10 months ago
Level 93 Molten Strike of the Zenith Juggernaut3.25
Life: 6,881140%
ES: 460
Mana: 136
Str: 1,918
eHP:
158,228
Resistances: 83%/80%/84%/74%
Armour: 21,611
DPS: 9,169,166
Speed: 7.87
Hit Chance: 100%
Config: Pinnacle, 15% Shock, Frenzy
Bandit: Kill All
Pantheon: Soul of Lunaris
Gear


























Gems
Molten Strike of the Zenith
Void Manipulation
Greater Multiple Projectiles
Multistrike
Returning Projectiles
Volatility
Determination
Flesh and Stone
Enlighten
Blood and Sand
Blood Rage
Sniper's Mark
Mark On Hit
Leap Slam
Faster Attacks
Momentum
Fortify
Rage
Vitality
Withering Step
More Duration
Immortal Call
Tree Preview
Tattoo of the Tukohama Warcaller
8% increased Warcry Cooldown Recovery Rate




- 5% increased Attributes

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

- Nearby Enemies are Intimidated while you have Rage
Notes
------- BUDGET:164c ------- Character level in video is 92, with 2 passives unallocated to simulate lvl90. ------- GEAR ------- Weapon: 9c base + 4c craft + 1c for regal = 14c | Reaver sword with corrupted attack speed, crafted with wrath essence trying to get cold or/and fire damage. It also can be fractured lightning, cold or fire damage. Then crafted with Zeal essence. Sword for higher budget: Whatever best recombinator strat to get triple ele damage prefixes. Then lock prefix reforge speed (risk to fill suffixes which will require anul), then if only attack speed on suffix do multimod + lock prefix and veiled orb, with 66% of good outcome. Good veiled mods: double damage, conditional attack speed. Or just go str stacking like most people do, can check swords on poe.ninja. Helmet: 10c | Atleast 10% suppress to reach 100%. Some chaos res, life. Body: 6c + 3c craft = 9c | Needed Lightning res thats why crafted with Wrath essence. Look for high armour/evasion with or without life. Gloves: 5c | Life with chaos res, attack speed or open suffix to craft it. Boots: 5c | Scorch aura. Amulet: 5c | Amulet with atleast 56 int, life, some accuracy, any flat ele damage or %ele damage with attacks. Rings: 6c + 5c + 2c x4 = 19c | Buying Berek's rins, 2 of each, vendoring for 2 Taming rings. Its not just cheaper, it can get you good rolls. Belt: 5c | Shouldn't start with belt as im rly overcapped on fire res, could get more chaos res on it instead. Crafted mods: 9c Sockets/links: 5c Colors: 1c LEFT: 164 - 87 = 77c left ------- GEMS ------- Molten Strike of the Zenith 20/15 - 20c Sniper's Mark 18/0 - 3c Leap Slam - vendor (act1) Molten Shell - vendor (act2) Elemental Damage with Attacks - vendor (act2) Mark On Hit - vendor (act4) Faster Attacks - vendor (act1) More Duration - vendor Greater Multiple Projectiles - vendor (act4) Precision - vendor Culling Strike - vendor Automation - vendor (act3) Returning Projectiles - vendor (act4) Determination 19/0 - 3c Frostblink - vendor Multistrike - vendor (act4) Blood and Sand - vendor (act1) Trinity 19/0 - 3c Blood Rage - vendor (act2) Vendor gems: ~1c LEFT: 77 - 30 = 47c left ------- FLASKS ------- Life Flask: 1c | Bleed removal Atziri's Promise: 3c | Got it with quality. Good flask, chaos res and some damage. Silver Flask: 2c | For movespeed/attack speed. Basalt Flask: 1c | More armour with shock effect reduction. Granite Flask: 2c | Even more armour. Glassblower's Bauble x20 = 10c, Instilling Orb x20 = 2c LEFT: 47 - 21 = 26c left ------- ANOINT ------- Sepia, Crimson x2: ~6c LEFT: 26 - 6 = 20c left ------- RUNECRAFTING ------- Sun Rune x 8 = 2c LEFT: 20 - 2 = 18c left ------- JEWELS ------- Rare jewel: 10c | Life, Attack speed with swords/2h weapons, proj damage, etc. LEFT: 18 - 10 = 8c left ------- IMPLICIT ------- Spend remaining 8c on it. LEFT: 8 - 8 = 0c left