6 months ago
Level 96 Crit Rage Vortex of Berserking Berserker3.24
Life: 4,124119%
Mana: 195
eHP:
82,858
Resistances: 86%/86%/86%/39%
Evade: 44%
Block: 30%
Evasion: 5,108
DPS: 9,002,205
Speed: 22.06
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 652%
Config:
Pinnacle, Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Ryslatha
Gear
Gems
Rage Vortex of Berserking
Pulverise
Melee Physical Damage
Brutality
Close Combat
Fortify
Ancestral Warchief
Ancestral Protector
Multiple Totems
Blood Rage
Berserk
Phase Run
Ambush
Second Wind
Cast when Damage Taken
Steelskin
Dread Banner
Blood and Sand
Pride
General's Cry
Call to Arms
Lifetap
Leap Slam
Tree Preview
Tattoo of the Ramako Shaman(x3)
+2% chance to Suppress Spell Damage
Tattoo of the Tukohama Warcaller(x17)
8% increased Warcry Cooldown Recovery Rate
Magebane
Armour Mastery
- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Attack Mastery
- Nearby Enemies are Intimidated while you have Rage
Evasion Mastery
- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Impale Mastery
- 10% chance on Hitting an Enemy for all Impales on that Enemy to last for an additional Hit
Leech Mastery
- 10% of Leech is Instant
Life Mastery
- +50 to maximum Life
- Skills Cost Life instead of 30% of Mana Cost
Protection Mastery
- Corrupted Blood cannot be inflicted on you
Sword Mastery
- 8% chance to gain a Frenzy Charge when you Hit a Unique Enemy
- 120% increased Critical Strike Chance with Swords
- -20% to Critical Strike Multiplier with Swords
Notes
made by dariidar
sword craft:
fractured flat phys dmg
essence aspd -> T1 crit & multi (avg 50 essences?)
lock suffix, unveil phys/impale
add hits cant be evaded
boots:
https://www.pathofexile.com/trade/search/Necropolis/8Y3z3nVTV
helm:
https://www.pathofexile.com/trade/search/Necropolis/vkBwrEBCE