3 weeks ago
Level 95 Hybrid Crit Tornado Shot Mine Trickster3.26
Life: 3,508118%
ES: 3,22645%
Mana: 97
Dex: 819
Int: 822
eHP:
37,434
Resistances: 75%/75%/75%/69%
Evade: 58%
Evasion: 11,312
DPS: 18,188,246
Speed: 15.66
Hit Chance: 100%
Crit Chance: 85.49%
Crit Multi: 432%
Config:
Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Shakari
Gear

















Gems
Summon Skitterbots
Bear Trap
Wrath
Unbound Ailments
Tornado Shot
High-Impact Mine
Elemental Damage with Attacks
Volatility
Pierce
Charged Mines
Cast when Damage Taken
Detonate Mines
Automation
Assassin's Mark
Lifetap
Mark On Hit
Flame Dash
Elemental Weakness
Life Gain on Hit
Cast On Critical Strike
Manaforged Arrows
Lifetap
Rain of Arrows of Saturation
Tree Preview




- Dexterity's Accuracy Bonus instead grants +3 to Accuracy Rating per Dexterity

- +5 to Dexterity per Allocated Mastery Passive Skill
- +5 to Intelligence per Allocated Mastery Passive Skill

- 80% increased Critical Strike Chance against Bleeding Enemies

- Increases and Reductions to Projectile Speed also apply to Damage with Bows

- +25% to Critical Strike Multiplier against Unique Enemies

- 30% of Chaos Damage taken does not bypass Energy Shield

- 10% of Leech is Instant

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

- Marked Enemy cannot deal Critical Strikes

- Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10%
- Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%

- 1% increased Projectile Damage per 16 Dexterity

- Chance to Suppress Spell Damage is Lucky
Notes
Budget (Divs=210c):
Bow - 6 div (dont need faster project corrupt, would be much cheaper without)
quiver - 4 div (additional arrow, best res rolls)
Amulet - 80c (good roll), anoint 80c = 160c
Helmet (pc corrupt, other good mod) = 60c
Boots - 15c base, spam sorrow essence till t2/t1 int, anul if not open suffix, craft ailment avoid, eldritch chaos/slam exalts till decent life) = 1.5div
Gloves - 100c + 20c implicits+20c craft = 140c
Ring - 1 div base+ 1 div sorrow essence (got lucky hitting life also)
Body armour - 1 div + 1 eldritch anul 30c, got lucky decent base was on sale went for 1/3 anul and hit it, 30c implicits
taming - 1 div (slightly worse rolls)
belt - 60c, tainted catalysts (60c) - prob dont need quality, just need to hit 800dex/800int
Flasks - 50c
Gems - 100c (dont need quality, can also vendor recipe support gems)
Jewels -
ancestral - 40c
light of meaning - 12 div
Equipment: 15.5 div, 540c
Flasks: 50c
Gems: 100c
Jewels: 12div, 40c
Total:
~31 div