4 days ago

Ascendancy ThumbnailLevel 100 CI Crit Penance Brand of Dissipation Trickster3.26

Life: 1
ES: 9,804
Mana: 76
eHP:
93,839
Resistances: 82%/77%/77%/-60%
Evade: 67%
Evasion: 16,811
DPS: 199,025,056
Speed: 4.06
Hit Rate: 5.56
Hit Chance: 100%
Crit Chance: 69.93%
Crit Multi: 448%
Config:
Focused, 50% Shock, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Solaris

Gear

Imbued WandImbued WandArchdemon CrownNecrotic ArmourWarlock GlovesWarlock BootsFocused AmuletPrismatic RingKalandra's TouchHeadhunter
Oriath's EndRuby FlaskDiamond FlaskWine of the ProphetQuicksilver Flask
Large Cluster JewelMedium Cluster JewelMedium Cluster JewelThe Light of MeaningWatcher's EyeMilitant FaithUnnatural InstinctCobalt JewelCobalt JewelCobalt JewelCobalt JewelCobalt Jewel

Gems

Penance Brand of Dissipation
Swiftbrand
Power Charge On Critical
Inspiration
Frostblink of Wintry Blast
Inspiration
Faster Casting
Spell Echo
Animate Guardian
Minion Life
Meat Shield
Elemental Army
Automation
Arcane Surge
Frost Bomb
Frost Shield
Assassin's Mark
Temporal Rift
Discipline
Herald of Purity
Arctic Armour
Enlighten
Purity of Elements
EnemyExplode
Zealotry
Wrath

Tree Preview

Runegraft of Treachery
15% increased Reservation Efficiency of Skills Auras from your Skills which affect Allies also affect Enemies Limited to 1 Runegraft of Treachery
Runegraft of the Fortress
10% reduced Attributes 40% increased Global Defences Limited to 1 Runegraft of the Fortress
Tattoo of the Hinekora Warrior(x23)
3% increased maximum Energy Shield
Tattoo of the Ngamahu Firewalker
+6% to Fire Resistance
Tattoo of the Ramako Shaman(x8)
+2% chance to Suppress Spell Damage
Chaos InoculationChaos Inoculation
Ghost DanceGhost Dance
Ghost ReaverGhost Reaver
RunebinderRunebinder
SolipsismSolipsism
Brand MasteryBrand Mastery
  • You can Cast 2 additional Brands
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Elemental MasteryElemental Mastery
  • 60% reduced Reflected Elemental Damage taken
Energy Shield MasteryEnergy Shield Mastery
  • 10% less Physical Damage Taken while on Full Energy Shield
Evasion MasteryEvasion Mastery
  • 100% increased Evasion Rating from Equipped Body Armour
Evasion and Energy Shield MasteryEvasion and Energy Shield Mastery
  • Every 4 seconds, Regenerate Energy Shield equal to 1% of Evasion Rating over 1 second
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you

Notes

Mirror order: Ring > 2 sceptres > helm > chest (helm/chest arent high value)

Reflect immunity (need to be over 100% for marked for death maps: Yugul pantheon, Watchers eye and elemental mastery.
The 2nd watchers eye mod can be anything, you don't need phys as extra lightning damage. You just need purity of elements reflect if you want to run all map mods.

Guide for how to search for timeless jewels (militant faith) - https://www.youtube.com/watch?v=_kYy-s_B-ng

Timeless jewel: You want "Thundrous devotion" on the harrier node. The jewel needs to be dominus and you want %elemental resist per devotion. 2nd mod can be Area damage, elemental damage or brand damage.

Can use soverignity if you want a better mana pool (can also fit in a lvl 1 clarity if you do this)

Try to get a 3 passive voice (to fit a 3rd medium cluster)

Wands: (can also be crafted on a sceptre, but it's more expensive on average)
Fracture cast speed on an imbued base (lower int base)
1) Use the fossil combo - corroded/jagged/metallic/shuddering - On average this is 2 tries to hit +1 all
2) Now you have to clean both your prefix and suffix. For suffix you can do "prefix cannot be changed and scour" If you have anyother prefix besides +1 all, then you have to annul (chance to brick)
3) Your wand wand should be "+1 all spell skill gems" and fractured cast speed, with nothing else.
4) craft "can have 3 crafted modifiers" and then "cannot roll attack". Then use harvest bench for "add/remove phys mod" There is a 33% chance your wand bricks here.
5) your wand is now done, craft 3 modifiers again and craft on double damage/spell damage.


Ring:
Fractured maximum energy shield
1) Use Scorn essence until t1 intelligence/open suffix (if you get t1 with 3 suffix, then have to 1/3 annul)
2) Lock suffix and use "reforge caster" on harvest bench, 1/4 to get t1 cast speed.
3) with suffixes finish, use wild bristle matreon, this will have a 100% chance to craft "suffix cannot be changed"
Now you either veiled chaos orb or veiled exalted orb (veiled chaos has a chance to fill prefix and brick the ring)
You want to unveil mana/mana cost reduction.

Body armour:
Fractured Spell suppression or t1 intelligence
1) Use dense fossils with exalts/annuls until good enough prefix (triple t1 is ideal, but t1/t1/t2 is fine) - Exalt/annul whenever you get double t1
2) Make sure eater is dominant and then just use eldritch currency until you get your last suffix.

Helm: Can be pretty complicated, I recommend to watch a full video guide on youtube or just buy a premade one 

Boots:
Fracture % or flat energy shield, doesn't matter.
1) Use sorrow essence until t1 intelligence
2) lock suffix and reforge cold, lightning or fire (looking for t1 or t2 resist, can swap with harvest)
3) Make sure exarch is dominant and finish the last prefix with eldritch exalt/annul (block mana when exalt slamming).

Gloves: 
Need to fracture the hybrid temple mod (dmg against chill/cold resist) - You can buy any ilvl 82 gloves with this mod and recomb it with a ilvl 84 warlock base.
1) Use dense fossils with exalts/annuls until good enough prefix (triple t1 is ideal, but t1/t1/t2 is fine) - Exalt/annul whenever you get double t1
2) lock prefix and use veiled chaos orb (cannot brick because you can use eldritch annul if suffixes fill) - Can unveil brand attatchment or focus

Focus amulet:
1) chaos spam for +1 all
2) annul until +1 all is isolated (if the base is not split, you can instead split it with 2 mods and the +1 will go to a magic base, can skip step 3)
3) prefix cannot be changed + scour
4) imprint
5) regal and then annul, if you annul the +1 all - revert with imprint and go back a step
6) craft cannot roll attack
7) aug phys, if you eat the +1 all, revert with imprint and go back to step 4
To make it cheap, I would just craft brand attachment range and be done.
Cast speed would feel better here, but too expensive to make as you would need to lock prefix and gamble for t1 cast speed on reforge.