12 months ago

Ascendancy ThumbnailLevel 94 CI Stormbind Occultist3.22

Life: 1
ES: 6,194
Mana: 217
eHP:
12,616
Resistances: 25%/25%/25%/-60%
Supp: 70.84%
DPS: 2,098,217
Speed: 13.82
Hit Chance: 100%
Config: Pinnacle, Frenzy, 10x Wither
Bandit: Kill All
Pantheon: Soul of Lunaris

Gear

Void FangsTitanium Spirit ShieldHubris CircletVaal RegaliaSorcerer GlovesSorcerer BootsCitrine AmuletPrismatic RingPrismatic RingHeavy Belt
Large Cluster JewelMedium Cluster JewelMedium Cluster JewelSmall Cluster JewelSmall Cluster JewelProxy endgame Ghastly Eye Jewel

Gems

---------6L---
Divergent Stormbind
Added Chaos Damage
Unbound Ailments
Anomalous Void Manipulation
Anomalous Deadly Ailments
---------4L----
Stormbind
Faster Casting
Arcane Surge
Increased Duration
Arcanist Brand
Despair
Wither
Punishment
----------3L-----
Void Sphere
Plague Bearer
Increased Area of Effect
Whirling Blades
Faster Attacks
Frostblink
---------misc gems fit wherever---
Temporal Chains
Blasphemy
Divergent Herald of Agony
Vaal Discipline
EnemyExplode

Tree Preview

Chaos InoculationChaos Inoculation
Lethe ShadeLethe Shade
Wicked WardWicked Ward
Attributes MasteryAttributes Mastery
  • 5% increased Attributes
Chaos MasteryChaos Mastery
  • 5% chance when you inflict Withered to inflict up to 15 Withered Debuffs instead
  • Deal 10% more Chaos Damage to enemies which have Energy Shield
Curse MasteryCurse Mastery
  • +20% chance to Ignite, Freeze, Shock, and Poison Cursed Enemies
Energy Shield MasteryEnergy Shield Mastery
  • 100% increased Energy Shield from Equipped Helmet
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Shield MasteryShield Mastery
  • 20% chance to Avoid Elemental Ailments while holding a Shield
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky

Notes

Void fangs

132 phys avg hit

162 chaos avg hit

x 1.35 spellblade support
=

178 physical damage added to spells

218 chaos damage added to spells

low budget use the chaos mod only as its base + essence mod pretty much

------

CRAFT CLAW
--------------------------------------------

 - ilvl 83 base (lower need to use chaos essence)
 - alt roll DoT multi suffix
 - fill suffixes - multimod + chaos dot + suffix cannot be changed (3 suffix 1 prefix)
 - harvest reforge chaos forces t1 flat chaos prefix
 - only annull if 6 mod, a junk prefix is ok
 - craft suffix cannot be changed and aisling (hope to keep chaos prefix)
 - unveil phys or repeat
 - finish multimod with flat phys prefix

suffix step - 2div multimod 2 div metacraft = 4div
		 - then 2div + aisling per attempt at 50% assuming never land 3 prefixes with the reforge. 
	= expected cost 6 div first try, 8 div 2nd try total, further trys 2d per, unlucky


POISON CHANCE
-----------------------------------------------

spellslinger circle (mandatory) 10+ 15 = 25%
Septic Spells 20% per, ideally 2 = 40%
HoaG = 20%, divergent = 40% can also 3 points for herald buff effect for 16% (5.3 per) once divergent, not needed but possible)

Ideal state = divergent hoag, 2x clusters medium and spellslinger = 105%. 

extras 

curse mastery = 20% (swap to hindered or crit reduction ideally)
chance to poison gem = 40%, pretty good until good weapon
path to fatal toxins = 25%
poison gloves implicit = ~10-20%

STAT REQUIREMENTS
--------------

 - use level 1/20 hoag (150ish to 113)
 - claw is 113 so thats the baseline to target - other gems are close but fine
 - punishment is only str gem, maybe not worth. level 10-15 possibly, or swap to enfeeble instead tbh

AILMENTS
----------

 - kraityn 10%
 - boot implicit say 20-25%
 - boot suffix essence mod 30%
 - shield mod 25%
 - shield mastery 20%
 - small cluster Suppression - elegant form 20% per
//// ideally i think double cluster =40% + 50% on boots + kraityn or rare shield mod. 60% on boots is ideal but needs t1 essence (31-35) + t4 implicit (24-26) = (55-61)