12 months ago
Level 100 LL Crit Crackling Lance Champion3.24
Life: 1,36159%
ES: 1,218
Mana: 140
eHP:
159,891
Resistances: 80%/80%/80%/76%
Evade: 82%
Armour: 29,325
Evasion: 40,789
DPS: 17,416,038
Speed: 5.00
Hit Chance: 100%
Crit Chance: 80.85%
Crit Multi: 486%
Config: 15% Shock, Frenzy, Power
Bandit: Kill All
Gear























Gems
Vaal Molten Shell
Phase Run
Automation
Crackling Lance
Awakened Added Lightning Damage
Power Charge On Critical
Increased Critical Damage
Intensify
Awakened Spell Echo
Call to Arms
Enhance
Increased Duration
Enduring Cry
Determination
Grace
Purity of Elements
Enlighten
Petrified Blood
Arrogance
Vaal Clarity
Assassin's Mark
Vaal Righteous Fire
Frostblink
Hydrosphere
Aspect of the Spider
Elemental Weakness
EnemyExplode
Tree Preview




- Spells which can gain Intensity have +1 to maximum Intensity

- 3% increased Damage per Endurance, Frenzy or Power Charge

- +25% to Critical Strike Multiplier against Unique Enemies

- Skills Cost Life instead of 30% of Mana Cost
- +50 to maximum Life

- 12% increased Mana Reservation Efficiency of Skills

- 20% increased Life Reservation Efficiency of Skills
- Auras from your Skills have 10% increased Effect on you
- +1% to all maximum Elemental Resistances if you have Reserved Life and Mana