6 months ago
Level 99 Crit Lightning Strike Warden3.25
Life: 4,106111%
Mana: 32
eHP:
174,599
Resistances: 76%/76%/76%/75%
Evade: 84%
Armour: 55,526
Evasion: 43,941
DPS: 31,334,488
Speed: 8.95
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 486%
Config: Pinnacle, 30% Shock, Frenzy, Power
Bandit: Kill All
Gear
















Gems
Automation
Molten Shell
Blood Rage
Assassin's Mark
Lifetap
Mark On Hit
Vaal Lightning Strike
Trinity
Awakened Added Cold Damage
Awakened Elemental Damage with Attacks
Multistrike
Nightblade
Wrath
Enlighten
Determination
Grace
Precision
Arrogance
Vitality
Anger
Whirling Blades
Rage
Faster Attacks
AilmentBearer
Tree Preview


- Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
- Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour

- Non-Vaal Strike Skills target 1 additional nearby Enemy

- Skills Supported by Nightblade have 40% increased Effect of Elusive

- Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade

- Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted

- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating

- 10% of Leech is Instant

- 12% increased Mana Reservation Efficiency of Skills

- Corrupted Blood cannot be inflicted on you

- Auras from your Skills have 10% increased Effect on you
- 8% increased Damage for each of your Aura or Herald Skills affecting you

- You have Phasing if you have Suppressed Spell Damage Recently
- +8% chance to Suppress Spell Damage while Phasing

- 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit

- The first 6 Mana Burn applied to you have no effect
- Tinctures deactivate when you have 12 or more Mana Burn