7 weeks ago

Ascendancy ThumbnailLevel 98 MoM Raise Spectre Necromancer3.25

Life: 3,427104%
ES: 700
Mana: 9041%
eHP:
52,952
Resistances: 75%/75%/75%/36%
Armour: 15,838
DPS: 12,310,320
Speed: 1.68
Hit Chance: 100%
Config:
Pinnacle, 15% Shock, Custom Mods
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Shakari

Gear

Convoking WandFossilised Spirit ShieldVaal MaskLioneye's VisionTriad GripCorpsewalkerAshes of the StarsAmethyst RingProfane ProxyLeash of Oblation
Quicksilver FlaskEternal Life FlaskRumi's ConcoctionQuartz FlaskAmethyst Flask
Large Cluster JewelLarge Cluster JewelFortress CovenantThe AdornedGhastly Eye JewelGhastly Eye JewelGhastly Eye JewelGhastly Eye JewelGhastly Eye Jewel

Gems

-----Body Armour-----
Animate Weapon of Ranged Arms
Unleash
Awakened Minion Damage
Awakened Added Lightning Damage
Awakened Elemental Damage with Attacks
Lesser Multiple Projectiles
-----Helmet-----
Animate Guardian
Raise Spectre
Minion Life
Elemental Army
-----Weapon-----
Flesh Offering
Bone Offering
More Duration
-----Shield-----
Sniper's Mark
Phase Run
More Duration
-----Gloves-----
Purity of Elements
Summon Skitterbots
Convocation
Flame Dash
-----Boots-----
Determination
Summon Stone Golem
Feeding Frenzy
Bladefall
-----Rings-----
Conductivity
Elemental Weakness
-----etc-----
Corpse Walk

Tree Preview

Honoured Tattoo of the Hunter
+1 to Level of all Dexterity Skill Gems Limited to 1 Attribute Notable Tattoo
Tattoo of the Hinekora Storyteller(x10)
+3% to Chaos Resistance
Tattoo of the Ramako Shaman(x2)
+2% chance to Suppress Spell Damage
Eldritch BatteryEldritch Battery
Mind Over MatterMind Over Matter
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Minion Defence MasteryMinion Defence Mastery
  • Minions have +8% to all maximum Elemental Resistances
Minion Offence MasteryMinion Offence Mastery
  • Minions Penetrate 8% of Cursed Enemies' Elemental Resistances
  • Minions have +250 to Accuracy Rating
  • 20% increased effect of Offerings
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky

Notes


-----------------------Build Stats----------------

Damage: 4/5
Defense: 3/5
Mapping: 5/5
Bossing: 3/5

-----------------------Pros-----------------------

1. Fast mapper with high movement speed
2. Can use 2 Offerings at the same time
3. Gets Instant Leech through minions
4. Have Block/Suppression/Taunt/Blind

-----------------------Cons-----------------------

1. Have to re-summon minions periodically
2. Summoning process is a bit clunky
3. Re-entering boss fights is difficult

-----------------------Note-----------------------

1. The summoning of the minions is kinda tedious. These are not permanent minions, and to summon them, we first have to use Bladefall, which leaves Lingering Blades 
on the ground. We then have to use the Animate Weapon skill on those Blades to summon the minions. The Unleash gem significantly speeds up this process, which is
why we use it, even though it doesn't increase our dps.

2. For min-maxing single target damage, a gem swap is needed. Omen of Blanching gives us white socket, which makes it viable to swap Lesser Multiple Projectiles
with Volatility. If you don't have a white socket, swap it with Hypothermia. Our Skitterbots will provide the necessary Chill for that gem to work.

3. For clearspeed, the Pierce gem is essential. That's why we choose to use Lioneye's Vision for a pseudo 7-link with in-built Pierce.

4. The Animate Guardian gears consist of Kingmaker, Dopplerganger Guise, Crown of the Tyrant (Blue Socket), Legacy of Fury, and Vixen's Entrapment (corrupted
with Curse enmies with Elemental Weakness on Hit mod)

5. Beware of the Maven boss fight! Don't use your Animate Guardian in that fight. It can very easily die there and you'll lose all it's gears when that happens!

6. PoB can't calculate any of our Animate Guardian gears. For the Vixen's Entrapement, there is a Lv.1 Elemental Weakness gem here in PoB, for calculation purpose.
The rest of the gear's effects are added in the config box for calculation.

7. For Spectres, we are using Carnage Chieftain from The Old Fields area in Act-2, and Spectral Leader from T17 maps. Carnage Chieftain provides Frenzy Charges,
and the Spectral Leader provides Action Speed. Since PoB doesn't have the Spectral Leader in the Spectre List, it's effects are added in the config box for calculation.

8. Its possible to use all 3 Offerings in this build at the same time, but there won't be 100% uptime for all the Offerings. Which is why we stay with 2 Offerings.

9. Corpsewalker is necessary. Without it, we will have to use the Desecrate gem in the Trigger Wand and we will lose the More Duration gem, which will result in less than
100% uptime on the 2 offerings.

10. Before the removal of the Divine Blessing support, we were able to use Haste thanks to it. After it's gone, we have replaced them with Phase Run + More Duration combo.

11. Just using Phase Run triggers the Offerings, making the process automated while we run around. Do not use Automation with Phase Run. It will not activate the Offerings.


===============Leveling Notes===============
Since the Animate Weapon of Ranged Arms is a transfigured gem, I'll suggest leveling with my Minion Army Summer build first, and then transitioning into this build.
Here is the PoB for Minion Army Summer during league start scenario, with step-by-step passive tree, and below are the details of how to level it: https://pobb.in/yvhkBygoN8a6

===============Leveling Details===============

1. At Lv.4, get Summon Phantasm as reward for the Mercy Mission.

2. First leveling gem setup are Holy Flame Totem + Summon Phantasm (and added Cold/Lightning damage based on the 3rd linked socket color) at Lv.4,
then SRS + Infernal Legion at Lv.8.

3. After killing Brutus, get Summon Skeleton, but put it in the alternate weapon set and keep it there. It's not time use it yet.

4. At Lv.12, buy Absolution from act-1 vendor, and from that point, the main leveling gem setup is Absolution + Minion Damage + Added Lightning Damage.
Holy Flame Totem setup will remain at this point.

5. When you get Desecrate as a quest reward in act-2, use the crafting bench to add dexterity to any of your gear with an open suffix, to be able to use the gem.

6. Once Minion Life support gem becomes available in the act-2 vendor shop, buy it, along with a Raise Zombie gem from the act-1 vendor.
From this point on, you can start using zombies in the build with this gem setup: Raise Zombie + Minion Life + Summon Phantasm.

7. The first aura is Skitterbots and Herald of Purity when they become available in the act-2 vendor shop.

8. The library quest rewards the Feeding Frenzy gem, which shoudld be replacing the Summon Phantasm gem on the Zombies.

9. Also buy Physical to Lightning gem from the library vendor shop, which should go to Absolution.
At that point, Absolution gem setup should be: Absolution + Minion Damage + Physical to Lightning + Faster Casting

10. The last gem to buy from the library vendor is Meatshield support. Buy it and keep it in the alternate weapon set.

11. When we get Golem as a quest reward, choose Stone Golem, and put it in the same gear with the Zombies.

12. When you get another 4 link gear with 3 blue and 1 red socket, and are able to buy the Multistrike gem from act-4 vendor,
 you can start using Skeletons with this gem setup: Summon Skeleton + Multistrike + Minion Damage + Feeding frenzy.
At that point, the gem links for the Zombies would be this: Raise Zombie + Minion Life + Meatshield + Stone Golem.

This setup will then be enough to carry us to maps.

========================================================================================================================
If you have any other questions, please ask in the youtube comment section (As I still don't have a Discord server yet).
I'll answer them to the best of my knowledge.
========================================================================================================================