2 years ago
Level 91 LL MoM Crit Lightning Tendrils Hierophant3.21
Life: 1398%
ES: 3,315
Mana: 2,005239%
eHP:
103,279
Resistances: 75%/80%/75%/14%
Block: 75%
Spell Block: 75%
Armour: 21,493
DPS: 10,517,353
Speed: 8.35
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 572%
Config:
Boss, 50% Shock, Power, Custom Mods
Bandit: Alira
Pantheon: Soul of Lunaris, Soul of Tukohama
Gear




















Gems
Vitality
Determination
Flame Dash
Conductivity
Arcane Cloak
Vaal Clarity
Molten Shell
Arctic Armour
Arrogance
Enlighten
Petrified Blood
Increased Critical Damage
Lightning Tendrils
Controlled Destruction
Lightning Penetration
Added Lightning Damage
Energy Leech
Portal
Cast on Death
Orb of Storms
Increased Critical Strikes
Power Charge On Critical
Chain
Divine Blessing
Wrath
Increased Duration
Tree Preview





- 20% increased Armour per second you've been stationary, up to a maximum of 100%

- 10% of Armour also applies to Chaos Damage taken from Hits

- Regenerate 2% of Energy Shield per second
- 30% of Chaos Damage taken does not bypass Energy Shield

- 10% of Leech is Instant

- Increases and reductions to Maximum Mana also apply to Shock Effect at 30% of their value

- 12% increased Mana Reservation Efficiency of Skills
- 10% of Damage taken Recouped as Mana

- 20% increased Life Reservation Efficiency of Skills

- +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
Notes
Divine Ire is set to 12 Stages for DPS calculations intentionally. POB calculates Full DPS by simply multiplying Average Hit by Cast rate, and doesn't take the stage build up into account. Shocked Effect is calculated from the Stage 20 average hit, since that is the damage the boss will actually be taking. Configuration contains buffs from a santified relic and +50% Effect Arcane Surge provided from the totem ascendency that POB doesn't seem to consider.