3 days ago
Level 99 Molten Strike of the Zenith Slayer3.27
Life: 5,904164%
ES: 11
Mana: 78
eHP:
108,435
Resistances: 75%/75%/75%/75%
Evade: 63%
Armour: 17,878
Evasion: 14,400
DPS: 12,753,241
Speed: 4.51
Hit Chance: 100%
Config:
10% Shock, Frenzy, Custom Mods
Bandit: Alira
Pantheon: Soul of the Brine King, Soul of Garukhan
Gear























Gems
Precision
Arrogance
Determination
Flesh and Stone
Leap Slam
Rage
Smite
Faster Attacks
Blood Rage
Molten Strike of the Zenith
Returning Projectiles
Greater Multiple Projectiles
Elemental Damage with Attacks
Damage on Full Life
Trinity
Enduring Cry
Arctic Armour
Cast when Damage Taken
Sniper's Mark
Mark On Hit
Lifetap
Frostblink
Tree Preview
Runegraft of the Warp
Buffs on you expire 30% slower
Debuffs on you expire 30% faster
Limited to 1 Runegraft of the Warp
Tattoo of the Ramako Archer
5% increased Global Accuracy Rating
- +500 to Accuracy Rating
- -2 to Accuracy Rating per Level
- 8% increased Evasion Rating per Frenzy Charge
- 8% increased Armour per Endurance Charge
- Non-Vaal Strike Skills target 1 additional nearby Enemy
- 100% increased Charge Duration
- Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
- Melee Hits Fortify
- -3 to maximum Fortification
- 5% of Leech is Instant
- +30 to maximum Life
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- You count as on Full Life while at 90% of maximum Life or above
- 12% increased Mana Reservation Efficiency of Skills
- 8% chance to gain a Frenzy Charge when you Hit a Unique Enemy