8 days ago

Ascendancy ThumbnailLevel 100 CI Crit Frenzy of Onslaught Scavenger3.25.alternate

Life: 1
ES: 21,598
Mana: 201
Int: 511
eHP:
529,041
Resistances: 87%/87%/88%/-22%
DPS: 260,739,056
Speed: 10.02
Hit Chance: 100%
Crit Chance: 99.90%
Crit Multi: 525%
Config: Focused, 30% Shock, 15x Wither
Bandit: Kill All
Pantheon: Soul of Solaris, Soul of Tukohama

Gear

Ephemeral EdgeMalachai's LoopCrown of EyesTwilight RegaliaWarlock GlovesRalakesh's ImpatienceBadge of the BrotherhoodPrecursor's EmblemOriginal SinMageblood
Topaz FlaskSilver FlaskRosethorn TinctureRuby FlaskSapphire Flask
Natural AffinityLarge Cluster JewelThe Balance of TerrorSplit PersonalitySplit PersonalityThread of HopeSublime VisionThe Light of MeaningElegant HubrisImpossible EscapeUnnatural InstinctCobalt Jewel

Gems

Ambush
Phase Run
Temporal Chains
Despair
Frost Shield
Battlemage's Cry
Punishment
Assassin's Mark
Mark On Hit
Frostblink
Frenzy of Onslaught
Multistrike
Power Charge On Critical
Volatility
Increased Critical Damage
Awakened Elemental Damage with Attacks
Tempest Shield
Cast when Damage Taken
Immortal Call
More Duration
Flicker Strike
Arctic Armour
Discipline
Enlighten
Withering Step

Tree Preview

Tattoo of the Hinekora Warrior(x24)
3% increased maximum Energy Shield
Chaos InoculationChaos Inoculation
Ghost ReaverGhost Reaver
Zealot's OathZealot's Oath
Accuracy MasteryAccuracy Mastery
  • 50% more Accuracy Rating at Close Range
Armour and Energy Shield MasteryArmour and Energy Shield Mastery
  • You take 20% reduced Extra Damage from Critical Strikes
  • Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit
Attributes MasteryAttributes Mastery
  • +5 to Intelligence per Allocated Mastery Passive Skill
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Energy Shield MasteryEnergy Shield Mastery
  • 100% increased Energy Shield from Equipped Helmet
  • 10% less Physical Damage Taken while on Full Energy Shield
  • Regenerate 2% of Energy Shield per second
Leech MasteryLeech Mastery
  • 10% of Leech is Instant

Notes

TIPS
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Entry Level Notes:
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Must have pieces of gear.
Ephemeral Edge
Crown of Eyes


You probably shouldn't start this build until you have these pieces of gear.
Ralakesh Boots
Malachai's Loop
Badge of the Brotherhood


Very nice to have
Timeless Jewel with 2+ nodes of 3% energy shield per power charge. Try not to travel more than 2 dead nodes to reach the notable.
Gravens Secret -> 100%+ energy shield recoup
Shavronnes Ring -> 2k ES
Unnatural Instinct + Light of Meaning attributes -> (Don't have to solve attribute on gear + gives intelligence (es))
Split Personality es/int -> 600+ es when allocated in designated spot on the tree
Impossible Escape Supreme Ego + Massive Thread of Hope -> saves a lot of passive points, enables different timeless jewel combos


Biggest upgrades cost efficiency.
Crown of Eyes corrupted with + 1 power charge.
Ephemeral Edge corrupted with fortify on hit.
Look at Middle Tier PoB for next upgrades.



Other:
Watchers Eye - Any of those mods works, clarity mana as es is the best.
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Nodes to take out if not level 100:
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I would take out damage usually, but if you feel like your tankyness is fine then take out some of that instead.
If you are using frenzy of onslaught as your main damage skill I would definitely unspec the mark the prey wheel.
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For flicker strike users:
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Generate frenzy charge with frenzy of onslaught if you are running out (kinda clunky).
Consider getting a timeless with more nodes of frenzy on hit, might have to sacrifice some energy shield per power charge nodes.
If having trouble with frenzy charges and packs, consider using The Green Dream jewel, or having an amulet with Disciple of the Slaughter annointed.
Also precursor emblems have frenzy charge on hit explicits, should be able to find one without a big damage loss, though finding one with es per power will be tough.
Natural affinity doesn't work with Flicker so unspec that and grab some damage or tank.
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Pack Clear:
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For better pack clear have an extra badge of the brotherhood annointed with tribal fury.
Also Awakened Ancestral Call is usually cheap and makes pack clear even comfier, can swap out volatility for that for clear.
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Dps Rotations:
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Use Battlemage's cry before using smite twice to proc conductivity / frost shield. (only for the non-sublime vision users)
Sublime vision users will use some other attack to proc the curses / frost shield, or manual cast. The dps is good enough I don't think its really necessary.
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QoL:
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Put Ambush on left click, it's a nice button to get close to mobs (if you are using flicker for main dps, this doesn't really apply)
Phase run has 100% uptime because badge of the brotherhood. Careful using it if you are using flicker, it will consume your charges.
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Other:
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Impossible Escape combined with the timeless jewel can save you a bunch of points, consider calculating different timeless jewels for this combo.
Reduce or increase your immortal call level depending on available mana / how much strength you have.
Adrenaline uptime can be extended on bosses with worm flask.
Original Sin users, I suggest using balance of terror with despair for wither. Feel free to pair that with withering step for maximum uptime of 15 stacks.
To use or to not use mageblood. I think in most cases you will want to use mageblood, you will be losing out on the 100-150% energy shield recoup which feels really good, but your ele max hit will go up quite a bit and gearing is easier with mageblood.
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Overleech:
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If you want overleech there is a trick with ghost dance that you can use, where you have evasion as close to your max es as possible but just under it, so you cannot recover es to full. 
Some timeless jewels will have a lot of increased evasion available as well. So you can use grace + a few of these nodes + mageblood and worthy jade flask and you will have enough evasion to justify using it.
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