phys as extra fire
- +2 amulet, +2 shield
- find reserve and endurance charge generation elsewhere, use a good unique body armour with +2 corrupt. Lightning coil? Not sure if worth defensively.
- Incandescent + divine flesh?
- Somehow fit HoA and/or HoP
Currenly looking at 3.3 mill dps with a few upgrades (mainly grace of the goddess). How to increase it more? Need at least 8 mill dps to be decently happy and able to farm stuff for new char
With EK of lingering added (+20 blades) our dps would over double, but lets say 6.6 mill dps. Then we are close. We would want to increase our defences a little bit as well though..