18 months ago

Ascendancy ThumbnailLevel 95 CI Crit Icestorm Trickster3.23

Life: 1
ES: 11,043
Mana: 156
Int: 1,711
eHP:
165,213
Resistances: 75%/75%/75%/-60%
Evade: 81%
Block: 36%
Spell Block: 29%
Evasion: 29,346
DPS: 3,249,527
Speed: 2.01
Hit Chance: 100%
Crit Chance: 54.80%
Crit Multi: 459%
Config: Pinnacle, Power
Bandit: Kill All
Pantheon: Soul of Lunaris

Gear

The Whispering IceHubris CircletSadist GarbAssassin's MittsThe StampedeTurquoise AmuletShavronne's RevelationAnathemaCloth Belt
Jade FlaskGranite FlaskDiamond FlaskSulphur FlaskRuby Flask
Natural AffinityLarge Cluster JewelLarge Cluster JewelSplit PersonalitySplit PersonalityWatcher's EyeCobalt JewelCobalt JewelCobalt JewelCorvine CharmCorvine CharmLupine CharmViridian Jewel

Gems

Awakened Cold Penetration
Inspiration
Increased Critical Damage
Power Charge On Critical
Intensify
Energy Leech
Punishment
Cast when Damage Taken
Awakened Hextouch
Frostbite
Elemental Weakness
Steelskin
Hatred
Purity of Elements
Discipline
Frostblink
Arcanist Brand
Frost Shield
Bonechill
Assassin's Mark
Icestorm
Awakened Cold Penetration
Inspiration
Increased Critical Damage
Power Charge On Critical
Intensify
Energy Leech

Tree Preview

Might of the BearMight of the Bear
Chaos InoculationChaos Inoculation
Ghost DanceGhost Dance
Armour and Energy Shield MasteryArmour and Energy Shield Mastery
  • 10% of Physical Damage from Hits taken as Chaos Damage
Attributes MasteryAttributes Mastery
  • +5 to Intelligence per Allocated Mastery Passive Skill
Caster MasteryCaster Mastery
  • Spells which can gain Intensity have +1 to maximum Intensity
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Energy Shield MasteryEnergy Shield Mastery
  • Stun Threshold is based on 60% of your Energy Shield instead of Life
Evasion and Energy Shield MasteryEvasion and Energy Shield Mastery
  • 1% increased Evasion Rating per 5 Intelligence
  • Dexterity provides no inherent bonus to Evasion Rating
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
Staff MasteryStaff Mastery
  • 30% increased Defences while wielding a Staff

Notes

DPS calcs on Icestorm are obviously very wrong. This had enough damage to completely freeze The Black Star, and enough DPS to kill The Infinite Hunger before he flushed the toilet.

Total value of character on Day 2: <50 Chaos
Total value of character on Day 3: <100 Chaos
Total value of character on Day 5: 11-12 Divine (of which 8 Divine is the Watcher's Eye, which is entirely unnecessary)
Bandits: Alira for Day 1-3, respec'ed to Kill All on Day 4

Notes on Day 5 character and progress
-All 4 Watchstones done
-Entire Atlas cleared, 132/132 points, all Favourite Map slots unlocked
-Endgame bosses were all easy, and DPS calculations for Icestorm in PoB are still obviously wrong, this is some of the highest in-game DPS I have ever had at this point in a league.
-Should probably be using Enfeeble instead of Temporal Chains, but I haven't been able to re-colour the chest yet.
-Ideally actually would be using CWDT-Ball Lightning-Hextouch-Frostbite-Ele Weakness-Punishment but this also needs a re-colour on the chest.
-I am using Ball Lightning of Orbiting with CWDT, but it isn't available in PoB yet.
-Next big upgrades are Split Personality (waiting for price to come down), better charms, and a good That Which Was Taken (Charm effects jewel)
-Passive points in Disciple of the Forbidden can be moved to Divine Judgment for Reduced Ele Reflect Mastery (combine with Yugul for immunity) - used this for Uber Atziri and for league start mapping to not reroll reflect maps.