7 weeks ago
Level 100 Seismic Trap Pathfinder3.24
Life: 3,048112%
ES: 723
Mana: 9
eHP:
50,748
Resistances: 75%/82%/82%/36%
Evade: 81%
Armour: 28,024
Evasion: 36,388
DPS: 40,253,464
Speed: 3.09
Hit Rate: 2.06
Hit Chance: 100%
Config: Pinnacle, Frenzy, 15x Wither
Bandit: Kill All
Gear
Gems
Divine Blessing
Malevolence
Flame Dash
Determination
Grace
Summon Skitterbots
Herald of Purity
Vaal Molten Shell
Defiance Banner
Herald of Agony
Awakened Chain
Chance to Poison
Cluster Traps
Exsanguinate
Seismic Trap
Trap and Mine Damage
Awakened Deadly Ailments
Advanced Traps
Awakened Void Manipulation
Awakened Unbound Ailments
Despair
Punishment
Temporal Chains
Arcanist Brand
Tree Preview
Might of the Bear
Magebane
Chaos Mastery
- Deal 10% more Chaos Damage to enemies which have Energy Shield
Duration Mastery
- 10% more Skill Effect Duration
Flask Mastery
- Life Flasks gain 1 Charge every 3 seconds
- Mana Flasks gain 1 Charge every 3 seconds
Life Mastery
- +50 to maximum Life
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana Mastery
- 12% increased Mana Reservation Efficiency of Skills
Poison Mastery
- Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage
- Poisons you inflict deal Damage 20% faster
Reservation Mastery
- 8% increased Damage for each of your Aura or Herald Skills affecting you
- Auras from your Skills have 10% increased Effect on you
Spell Suppression Mastery
- Chance to Suppress Spell Damage is Lucky
Trap Mastery
- Traps cannot be Damaged
Notes
Base taken from Character "ShinySeismic" Week 4 during Affliction SC Trade