2 days ago

Ascendancy ThumbnailLevel 98 LL Shield Charge Infernalist0.2

Life: 1,55826%
ES: 3,250
Mana: 2,877
eHP:
20,434
Resistances: 77%/76%/76%/64%
DPS: 13
Speed: 0.33
Hit Chance: 56%
Config: None

Gear

Stoic SceptreWindow to ParadiseCrown of the Pale KingIcetombVaal GlovesBriarpatchBloodstone AmuletWhisper of the BrotherhoodGloam RingDouble Belt
Ultimate Life FlaskBeira's AnguishDousing CharmDousing CharmUltimate Mana Flask
Ruby

Gems

Shield Charge
Crackling Barrier
Quill Burst
Lifetap
Martial Tempo
Resonating Shield
Crackling Barrier
Quill Burst
Lifetap
Martial Tempo
Mana Remnants
Clarity
Dissipate
Interlude
Magnetism
Thornskin
Overwhelming Presence
Clarity
Thornskin
Blink
Ingenuity
Clarity
Thornskin
Discipline
Raise Shield

Tree Preview

Notes

THIS BUILD IS EXPERIMENTAL - It will be my League Starter, but it will probably have some issues that will take time to figure out
Watch my stream at twitch.tv/sillyislily to see updates as they happen or join the Discord at discord.gg/6bzZVx6AEZ to be the first to get PoB updates

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LEVELING

Act 1-3 we will play DEADRABB1T's ED Contagion Chaos DoT build
Find his Mobalytics for the build here: https://mobalytics.gg/poe-2/builds/chaos-dot-lich-starter-deadrabbit
And his YouTube video here: https://youtu.be/zhrXrV28Uxs?si=fgWkBQrzA1wSgOY0
Be sure to show him some support! I've put his campaign progression into this build so you can follow along without switching apps :D
I have imported his passive tree progression, but I haven't put in skill gems or items yet!
Act 4 thorns respec will cost A LOT of gold, be prepared!

After first ascendancy prioritise Fire and Chaos resistance rolls on gear, as we will take Altered Flesh and that converts 20% of other sources of damage to those types
We will still take cold/lightning/physical damage so don't completely ignore cold and lightning resistance
For our second ascendancy we'll just take the small %inc life nodes, as reserving life or self igniting at this point will probably a death sentance

Act 4 we switch to Thorns as soon as we get access to Quillburst and Barbs and can afford a Crown of the Pale King (pre-patch T3 Support gems only drop from lvl 53+, this will probably change)
We will be running PHYSICAL thorns until our third ascendancy, as we will be prioritising resistances at this point and that'll make it hard to get a decent amout of life and mana
This means we'll be using a spear with rake for clear/movement and rapid assault for single target. If we can find a good way to armour break w/ new support gems Scavenged Plating will be huge at this point
There is a world where third ascendancy can be done already at this point. If that's the case we'll skip physical thorns and go straight to lightning thorns. Read the notes in the next paragraph before you ascend!
Spend any excess early currency on Briarpatch and physical thorns runes

Don't do 3rd ascendancy until your Shield Charge can fit THREE support gems - Quilburst, Crackling Barrier and Lifetap - as at this point we'll be reserving 50% of our life and using Mana as a health pool
You should have a few lesser jewellers orbs at this point, so it should be fine, but RNG can be a bitch sometimes
Take Mind over Matter as soon as you get your third ascendancy

DO NOT LEVEL SHIELD CHARGE. LEAVE IT AT LEVEL THREE, ALL THAT HIGHER LEVELS DO IS RAISE THE LIFE COST

Before you do 4th ascendancy make sure that you have a decent dowsing charm - we will be self igniting for a lot of damage but a dousing charm can completely negate that
If you get a decent belt you can stack dousing charms if necessary

The quest bonuses we get throughout the acts will probably change
If they don't, take 2x mana regeneration rate, charm charges over life recovery from flasks and chaos resistance for the last one

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GEARING INFO

Rare gear priority in the end game will be:
Fire & Chaos Resistance > Cold & Lightning Resistance > Life > Mana > Int = Str > ES
Thorns on gear will do very little for us once we have Greater Runes of TIthing and a decent mana pool
Mana and life regeneration are good filler rolls as they provide us recovery
Beira's Anguish and Window to Paradise are priority endgame uniques, everything else I've put into the perfect build is fluff
If you ever unequip Crown of the Pale King you'll do zDPS so don't do that. Briarpatch is similarly the best source of crit we have, so that's also non-negotiable
If you're dying a lot pick up Midnight Braid and/or switch out your shield for Alkem Eira as these will provide us with an insane amount of mana recoup
Red hits kill all builds. Dodge them.

Socketables are gonna take testing, there's just too many good options! Greater Runes of Tithing will be expensive and might turn out to be bait
Use rare gear priorities to figure out what's good!

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OTHER INFO

Endgame build variations:
No-Icetomb is the tankiest option
Whisper of the Brotherhood is probably the best clear option
Avatar of Fire is the probably best single target option
Pick your flavour, and let me know how it goes!
Int is your priority attribute on Icetomb and Whisper
Str is your priority attribute on Avatar of Fire

Crit Calculations:
Boots are 25% Base Crit, can corrupt UP TO 30.5% Base Crit
Uncorrupted Boots = 222% Increased Crit Chance Required
28% Corrupted Boots = 194% Increased Crit Chance Required
30.5% Corrupted Boots (max) = 174% Increased Crit Chance Required
Stag Rune = 50% Increased Crit Chance Per - Can socket in Helmet & Darkness Enthroned
Lightning tree = 127% Increased Crit Chance
Fire tree = 72% Increased Crit Chance
Three socket corrupted helmet NB for uber endgame

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RECOVERY

I've had so many chats about recovery that this is worth being elevated out of the FAQ
Right now we're hoping that Mana Remnants + Mana Recoup + Clarity + Dousing charm will be enough, but there are several valid concerns
If our ES doesn't recharge we can take Eldritch Battery, ditch every ES related node on the passive tree (keep Beidat's Hand) and call it a day
If we don't have enough mana recovery we can use Midnight Braid + Alkem Eira for insane amounts of recoup
If BOTH are fucked we drop Mind Over Matter, Lifetap, Clarity and any mana regen nodes, and replace them with Zealot's Oath, Clarity and life regen nodes
	For the Zealot's Oath version we can consider taking "Stand Ground" for regen while affect by a damaging ailment and ditch the dousing charms to make Grinning Immolation (maybe) heal us instad of damaging us. The math is hard though

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F.A.Q.

What about X spirit gem?
Spirit gems are going to take figuring out, the important thing is that we can have as many copies of Clarity and Thornskin as we want
But don't use arctic armour, it's bait

Shield charge is slow, won't it feel scuffed?
Hopefully shield charge buffs will make it feel better, I already thing 0 CD is gonna be a better change than we realize! It might still be jank for single target, so we can use resonating shield for that

Why not X ascendancy?
Feel free to give other ascendancies a try, but Infernalist scales our DPS and HP massively, and I don't think anyone else can compete