2 days ago
Level 100 CI Crit Penance Brand of Dissipation Trickster3.26
Life: 1
ES: 11,824
Mana: 219
eHP:
163,702
Resistances: 90%/77%/77%/-60%
Evade: 70%
Evasion: 19,205
DPS: 382,525,536
Speed: 5.37
Hit Rate: 7.36
Hit Chance: 100%
Crit Chance: 87.06%
Crit Multi: 586%
Config:
50% Shock, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Solaris
Gear






























Gems
Penance Brand of Dissipation
Swiftbrand
Power Charge On Critical
Inspiration
Discipline
Arctic Armour
Purity of Elements
Flesh and Stone
Awakened Enlighten
Herald of Ash
Frostblink of Wintry Blast
Inspiration
Faster Casting
Spell Echo
Animate Guardian
Minion Life
Meat Shield
Automation
Arcane Surge
Frost Bomb
Frost Shield
Assassin's Mark
EnemyExplode
EnemyExplode
EnemyExplode
Zealotry
Wrath
Tree Preview
Runegraft of Treachery
15% increased Reservation Efficiency of Skills
Auras from your Skills which affect Allies also affect Enemies
Limited to 1 Runegraft of Treachery
Runegraft of the Fortress
10% reduced Attributes
40% increased Global Defences
Limited to 1 Runegraft of the Fortress
Tattoo of the Hinekora Warrior(x23)
3% increased maximum Energy Shield
Tattoo of the Ngamahu Firewalker
+6% to Fire Resistance
Tattoo of the Ramako Shaman(x8)
+2% chance to Suppress Spell Damage






- You can Cast 2 additional Brands

- 3% increased Damage per Endurance, Frenzy or Power Charge

- 10% less Physical Damage Taken while on Full Energy Shield

- 100% increased Evasion Rating from Equipped Body Armour

- Every 4 seconds, Regenerate Energy Shield equal to 1% of Evasion Rating over 1 second

- 12% increased Mana Reservation Efficiency of Skills

- 8% increased Damage for each of your Aura or Herald Skills affecting you

- Chance to Suppress Spell Damage is Lucky
Notes
Need over 100% reduced reflected dmg for maps with increaed damage taken (marked for death) reflect immune: elemental mastery for 60%, 50% from watchers eye and 50% from pantheon (Need 150% for marked for death maps) - Chest implicit is also an option for 65% reduction Without awakened enlighten 5 you takeout arctic armour and use temporal rift. Stack +2 max fire jewels if you want to live vs volatiles. Takeout the aoe nodes by templar for caster mastery if you want to do abyss (or dmg nodes, your choice) Need 1 jewel with 5% increased aoe for a breakpoint (pretty good to get) Takeout charge wheel for caster mastery if you're doing abyss. Animate guardian is optional, doesn't lose items on death anymore. AG Gear: Kingmaker, doppelganger, southbound, rare boots/helmet with life/resist (Can also get a helmet with "nearby enemies take 9% increased elemental damage")