2 years ago
Level 92 Hybrid Crit Dark Pact Necromancer3.19
Life: 3,072106%
ES: 2,32475%
Mana: 312
eHP: 49,300
Resistances: 75%/75%/75%/23%
Block: 59%
Spell Block: 65%
DPS: 3,748,762
Speed: 4.68
Crit Chance: 50.57%
Crit Multi: 305%
Config:
Pinnacle, 2% Brittle, Frenzy, Power, 15x Wither, Custom Mods
Bandit: Kill All
Gear





















Gems
Divergent Dark Pact
Intensify
Spell Echo
Arcane Surge
Void Manipulation
Chain
Desecrate
Bone Offering
Convocation
Arrogance
Vitality
Clarity
Vaal Summon Skeletons
Minion Life
Feeding Frenzy
Flame Dash
Raise Spectre
Orb of Storms
Power Charge On Critical
Minion Life
Petrified Blood
Discipline
Wither
Spell Totem
Assassin's Mark
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PLACEHOLDER
Bone Armour
Tree Preview




- Spells which can gain Intensity have +1 to maximum Intensity

- 20% increased Effect of Withered

- 30% of Chaos Damage taken does not bypass Energy Shield

- 30% increased Maximum total Energy Shield Recovery per second from Leech

- +50 to maximum Life

- Minions have 15% reduced Life Recovery rate
- Minions have 30% increased maximum Life

- 20% increased effect of Offerings
Notes
Upgrading your Dark Pact build from low budget to high budget is entirely preferential, in this notes section I will outline some tips & tricks to decide what to upgrade first based of your own desires: First and most important upgrade would be to drop "Ghost Reaver" keystone in combination with adding a "Glorious Vanity Jewel" make sure the Glorious is of "Doryani" and that the notable "Ritual of Shadows" is available on one of the +30 dex or str nodes. This will allow you to drop the Spell Totem + Wither gems. Second most important upgrade would be to include the Large Cluster Jewel to the build so that you can upgrade your Medium Cluster Jewels to have both "Blessed Rebirth" and "Hulking Corpses". After this your upgrades are entirely up to you, it is crucial to maintain high chaos res on top of the obvious attributes and elemental resistance caps sorted. Adding the "Aegis Aurora" for the defensive version is a good decision whilst focusing on + level of all spell and/or minion skills via amulet, shield, helmet & wand is another way to scale your damage output significantly you have to decide whether or not you want to focus on your personal survival or your actual damage output from here. Any and all changes between the low & higher budget versions is basically coming down to if you want to focus on defensive or offensive stats. Here's a link to a video where I go more in-depth with the changes that you can watch to help you decide how / what to upgrade when you bring your character to a higher budget variant: <INSERT YOUTUBE VIDEO WHEN IT'S UPLOADED> Dark Pact PoBs: Low Budget PoB: https://pobb.in/q2Lvf-gjcWZ4 High Budget Defensive PoB: https://pobb.in/IYHgLFR0Ou9d High Budget Offensive PoB: https://pobb.in/YFg_jsqhZslA