6 months ago

Ascendancy ThumbnailLevel 97 Toxic Rain Trickster3.25

Life: 5,612124%
ES: 711
Mana: 9
eHP:
157,901
Resistances: 75%/75%/75%/75%
Evade: 70%
Armour: 23,614
Evasion: 19,721
DPS: 11,056,260
Speed: 4.43
Hit Chance: 63%
Config: None, Frenzy, 12x Wither
Bandit: Kill All
Pantheon: Soul of Solaris, Soul of Ralakesh

Gear

Thicket BowBroadhead Arrow QuiverHaunted BascinetConquest LamellarWyvernscale GauntletsWyvernscale BootsAmber AmuletAmethyst RingAmethyst RingStygian Vise
Eternal Life FlaskEternal Life FlaskJade FlaskGranite FlaskQuicksilver Flask
Searching Eye JewelLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelViridian JewelViridian JewelViridian JewelViridian Jewel

Gems

Toxic Rain
Awakened Void Manipulation
Efficacy
Mirage Archer
Awakened Vicious Projectiles
Empower
Frenzy
Toxic Rain of Withering
Manaforged Arrows
Lesser Multiple Projectiles
Life Gain on Hit
Toxic Rain
Focused Ballista
Ballista Totem
Culling Strike
Determination
Vaal Haste
Malevolence
Flame Dash
Despair
Lifetap
Cast when Damage Taken
Molten Shell

Tree Preview

Ghost DanceGhost Dance
Bow MasteryBow Mastery
  • 20% increased Area of Effect while wielding a Bow
Damage Over Time MasteryDamage Over Time Mastery
  • 15% increased Duration of Ailments on Enemies
  • 15% increased Skill Effect Duration
Energy Shield MasteryEnergy Shield Mastery
  • Regenerate 2% of Energy Shield per second
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
  • Auras from your Skills have 10% increased Effect on you
Spell Suppression MasterySpell Suppression Mastery
  • Prevent +3% of Suppressed Spell Damage

Notes

Below you will find notes for leaguestart, there will also be a link to a Google Doc for Atlas trees and other generic info.
Loot filters tailored for these builds can be found on my PoE profile, provided below.
I am streaming daily on Twitch, feel free to drop in and ask questions.

Twitch: twitch.tv/Baby_Exile
Filters: pathofexile.com/account/view-profile/Babyplayinggames-3146/item-filters
Doc:

Regex for Act 1-3: 
g-g-|-g-g|g-.-g|nne|rint

Check for the usual suspects, 3-links and movement speed boots.
You can check for 4-links from lvl 24+;
-\w-.-|nne|rint


As soon as you can afford this be sure to start leveling 2x TR in your offhand, spare offhand sockets can be used for Mirage Archer, Efficacy and Ballista Totem.
Put labyrinth font Quality in your main TR. GCP's come scarce with the removal of the Vendor recipe for skill gems.
Keep your flasks updated at all times, this is your main DPS gains while going through the campaign on PConc. You are looking for the TOTAL amount recovered on the life flask.
When speedleveling, your swap to TR will be somewhere in Yellow maps based on upgrades to the bow and quiver found until that point. Be flexible here.
If you are taking your time and overlevelling, interacting with the league mechanic a lot, you can make the swap after killing Kitava, before entering maps.

+=+=+=+=+=+=+=+=+=+
=+=+= WARNING =+=+=
=+= PLEASE READ =+=
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Regarding the Leaguestart/T16 Farming loadouts.

This would be the final gear investment if not continueing Toxic Rain beyond this point and instead playing a different build or even character.

Some notes;
- Quality and Automate your flasks, pressing them gets annoying.
- Eldritch Implicits matter, you want the %mana reduction to afford your 6th link from porcupine and to keep Manaforged trigger rate happy.
- Similarly shock immunity and 16% phys to elemental will be very noticeable in mapping, going from feeling rippy on occasion to comfy zoom.
- You can now comfortably farm Maven rotations for awakened gems and T17 map drops. You will have loads of harvest juice, essences, and bubblegum currency when you quit it.

The next upgrades on Toxic Rain are currency HEAVY. Considering I'm writing this from an SSF perspective, make sure you want to keep playing TR before committing currency to any of the Grey PoB loadouts.
If all you wanted out of this was a leaguestarter for your atlas, there's also the option to convert the character into a Hexblast Sanctum farmer instead. In that case look at a few of the Yellow hexblast loadouts for reference.

Given the nature of RNG in SSF and the lack of trade, I'll personally be partially continueing upgrading TR through the Grey template loadouts as I pursue key uniques and gear for a swap over to LS from the Purple loadouts.
When going along with these loadouts and the progression curves, I'd advice to also do the same, keep upgrading until you feel like the currency cost becomes too steep relative to how close you are for a transition.
So keep in mind your currency and consider a timing to stop investing further so you can start crafting for the swap.

If you find yourself fortunate enough to get Epheremal Edge early on randomly and somehow your first Esh instantly dropped an amulet, you can swap with some really cheap and easy to make gear as shown in the '95 - LS Swap' loadout.
Realistically, you'll be and should be closer to the '97 - Cluster Swap' loadout instead though, and is probably roughly where I'll end up swapping over given my notoriously bad RNG with breach drops.

Now in closing, if you've made it as far as the later LS trees it's pretty safe for me to assume you are experienced enough that any remaining loadouts can be used merely for a reference and you'll be progressing your own character from here on.
Things like an Adorned can be farmed, are time consuming and somewhat tedious and completely unneccesary for the build. It's just a grind I end up doing every league for the fun of it while ticking off related challenges.
Gambled a Mageblood? Ofc you slap it on, this build makes great use of it. You get the idea.

GL Exiles, stay safe and stay sane. Have a great league!