7 days ago
Level 94 LL Crit Icicle Mine of Fanning Deadeye3.26
Life: 760%
Mana: 244
eHP:
3,099
Resistances: 39%/63%/38%/15%
DPS: 131,692,848
Speed: 14.36
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 590%
Config:
15% Shock, Frenzy, Power, Custom Mods
Bandit: Alira
Pantheon: Soul of the Brine King
Gear




























Gems
Icicle Mine of Fanning
Inspiration
Minefield
Trap and Mine Damage
Hypothermia
Charged Mines
Bear Trap
Zealotry
Arrogance
Clarity
Automation
Detonate Mines
Summon Skitterbots
Bonechill
Unbound Ailments
Arcanist Brand
Assassin's Mark
Elemental Weakness
Frost Bomb
Tree Preview


- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes

- Exposure you inflict applies at least -18% to the affected Resistance

- Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%
Notes
--- | Build Strength | --- Leveling : 10 / 10 Boss Damage : 10 / 10 Damage Uptime : 8 / 10 Clear Speed : 6 / 10 Mobility : 7 / 10 Defense : 1 / 10 --- | General Disclaimer | --- Resistances are distributed across Items and don't need to be on the exact Items shown Uniques are focusing on 1 Primary Stat (as High as possibile) and 1 Secondary Stat ( above average) For Bandits help Alira, later on if you have enough Elemental Resistances respec to +1 Passive Point (vendor a Onyx Amulet + 20 Orb of Regret and use the Book you will get from the Vendor) Explosive Concoction will suffice till 2 Voidstones. I done a Stream with VoD on Youtube and up to T16 is fine, T16 start to get rough (kinda every Build has it rough with very few exceptions) Def try to swap before but it is theoretical fine till the 2 Stones. Alternative farm Heist and/or Essence till you can afford the Regrets and Uniques to swap to Icicle Mines Passive Tree Stage 11 and 12 don't have Elemental Mastery due to Nerf it is in Config, will update once 3.26 Passive Tree is out --- | Mods to avoid ---| Do NOT run the following Modifiers on Maps: Players cannot Regenerate Life, Mana or Energy Shield Don't run on Guardian Maps "!kes|enf|of m|gen|mpo|lm|o su" Monsters gain (40-49)% of Maximum Life as Extra Maximum Energy Shield Monsters have 70% chance to Avoid Elemental Ailments Players have 40% less Cooldown Recovery Rate Monsters steal Power, Frenzy and Endurance charges on Hit Players are Cursed with Enfeeble Players are Cursed with Temporal Chains Area has patches of Consecrated Ground Monsters have +60% chance to Suppress Spell Damage On T17s [tested so far] "!eir m|vu|get|of m|rune|tiles$|wak|o su|kes|wni|lier|ff$" Monsters have (650-700)% increased Critical Strike Chance ?? +(70-75)% to Monster Critical Strike Multiplier Monsters have 100% increased Area of Effect ?? Monsters fire 2 additional Projectiles Players are Cursed with Vulnerability ?? Players are Cursed with Temporal Chains ?? Players are Cursed with Elemental Weakness Area has patches of Awakeners' Desolation Monsters have +100% chance to Suppress Spell Damage Players are targeted by a Meteor when they use a Flask Monsters gain (70-80)% of Maximum Life as Extra Maximum Energy Shield Monsters take (35-45)% reduced Extra Damage from Critical Strikes Unique Monsters have a random Shrine Buff Area contains Drowning Orbs Area contains Runes of the Searing Exarch Player Skills which Throw Mines throw 1 fewer Mine ?? Player Skills which Throw Traps throw 1 fewer Trap Players and their Minions deal no damage for 3 out of every 10 seconds Players are assaulted by Bloodstained Sawblades Rare and Unique Monsters remove 5% of Life, Mana and Energy Shield from Players or their Minions on Hit --- | Leveling | --- -\w-.-|.-.-g|.-g-.|g-.-.|g-g|nne|rint Items to look for: 8-11x Orb of Transmutes for crafts | Minimum 4x for 1x Flat Fire Damage to Attacks Craft on Amulet or Ring RGG for Shield Charge GGG Link for P.Conc and E. Conc G Bow to have Blink Arrow in Offhand Swap Shield pref with RG at least in Offhand for Act 1 [Will be in Mainhand Setup once Level 12] Any Bows + Quivers for Damage in Act 1 Also need following Sockets 1 B, 5 G and 1 R (Decoy Totem optional) anywhere For Explosive Concoction RGGG or GGGG (one R preffered) RRGG after A6 -- | Leveling Gem Setup | -- Before Level 4 | 3 Wisdom Scrolls Buy Iron Ring Get Caustic Arrow Use Burning Arrow Caustic Arrow + Momentum Iron Ring Level 4 | 1 Wisdom Scroll Buy Sniper's Mark Get Volley, Shrapnell Ballista & Dash Use Sniper's Mark Shrapnell Ballista Dash Caustic Arrow + Volley + Momentum (if 3G) Level 8 | 3 Wisdom Scrolls Buy Chance to Poison, Shield Charge & Frost Blink Get Faster Attacks Use Caustic Arrow + Volley + Chance to Poison (if 3G) Shield Charge + Faster Attacks [Off hand Shield Swap] Frost Blink Drop Dash Level 10 | 3 Orb of Transmutation Buy Withering Steps | Lesser Multiple Projectiles & Precision [after | can be delayed till Way Forward] Get Blink Arrow Use Blink Arrow Withering Step Level 12 Get Poisonous Concoction Use Poisonous Concoction + Volley + Chance to Poison Drop Shrapnell Ballista, Burning Arrow & Caustic Arrow Keep Blink Arrow in Offhand Bow Level 16 | 1 Orb of Alteration Buy Blood Rage Get Herald of Agony Use Herald of Agony & Blood Rage Level 18 Get Elemental Damage with Attacks This is also the Way Forward Quest Done and time to grab the 2 Gems from Act 1 Replace Chance to Poison with Lesser Multiple Projectiles Level 24 | 4 Orb of Transmutation Check for 4Link Buy Haste (1 Orb of Alteration) Get Lapis Amulet in Solaris Temple 2 Craft Fire Damage on Lapis Amulet Level 28 Get Explosive Concoction Use Explosive Concoction + Volley + Lesser Multiple Projectiles + Elemental Damage with Attacks or Momentum (Ele Dam preffered) Haste Drop Withering Step Herald of Agony Don't forget to respec out of the Flask nodes and get Ele damage wheel Level 38 | 1 Orb of Alchemy Buy Mark on Hit Get Greater Volley Use Sniper's Mark + Mark on Hit Replace Volley with Greater Volley Level 41 | 1 Orb of Chance (Act 6 after Twilight Strand Quest) Buy Fire Pen Support (1 Orb of Chance) & [Optional] Flame Dash Use Explosive Concoction + Volley + Fire Penetration + Elemental Damage with Attacks Flame Dash Drop Frostblink