22 months ago

Ascendancy ThumbnailLevel 98 Lightning Arrow Champion3.21

Life: 4,626119%
ES: 171
Mana: 94
eHP:
71,455
Resistances: 75%/75%/76%/17%
Evade: 86.1%
Supp: 100%
Armour: 26,286
Evasion: 34,236
DPS: 6,513,899
Speed: 4.70
Hit Chance: 100%
Config: Pinnacle, Focused, 50% Shock, Frenzy
Bandit: Alira
Pantheon: Soul of the Brine King

Gear

Highborn BowBroadhead Arrow QuiverPig-Faced BascinetCommander's BrigandineThunderfistDragonscale BootsAgate AmuletAmethyst RingUnset RingPerseverance
Divine Life FlaskDivine Life FlaskGranite FlaskQuartz FlaskQuicksilver Flask
Large Cluster JewelMedium Cluster JewelThread of HopeGhastly Eye JewelSearching Eye JewelSearching Eye JewelViridian Jewel

Gems

Vaal Lightning Arrow
Trinity
Elemental Damage with Attacks
Damage on Full Life
Mirage Archer
Elemental Penetration
Burning Arrow
Elemental Penetration
Inspiration
Manaforged Arrows
Frenzy
Manaforged Arrows
Culling Strike
Flame Dash
Precision
Vaal Molten Shell
Cast when Damage Taken
Grace
Determination
Defiance Banner
Lifetap
Sniper's Mark
Mark On Hit
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Divergent Artillery Ballista
Concentrated Effect
Focused Ballista
Elemental Damage with Attacks

Tree Preview

Ghost DanceGhost Dance
Precise TechniquePrecise Technique
Accuracy MasteryAccuracy Mastery
  • +500 to Accuracy Rating
  • -2 to Accuracy Rating per Level
Armour and Evasion MasteryArmour and Evasion Mastery
  • Defend with 120% of Armour against Projectile Attacks
  • 5% more chance to Evade Melee Attacks
Bow MasteryBow Mastery
  • Increases and Reductions to Projectile Speed also apply to Damage with Bows
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Life MasteryLife Mastery
  • Skills cost Life instead of 30% of Mana Cost
  • You count as on Full Life while at 90% of maximum Life or above
  • +50 to maximum Life
Projectile MasteryProjectile Mastery
  • Projectiles deal 20% increased Damage with Hits and Ailments for each Enemy Pierced
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
Spell Suppression MasterySpell Suppression Mastery
  • Prevent +3% of Suppressed Spell Damage

Notes

Goratha's Lightning Arrow Champion FULL BUILD GUIDE! (there is a LOT of notes, scroll down!)

HOW THIS POB IS SET UP
	-Currently showing POB dps without Ballistas, Ballistas have better POB dps but I'll talk more about this later.
	-All arrows are shown x2 in POB, this is because of how Vengeant Cascade works. More on this later.

THERE IS DIFFERENT SKILL TREES, GEMS, AND GEAR SET-UPS DEPENDING ON GEAR AND LEVEL - MAKE SURE YOU USE THE CORRECT ONES! (if there is an error showing, you are not looking at right set-up!)
	-For example with Thread of Hope and without, or with Bubonics and without.

IMPORTANT LEVELING TIPS AND TRICKS!
	-Make sure you use a Shrapnel Ballista until Level 28 - and then swap to Artillery Ballista! This is your single target!!
	-Sniper's Mark is now available at LEVEL FOUR! Make sure you get this ASAP
	-Manaforged is available at level 8, I recommend using it whenever you get access to Frenzy (level 16) for easy Frenzy without Blood Rage!
	-If you get Revelry nodes you can run Vitality or Precision along with Warbanner + Haste early on!
	-You can use Blood Rage + Vitality if you want, this is also an option if mana is a problem.

HIGH PRIORITY NODES IN 1-30 LEVELING TREE + NOTES
	-The order for the skill tree is as follows: Fury Bolts > Graceful Assault (for onslaught) > Precise Technique + Farsight (bow mastery if needed for accuracy) > Point Blank (good until Artillery) > Primeval Force + Inverted Mastery
	-Revelry if you need help with mana (it's not required, but preference, we don't run Determination until later)

HIGH PRIORITY NODES IN 30-68 LEVELING TREE + NOTES
	-Grab some HP Nodes after Inverted > Head towards Pierce on tree > Additional Projectiles from Master Fletcher + Multishot > Then you can either go into Ranger or head for Charisma
	-Charisma will allow you to run Determination + Haste
	-Drop Warbanner for Defiance Banner once you start Weapon Swapping / using Determination! (mana might be an issue early, if so drop banner until Uber Lab, it's free after that!)

HIGH PRIORITY NODES IN EARLY MAPS TREE + NOTES
	-Once you get to maps you'll want to be getting Suppression capped as soon as possible
	-Mark the prey is a decent single target increase, you can also consider taking Watchtowers for another ballista if your single target is struggling

BANDITS
	-Early on I helped Alira, and felt like it was hard to replace (res was a bit of a problem for my gear)
	-Kill all once you fix resistances

LAB ORDER
	-First to Strike Last to Fall (this is for the weapon swap adrenaline) VERY BIG! especially early on
	-Next you want to take both Unstoppable Hero and then Fortitude (the first node does nothing until you get the second, so you can do Cruel + Merc Labs at the same time)
	-Inspirational is last, this allows you to run Defiance Banner for free.

STRENGTH AND INTELLIGENCE ISSUES
	-This might pop up while you're leveling!
	-DO NOT overlevel Flame Dash (this is a BIG mistake new players make, you don't need it to be max level!)
	-Make sure you keep an eye out for Int+Str gear (use Agate Amulet!)
	-Worst case scenario, take +30 int/str nodes early and respec later!

GHOST DANCE
	-This is a good node to take once you have Thunderfist, or close to 200 ES total, it doesn't sound like much but it will help quite a bit!
	-Becomes a LOT better if you decide to go for the Shroud of the Lightless route, its mandatory at this point.

THE DREADED WEAPON SWAP!!
	-After first lab we grab First to Strike Last to Fall, this is where you can start self-proccing Adrenaline, it is VERY good early on especially
	-You use Corrupting Fever + Lifetap + Second Wind, you can technically use it in main links but I recommend weapon swapping early to get used to it (you won't have extra links later!)
	-MAKE sure you don't overlevel Corrupting Fever, this can be a bit annoying early on when you continue to get higher HP but the goal is BARELY hit below 50% so you heal up to near full from Adrenaline!
	-CHANGE your weapon swap keybind to something easy to press! You only have to do this once every 20 seconds, and it's not a big deal if you don't keep it up 100%!
	-I also recommend NOT using right click for CF, easy to press twice taking you down quite low on HP (very bad for HC)

VEGEANT CASCADE
	-This is very, very, very OVERPOWERED, I took blight on my atlas along with the "Oil extractor nodes" + "Bosses drop annointed jewellry" to get Gold Oil for this ASAP
	-Once you get this annoint you grab LONGSHOT on the tree
	-PIERCE on the tree is VERY important for Vegeant Cascade to work properly, otherwise there would be no projectile to return! (without pierce the projectile would just disappear instead of returning)

POINT BLANK
	-Good early on, with Shrapnel Ballista
	-Drop this when you go for Artillery Ballista as it lowers the damage

BALLISTAS VS MANAFORGED
	-I recommend using Ballistas early on throughout the campaign, and early maps until you get Vegeant Cascade
	-After this you can choose to drop Ballistas for a Manaforged set-up like the one in this POB
	-This is lower single target but it has a few major upsides
		-Less screen clutter
		-Less button presses, ballistas die quite a bit on harder content
	-Burning Arrow is used because it has the highest damage effectiveness of any bow skill, and the downside normally is lower attack speed, which we avoid by using it with Manaforged
	-Manaforged has a cooldown of around .45 seconds at level 20 (you can reduce this with CDR)
	-Inspiration is used because we want it to cost an amount of mana to where we can trigger it everytime it's available to be cast, too much mana cost and you won't trigger it when the cooldown is back up!

TRINITY AND WHEN YOU CAN RUN IT + HOW IT WORKS
	-Trinity is a VERY GOOD support gem, it is most likely the highest dps, unfortunately it's a complicated one for new players and not always the easiest to set-up
	-There is no "set" time to work in Trinity, but you can most likely use it when you get a weapon that has high flat FIRE or COLD damage!
	-Trinity procs resonance based on the highest damage type of the skill, if you hit for mostly lightning damage it will proc "fire" and "cold" resonance, mostly cold would be "fire" and "lightning", and fire would be "cold" and "lightning"
	-Therefore you only need TWO types of damage to get the full effect of this gem.
	-Lightning damage works really well because it has such a high damage range, for example, if you have 1000-20000 lightning damage, and also 4000-6000 cold, you can proc Trinity off the same skill! (in our case Lightning Arrow)
	-IT DOES NOT WORK with Ballistas or Manaforged (triggered) - this is a big mistake I see new players make all the time!

ELEMENTAL PENETRATION GEM VS LIGHTNING PENETRATION!
	-Elemental Pen is almost ALWAYS better, especially if you have a dual flat bow (you should!)
	-Elemental Pen is a vendor recipe using "Replica Bitterdream" + level 20 Fire, Cold, and Lightning Pen gems!
	-Lightning Pen can be used early on, before you have access to this
	-End-game Hypothermia shows to be higher DPS on pob compared to Elemental Pen for LA, ONLY USE this if you have a lot of flat cold damage on your bow! (this gives 100 accuracy with mastery as well)

TORNADO
	-This is a self cast ability I like to use on big bosses right before I burst.
	-The way tornado works  is it has an intial duration which you shoot projectiles into it, and then after a short period it has a longer duration that it deals damage based off how much damage you put into it intially
	-NOT required, can also eventually get it from crucible passive (more on this below)

PERSEVERANCE
	-This is the biggest item for the build!
	-Fortunately, it's super common and cheap in trade league!
	-If you're playing SSF I recommend doing harbingers for ancient orbs, should be relatively easy to get.
	-Once you get this item you DROP Haste for Grace, you gain movement speed from perma onslaught to make up for the loss of haste, but you also become a LOT tankier and gain a bunch of % increased damage!
	-Uber Lab belt enchant is 30% accuracy! This helps reach the accuracy required for Precise Technique a lot easier.

THUNDERFIST
	-This was not in the original POB but its almost certaintly the best way to go
	-Solves some socket pressure, and is a good way to link your Ballista to a pseduo 5.5-6 Link (or manaforged)
	-Shock effect is required for higher shocks on end-game bosses, this is a big DPS boost.
	-2nd Most important item behind Perseverance

BOW CRAFTING
	-This is a big question I get asked a lot about: basically for crafting bows I take essence nodes on the atlas as the highest priority, and then I use any Wrath, Anger, Hatred, Zeal I find on bows until it's acceptable
	-Early on, even just one defeaning or even shrieking is generally a good enough bow already for white / early yellows!
	-Fractured +2 Arrows is the best to look out for very end-game, and you would craft this by using Essences, and then most likely Ashling for Double Damage while Focused (or veiled chaos orb + prefix can't be changed)
	-Harvest enchant %Accuracy helps quite a bit for Precise Technique or Attack Speed if you don't need accuracy!
	-Best bow base is Thicket Bow and/or Imperial Bow // If you go crit Spine Bow becomes the best.

CRUCIBLE PASSIVES TO LOOK OUT FOR!
	-There is a lot of really good crucible passives, the most important imo are: Flat Elemental Damage (tier 4 or 5), Elemental Modifiers Magnitude (10-15%), Attack Speed (this is local, very good!)
	-Increased Shock Effect is very good (downside is shock effect on you, but we deal with shock with Abyss Jewels)
	-Gems and Passives: there is SO many good passives, it's hard to name them all, but for gem links the best are: Pierce and Physical to Lightning
	-Lethe Shade is really good for bossing if you can manage to get this passive!
	-The Lightning Arrow crucible node is not very good for our build unfortunately - but the Tornado Shot / Split Arrow can be used in Manaforged to trigger a Tornado!

THREAD OF HOPE + CLUSTERS
	-Once you get a large thread of hope at the ranger spot, you save enough points to run clusters, this is a decent damage boost, and allows for more abyss jewels

LETHAL PRIDE
	-This is an option in cluster spot above Pierce nodes, it would help solve strength, only recommend if you can find a really good double damage one though!

ABYSS ITEMS AND WHEN TO SWAP TO THEM
	-Abyss items can be a way to Min/Max at the super top end!
	-Bubonics allow you to run another 50% aura, along with helm enchant, and Revelry + mana reserveration mastery!
	-VERY, VERY, gear intensive, you need REALLY good res on gear, and very good stats, this is late game swap!
	-Once you get Abyss items on you are forced to drop some gem links, the first to go would be manaforged + frenzy set-up, you can get frenzy on the mark mastery for single target!
	-Another option is to drop Mark on hit + Lifetap, this is preference.

WHY NO VOICE OF THE STORMS?
	-In the original POB I was planning on using Voice of the Storms unique amulet, this is definitely still an option, I am choosing not to because of a few reasons
	-Very hard to fit in Res/Attributes, a rare Amulet would help this a bit
	-Trinity becomes a lot harder to balance with Voice of the Storms, and honestly might be a bit of headache, this might work out well if you get Anger running with Bubonics though!
	-Still an option but you need RIDICULOUS gear to make it work!

LAST BUT NOT LEAST! PANTHEONS AND AILMENTS
	-We run Brine King pretty much the entire way for freeze immune, and reduced chill
	-Garukhan can be taken early on for reduced shock effect, but we want to eventually become immune to shock through Abyss Jewels
	-Abberath is taken after you're shock immune, this is a HUGE qol boost, burning ground is really annoying in maps, and not just in Exarch maps!
	-You could theoretically run Bubonics with Purity of Elements, this would solve ailments, and allow you to run them earlier.

MY ATLAS TREE WHILE PLAYING THIS CHARACTER - https://poeplanner.com/a/lGJ
	-Rushed Essences, then Abyss + Blight, Expedition was last

CRIT IS VIABLE WITH CRUCIBLE TREE
	-you need Brittle on the tree with Base crit and on a Spine Bow (high investment)