10 months ago
Level 95 Volcanic Fissure of Snaking Chieftain3.25
Life: 5,560163%
Mana: 164
eHP:
56,626
Resistances: 89%/89%/89%/75%
Armour: 35,475
DPS: 988,561
Speed: 0.97
Hit Chance: 100%
Config:
Pinnacle, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Gruthkul
Gear












Gems
Volcanic Fissure of Snaking
Elemental Damage with Attacks
Fire Penetration
Melee Physical Damage
Pulverise
Seismic Cry
Enduring Cry
Urgent Orders
More Duration
Infernal Cry
Ancestral Cry
Determination
Blood and Sand
Leap Slam
Faster Attacks
War Banner
Combustion
Summon Flame Golem
Flame Dash
Intimidating Cry
Autoexertion
Battlemage's Cry
Flammability
Tree Preview


- 40% of Physical Damage Converted to Fire Damage
- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies

- Melee Hits Fortify
- -3 to maximum Fortification

- Skills Cost Life instead of 15% of Mana Cost

- 12% increased Mana Reservation Efficiency of Skills

- Warcries grant 1 Rage per 5 Enemy Power, up to 5

- 40% increased Damage with Hits against Rare and Unique Enemies

- Warcries cannot Exert Travel Skills
Notes
How many buttons does this build press? We have 4 manual war cries with a cast time of 0.23s per. It takes about 1 second to get all our war cries out. War Cry Buffs last for 8s. We then have either flame golem or flame dash for combustion. (Rares or Uniques only). About 5 Button Piano for optimal Bossing. In maps you can probably drop Ancestral War Cry or Enduring War Cry if you find other ways to generate endurance charges. You lose a lot of regen without Enduring War Cry, becareful of degens + poison. Autoexert notes - In general I think autoexerting intimidating cry is necessary for maximum uptime. There's a couple different setups we can use for maximum automation or maximum value of war cries. All buff war cries need to be linked to More Duration + Urgent Orders. (In Order from Best to Worst) Best War Cry Buffs : Infernal Cry -> Enduring Cry -> Seismic Cry/Ancestral Cry -> Battlemage Cry (we can't crit) Best Exerts: Intimidating Cry -> Seismic Cry -> Everything Else --------------------------------------------------------------------------------------------------------------------------------------------------------- Combustion Setups? Infernal Cry + Combustion: Gives up a slot for another buff war cry in the 6L. Arcanist Brand + Spell + Combustion: takes up more slots Flame Dash + Combustion: We have to flamedash on the boss. We get a blink skill though. Golem + Combustion?: Easier to maintain during mapping. Probably dies during boss. ----------------------------------------------------------------------------------------------------------------------------------------------------------- Flammability setups? Hextouch + flammability: uses the most slots Flammability + battlemage's: Can't autoexert a 3rd warcry. flammability + Arcanist Brand: Costs mana. Flammability: manual cast lol ------------------------------------------------ War Banner? War Banner might be clunky for this build, but it has high potential. It isn't consistent, so I won't add it to the POB configuration until I've tested it. You can switch War Banner out for Flammability + Hextouch and get rid of the Golem. Put Rallying Cry into the Autoexert for more damage from overexert. (Good luck with the mana).