2 years ago
Level 96 Righteous Fire Juggernaut3.21
Life: 4,150161%
ES: 21
Mana: -6
eHP:
13,985
Resistances: 72%/9%/-1%/-52%
Armour: 19,252
DPS: 594,929
Hit Chance: 100%
Config:
Pinnacle, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Ralakesh
Gear

















Gems
<< Level 93-96 >>
<< Damage Skills >>
Righteous Fire
Elemental Focus
Efficacy
Burning Damage
Lifetap
Swift Affliction
Fire Trap
Combustion
Trap and Mine Damage
Lifetap
<< Auras >>
Arrogance
Vitality
Determination
Malevolence
Summon Skitterbots
Tempest Shield
<<<<<<<<<<<<SCROLL DOWN>>>>>>>>>>>>>
<< Mobility & Warcry >>
Shield Charge
Faster Attacks
Lifetap
Infernal Cry
Frostblink
<< Exposure & Guard Skill >>
Molten Shell
<< Curse >>
Flammability
Elemental Weakness
Lifetap
Tree Preview

- +1% to all maximum Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- +10% to Damage over Time Multiplier if you've Killed Recently

- Exposure you inflict applies at least -18% to the affected Resistance

- Regenerate 1 Life per second for each 1% Uncapped Fire Resistance

- +50 to maximum Life

- 12% increased Mana Reservation Efficiency of Skills

- Corrupted Blood cannot be inflicted on you

- Nearby Enemies have 50% reduced Life Regeneration Rate

- +1% to all maximum Elemental Resistances if you have Reserved Life and Mana
- Auras from your Skills have 10% increased Effect on you
Notes
FOR LEVELING AS A CASTER MARAUDER YOU WILL NEED EARLY INTELIGENCE Use this string in the vendors every time you go back to town "o in|nne" It will search for INT gear & MS boots. You can also purchase a LAPIS amuelt starting at level 5 via Nessa <<<<<<<<<<<<ALL YOU NEED TO RUN RF IS HAVE 75% FIRE RES & TAKE THE FIRE MASTERY FOR REGEN 1 LIFE PER SECOND FOR EACH UNCAPPED FIRE RESISTANCE>>>>>>>>>>>>> To help Fire Res cap yourself in Act II don't forget about the Ruby Ring Recipe. Iron Ring + Red Gem = Ruby Ring Also don't forget if you get stuck you can use my website for most info although it's geared mainly towards Inquisitor --> Pohx.net For players who want a more accurate set of gear progression feel free to follow my Progress on Twitch.Tv/Pohx OR use PoE Ninja to track my Progress https://tinyurl.com/3zdew4r9 When dropping Purity of Elements in the Later gear swap here's what you do for Ailment Immunity Freeze = Brine King Pantheon (make sure to use the divine vessel to unlock it) Chill = 50% Reduced effect of Chill via the above pantheon ^^^^^^^^^^^^^ ^4Shock^6 = Tempest Shield ^4Ignite ^6= You're an RF build please don't die to ignite friend (we do not get ignite immunity) You lose Immunity to Brittle, Sap & Scorch. These are usually only found in Delirum/Altar/niche encounters Here is a Mid/Late Game Gearing "Guide" to help you in the direction of what you want to use. Sponsored by phlyntv https://cdn.discordapp.com/attachments/980646391850360863/1034467004180082778/unknown.png (AS A JUGG YOU Don't Need the Shaper Life Gain on Block Shield) For Gearing you mainly want PURE Armour Pieces as a Jugg. However during the campaign I'd recommend getting a few Armour/ES or Pure ES pieces for the sake of easy colors. We use lots of blue gems in our build and it can be a pain to roll on Pure Armour in the early game. Act 1: Vitality Act 2: Vitality, Herald of Ash Act 3: Vitality, Determination OR Purity of Elements. Act 4: Vitality, Determination OR Purity of Elements Act 5: Arrogance Vitality, Determination, Purity of Elements. Make Sure you put Vitality on Arrogance or this setup will not work. Act 6-8 Same as Above ^ Act 9: Arrogance Vitality, Determination, Purity of Elements, Act 10: Arrogance Vitality, Determination, Purity of Elements, Skitterbot Sometime into Maps: Arrogance Vitality, Determination, Purity of Elements, Malevolence This will require you to take the Additional Mana reservation Master @ Deep Thoughts Deep into the game: Arrogance Vitality, Determination, Malevolence, Skitterbot, Tempest Shield. This will REQUIRE Charisma Anoint ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In the level 82+ Skill tree you'll have to make a decision on if you want to keep "Unyielding" or go "Unstoppable" "Unyielding" = More Damage (prob like 10% overall) and very generous AoE for clear "Unstoppable" = More Faster, Stun Immune, Chill Immune, Feels much better overall but lower aoe The reason I bring this up is because at 82+ I drop unwavering stance for some skill points so if you want to retain the stun immune you can go "unstoppable" You also have a Pantheon Switch at this point. You swap between Brine King & Arakali based on what you are using (major only the minor never changed)