4 months ago

Ascendancy ThumbnailLevel 97 MoM Crit Storm Brand of Indecision Hierophant3.23

Life: 3,22069%
Mana: 6,208291%
eHP:
75,143
Resistances: 75%/75%/75%/75%
Armour: 5,279
DPS: 28,560,054
Speed: 8.08
Hit Rate: 9.76
Hit Chance: 100%
Crit Chance: 82.62%
Crit Multi: 552%
Config: Pinnacle, 65% Shock, 20% Sap, Power
Bandit: Alira
Pantheon: Soul of the Brine King, Soul of Garukhan
Open

Gear

Void BatteryVoid BatteryCrown of the Inward EyeCloak of DefianceBreathstealerFugitive BootsAtziri's FoibleAmethyst RingDiamond RingStygian Vise
Bottled FaithQuicksilver FlaskDiamond FlaskGranite FlaskAmethyst Flask
Searching Eye JewelLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelHealthy MindWatcher's EyeMilitant FaithLupine CharmLupine CharmLupine Charm

Gems

Storm Brand of Indecision
Swiftbrand
Archmage
Power Charge On Critical
Awakened Lightning Penetration
Increased Critical Damage
Arcane Cloak
Arcane Surge
Increased Duration
Vaal Haste
Frostblink of Wintry Blast
Spell Echo
Faster Casting
Summon Lightning Golem
Cast when Damage Taken
Meat Shield
Wrath
Eternal Blessing
Conductivity
Righteous Fire
Sigil of Power
Second Wind
Intensify
Increased Area of Effect
Elemental Weakness

Tree Preview

Might of the BearMight of the Bear
Hex MasterHex Master
RunebinderRunebinder
The AgnosticThe Agnostic
Brand MasteryBrand Mastery
  • 40% increased Brand Attachment range
Charge MasteryCharge Mastery
  • Cannot be Ignited while at maximum Endurance Charges
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Life MasteryLife Mastery
  • +50 to maximum Life
Lightning MasteryLightning Mastery
  • +15% to Maximum Effect of Shock
  • Increases and reductions to Maximum Mana also apply to Shock Effect at 30% of their value

Notes

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*** This PoB has multiple Skill Trees, Skill sets and Item sets for different stages of your gameplay ***
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MageBlood PoB: https://pobb.in/m0Bg2CHo4qUu

- BANDITS - Help Alira, we get plenty of good stats that help our build - mana regen, crit multi, allress.

- STUN & AILMENT AVOIDANCE + PANTHEONS
	Soul of the Brine king Pantheon helps us with resisting Stunlocks, gives us Freeze Immunity, and Chill immunity along with our Illuminated Devotion Heirophant ascendancy Node.
	Soul of Garukhan gives us Shock immunity thanks to Illuminated Devotion.
	Disciple of the Forbidden notable's Charge mastery on the skill tree allows us to become Ignite immune if we're at maximum Power Charges, which we effectively always are.

- CORRUPTED BLOOD IMMUNITY
	Best place to get it is on the Stygian vise's Abyss jewel. Try to find one with both Corrupted blood and Cannot be Hindered for more QoL.

- LEVELING
	We start with Freezing pulse after killing Hillock.
	At lv.12 we switch to Storm Brand
	At lv.32 after clearing the Library quest in act 3 we can transition into our Archmage setup.
	Make sure to put Arcane Cloak on your Left Mouse button for quality of life.
	Use Clarity+Herald of Thunder auras untill level 38 (Act 4) where you get the Eternal Blessing support gem, link it with Wrath aura and get rid of Clarity and Herald of Thunder.
	At lv.57 after completing Merciless lab and allocating Divine Guidance (Ascendancy), AND equipping Cloak of Defiance, we can allocate The Agnostic keystone on the skill tree (At that point
	you can probably get rid of your life flask, AS LONG AS you have enough Mana regen, if not, do no allocate The Agnostic untill you do or you will constantly die).

	- Atziri's Foible is an amazing and mendatory amulet for this build (And any mana stacking/archmage build), can be equiped as early as lv.16,
	get it as fast as possible (It's only around 10c). It reduces all of our gear stat requirements by 25%, so make sure you plan accordingly.
	Nearing End Game, use 20 Fertile Catalysts on it to boost it's mods even more.

	- You can equip Cloak of Defiance as early as lv.52, before that make sure that you have the following:
	# Enough Dexterity to equip it (76 without Atziri's Foible, and 57 with)
	# At least 2-3k mana, and decent mana regeneration due to Mind Over Matter (40% of damage taken from mana before life).
	At End Game you can Harvest craft +1 to Maximum Mana per 2% Quality for a small mana boost.

	- Mana recovery on belt - It is very important to get "Increased mana recovery rate" on a belt as soon as possible, it is a multiplier to all of our mana recovery sources.
	  This mod is available on belts through Shaper and Redeemr influence. It's preferable to buy/craft a Stygian Vise belt with that mod (For the extra Abyss jewel socket),
	  but you can buy a cheap regular belt with that mod in the early stages. Make sure it's at least +12%.

	- Dexterity is pretty hard to get on this build, try to get some as soon as possible on Gloves/Rings/Boots.
 	Untill you do, you can keep your Dex gems low enough level to be able to use.

	- Militant Faith has to be the "High Templar Dominus" version, with the following mods:
	+2% To all Elemental Resitances per 10 Devotion (Mendatory to help us cap resistances)
	And ONE of the following:
		Regenerate # mana per second per 10 Devotion
		#% Increased Brand Damage per 10 Devotion
		#% Increased Elemental Damage per 10 Devotion
		#% Increased Area Damage per 10 Devotion
		In my opinion mana regen is top priority for survivability, since we have plenty of damage.
	(We get 155 Devotion total)

	- How to find a good Militant Faith Timeless Jewel:
	You'll need to import each one from the trade to your PoB, and see that they don't change your passives.
	Next to each item in the trade site there's a "Copy Item" icon on the bottom left (Icon of a Page and a + Sign on it),
	copy it and in the PoB in the "Items" tab, click "Create Custom..." at the top right. Then click "Add to build",
	and now you can place it in the jewel slot and see if anything changes before buying the jewel. If you still can't find one,
	replace the Mana Regen per 10 devotion mod with either Elemental Damage/Brand Damage/Area Damage per 10 devotion.

	- We only use Vaal Haste for the Vaal version of it, for a boost of Cast Speed during hard encounters.
      *** Vall haste does not work with sublime vision ***

- PLAYSTYLE
	-Mapping - Replace Increased Critical Damage with Chain for butter smooth clear. (Get a white socket on your Clock of Defiance for easier swapping using Vorici through TFT or get it yourself)

	- Bossing - Replace Chain with Increased Critical Damage.
					  Activate Righteous Fire.
					  Place Sigil of Power ontop or near the boss and get it to stage 4.
					  Curse the boss with Conductivity
					  Drop 2 brands on the boss and run around in circles.
					  Profit.



- MOVEMENT SKILL - you can either use Flame Dash or the new transfigured FrostBlink of Wintry Blast, which has no cooldown,
	but has a shorter range. If you do choose to use FrostBlink, make sure to link it with Faster Casting and Spell Echo for a
	smoother feeling of it. (We link Spell Echo for the "More Cast Speed" bonus, you will not double dash as long as you're
	holding left mouse click to move).

- Breathstealer Unique Gloves
	This is an interesting choice for our gloves slot due to a couple of reasons:
		- Good stats for our build - Mana, Cast speed, Allress, Armour+Evasion base (for survivability).
		- Unique bonus of spawning Blighted Spores on the ground when we kill Rare monsters, the spores cast random Auras, which help us during mapping.
		  (Auras last for 10 seconds, Auras can include ones from monster modifiers, their radius is about half the screen)
		- You can annoint these gloves.
		- Try to find a pair with a "Curse enemies with Elemental Weakness on hit" corrupted implicit (quite rare), then annoint the gloves with
		  Whispers of Doom (with a Tainted Oil, because the gloves are corrupted) for an extra curse and a big damage boost.
		  (Alternatively just annoint a non-corrupted one with Whispers of Doom, add Elemental Weakness to your gem setup and cast it manually.
		   You can also get a Synthesized ring base with a "Conductivity on hit" implicit, or a Redeemer ring with a Conductivity on hit suffix)

- WILDWOOD ASCENDANCY - we're going for Primalist, for the extra Inventory space and 3 Charm slots.
	The charm mods in the "End Game" skill tree section are the best I could think of.
	#Recover Life,ES,Mana on kill is great for survivability during mapping.
	#Culling strike effectively increases our damage by about 10%.
	#Crit Multi per Power Charge since we're stacking Power Charges.
	#Onslaught effect for more Cast and Movement speed.
	#Phasing on kill for QoL during mapping, and saving us a flask slot.
	#Take no extra damage from Critical strikes while Elusive is a great defensive mechanic, you can get "Chance to gain elusive on critical strike"
	on Boots, and since we're landing crits fast and consistently, we're effectively immune to critical strikes from enemies. Either buy a pair with this mod or craft (Look at Crafting Section).

- CRAFTING SECTION (For more information on crafting and gear bases visit https://www.craftofexile.com)
	-- Elusive Boots --
	Two methods to craft them:
		1)Harvest Reforge
			- Get an Armor/Evasion Boots base with Redeemer Influence.
			- At your Hotricrafting station (From Harvest mechanic) use "Reforge a rare item with random modifiers, including a CRITICAL modifier".
			  this will ALWAYS result in the Elusive on Crit mod, since it's the only Critical mod in the mod pool of these boots.
			- Repeat untill you gain decent stats along with the Elusive mod (Life, Resists, Movespeed), and Benchcraft whatever is missing.
			- We cannot get mana on these boots since we need the prefixes for Life, Movespeed and Elusive on Crit.
			- Redeemer Boots can roll a "Chance to gain Onslaught for 4 seconds on kill" suffix, if you are lucky to land on it along with other decent mods,
			  you hit the jackpot.
		2)Metamod
			- Get an Armor/Evasion Boots base with Redeemer Influence.
			- Use Chaos/Essences/Harvest or whatever other method you prefer to get your desired 3 SUFFIXES (Can be Elemental resists, Chaos resist, Onslaught on kill etc.).
			- Once you fill your desired suffixes, make sure you have 1 open prefix, if not, you can attempt to use an Orb of Annulment to remove a prefix,
			  or repeat the previous step untill you hit 3 desired suffixes again, but with 1 open prefix left.
			- Now either craft "Suffixes cannot be changed" (Unlocked at "Oba's Cursed Trove" unique map and cost 2 Divine Orbs),
			  or buy a "Wild Bristle Matron" beast on the trade site (Should cost around 1.3divs) and use it on your pair of boots in the Menagerie.
			  Make sure the beasts you're summoning are not too high level and strong for your character to handle, try to buy lv.~70 Wild Bristle Matron.
			- Reforge Critical at the Hotricrafting station for a guaranteed Elusive on Crit mod, hope for 2 free prefixes or 1 free prefix and a useful mod (Life/Movespeed)
			- If you got 2 free prefixes and the elusive mod, you can lock suffixes again and use the Syndicate's Aisling bench to replace a mod on the boots with a veiled mod,
			  since our suffixes are locked, we can only replace either the Elusive mod or the "Suffixes cannot be changed" metamod (We want it to replace the metamod).
			  Easiest way to get an Aisling slam is through the TFT (The forbidden trove) Discord group. It's a PoE community that offers various ingame services and bulk sales.
			  Search for "Aisling" in the group and find someone who sells it.
			  If it replaces the metamod, you can procceed to the next step, if it replaces the Elusive mod, repeat the previous 2 steps.
			- We want to unveil a Movespeed mod, so we will benchcraft "Maximum mana" on the boots before unveiling, to increase the chance of getting Movespeed.
			- Unveil the Movespeed (Should be pretty much guaranteed), and finish the craft with Benchcrafted Maximum Life.

	-- Spell Damage per Power Charge ring --
		- Find a Synthesized ring base with the above Implicit mod (It can roll either 6% or 7%, the 6% is way cheaper),
		  preferably ilvl.82+ if we want Tier 1 Dexterity on it.
		- Use Deafening Essences of Scorn on it for a guaranteed "21-25% Global Critical strike multiplier" suffix mod.
		- Look for other good suffixes along with it (Dexterity, Cast Speed, Elemental resist, Chaos resist)
		- Once you got 3 desired suffixes (And hopefuly an open prefix), craft "Suffixes cannot be changed" or use a Wild Bristle Matron beast for the same effect.
		- Use a Veiled Chaos orb, hopefuly you will only get 1 unveiled mod and 2 open prefixes.
		  If you got 2 other garbage prefixes, repeat previous step.
		  If you got 1 other garbage prefix, it's fine procceed to the next step
		- Benchcraft Maximum Mana before unveiling, then unveil and hope for Max Life mod.
		  If you got Max Life, great, finish the craft with a hybrid "Max Mana+ Mana recoup" (Unlocked by unveiling rings).
		  If you didn't get Max Life, tough luck, repeat the previous 2 steps.
		- If you got a veiled Max Life, a benchcrafted Max mana and an open prefix, you can Exalt slam the ring and hope for something good (Evasion or Rarity. ES is useless for us due to The Agnostic keystone).

	-- Chaos resist ring --
		- Get an ilv.84+ Amethyst ring
		- Reforge Chaos untill you get 30+ Chaos res, 40+ Ele res, and 50-60+ Mana regen rate and an open prefix (Or attempt an Annul if prefixes are full)
		- Lock Suffixes
		- Veiled Chaos orb
		- Block Max Mana
		- Unveil Max Life
		- Benchcraft Max Mana + Mana Recoup
		- Exalt slam last prefix
		(Alternatively, buy an Amethyst ring with the above desired suffixes and an open prefix, and continue the craft from step 3)