6 months ago

Ascendancy ThumbnailLevel 100 Hybrid Crit Explosive Trap of Shrapnel Trickster3.24

Life: 3,158117%
ES: 1,34045%
Mana: 41
eHP:
59,413
Resistances: 75%/80%/75%/-2%
Evade: 83%
Evasion: 42,142
DPS: 1,413,294
Speed: 2.46
Hit Chance: 100%
Crit Chance: 60.36%
Crit Multi: 538%
Config: Pinnacle, Power
Bandit: Kill All

Gear

Alternating SceptreVaal SceptreHubris CircletKintsugiConjurer GlovesAssassin's BootsAgate AmuletTwoStoneFLTopaz RingSunblast
Divine Life FlaskJade FlaskQuicksilver FlaskDiamond FlaskTaste of Hate
Large Cluster JewelMedium Cluster JewelMedium Cluster JewelThe Balance of TerrorCobalt JewelCobalt JewelCobalt JewelCrimson Jewel

Gems

Charged Traps
Inspiration
Explosive Trap of Shrapnel
Trap and Mine Damage
Increased Critical Damage
Concentrated Effect
Leap Slam
Faster Attacks
Vitality
Arrogance
Call to Arms
Enduring Cry
Hatred
Immortal Call
Cast when Damage Taken
Clarity
Elemental Weakness
Grace
Bear Trap
Frostblink
Summon Skitterbots
Summon Holy Relic
Zealotry
Guardian's Blessing

Tree Preview

Ghost DanceGhost Dance
Critical MasteryCritical Mastery
  • 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
Elemental MasteryElemental Mastery
  • 3% chance for Hits to deal 300% of Physical Damage as Extra Damage of a random Element
Energy Shield MasteryEnergy Shield Mastery
  • 30% of Chaos Damage taken does not bypass Energy Shield
Evasion MasteryEvasion Mastery
  • 100% increased Evasion Rating from Equipped Body Armour
Life MasteryLife Mastery
  • Skills Cost Life instead of 30% of Mana Cost
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
  • Auras from your Skills have 10% increased Effect on you
Spell Suppression MasterySpell Suppression Mastery
  • Prevent +3% of Suppressed Spell Damage
Trap MasteryTrap Mastery
  • Can have up to 5 additional Traps placed at a time
  • Traps cannot be Damaged