6 months ago

Ascendancy ThumbnailLevel 94 Righteous Fire Chieftain3.22

Life: 6,454193%
Mana: 42
eHP:
44,067
Resistances: 90%/90%/90%/75%
Armour: 22,539
DPS: 3,905,997
Hit Chance: 100%
Config: Pinnacle, Covered in Ash
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Garukhan
Open

Gear

Void SceptrePinnacle Tower ShieldRoyal BurgonetGlorious PlateTitan GauntletsTitan GreavesMarble AmuletAmethyst RingAmethyst RingStygian Vise
Quicksilver FlaskGranite FlaskQuartz FlaskSulphur FlaskDivine Life Flask
Hypnotic Eye JewelCrimson JewelCrimson Jewel

Gems

Righteous Fire
Lifetap
Swift Affliction
Elemental Focus
Burning Damage
Efficacy
Fire Trap
Combustion
Lifetap
Trap and Mine Damage
Shield Charge
Faster Attacks
Lifetap
Punishment
Determination
Purity of Fire
Vitality
Arrogance
Cast when Damage Taken
Lifetap
Malevolence
Frostblink
Infernal Cry
EnemyExplode
EnemyExplode

Tree Preview

Elemental OverloadElemental Overload
Armour MasteryArmour Mastery
  • +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Damage Over Time MasteryDamage Over Time Mastery
  • +10% to Damage over Time Multiplier if you've Killed Recently
Fire MasteryFire Mastery
  • Burning Enemies you kill have a 3% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
  • Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • Skills Cost Life instead of 30% of Mana Cost
  • You count as on Full Life while at 90% of maximum Life or above
  • 10% more Maximum Life if you have at least 6 Life Masteries allocated
  • +50 to maximum Life
  • You count as on Low Life while at 55% of maximum Life or below
Reservation MasteryReservation Mastery
  • +1% to all maximum Elemental Resistances if you have Reserved Life and Mana
  • Auras from your Skills have 10% increased Effect on you

Notes

40% Total Quality Gems + White Void Sceptre = +1 Fire Void Sceptre

Go into eternal laboratory in act 4 next to dialla to get %inc fire damage craft on weapons

Good unveils:
+1 area gems with 10% inc AOE (helm/gloves)
6% phys taken as fire/lightning (gravicious body)
fire damage over time multiplier (weapon)
%inc fire damage with ignite chance (weapon)
AOE with area damage (amulet)
reduced effect of chill/shock (ring, boots)
min frenzy (ring, amulet)