4 months ago

Ascendancy ThumbnailLevel 97 Hybrid MoM Hierophant3.28

Life: 5,017120%
ES: 1,77717%
Mana: 1331%
eHP:
123,464
Resistances: 82%/76%/77%/52%
DPS: 9,712,379
Speed: 0.20
Hit Chance: 100%
Config:
Custom Mods
Bandit: Kill All

Gear

The Dark SeerPinnacle Tower ShieldProphet CrownSkin of the LoyalBlack ZenithAnnihilation's ApproachAshes of the StarsRuby RingRuby RingScreams of the Desiccated
Superior Eternal Life Flask
Enmity's EmbraceLarge Cluster JewelForbidden FleshRational DoctrineReplica Reckless DefenceForbidden FlameGlorious VanityViridian Jewel

Gems

Rejuvenation Totem
Flamewood
Multiple Totems
Cruelty
Lifetap
Steelskin
Automation
Frost Shield
Cast when Damage Taken
Vitality
Arrogance
Shield Charge
Faster Attacks
Purity of Elements
Discipline
Frostblink
Righteous Fire
Tempest Shield
Purity of Fire
Searing Bond
Multiple Totems
Sniper's Mark
Cast when Damage Taken
Approaching Flames

Tree Preview

Runegraft of Resurgence
Arcane Surge also grants 15% increased Life Regeneration Rate to you Limited to 1 Runegraft of Resurgence
Tattoo of the Hinekora Deathwarden(x7)
6% reduced Effect of Curses on you
Tattoo of the Ngamahu Woodcarver
5% increased Totem Life
The Unseen HandThe Unseen Hand
Ancestral BondAncestral Bond
Elemental OverloadElemental Overload
Mind Over MatterMind Over Matter
Block MasteryBlock Mastery
  • +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Fire MasteryFire Mastery
  • Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
Life MasteryLife Mastery
  • You count as on Low Life while at 55% of maximum Life or below
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Reservation MasteryReservation Mastery
  • +1% to all maximum Elemental Resistances if you have Reserved Life and Mana
Shield MasteryShield Mastery
  • +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
Totem MasteryTotem Mastery
  • 5% of Damage from Hits is taken from your nearest Totem's Life before you
  • Totems Taunt Enemies around them for 1 second when Summoned