3 hours ago

Ascendancy ThumbnailLevel 96 Hybrid Crit Lightning Tendrils of Eccentricity Elementalist3.28

Life: 3,22471%
ES: 1,26512%
Mana: 18
eHP:
361,832
Resistances: 75%/75%/75%/75%
Armour: 16,997
DPS: 16,753,378
Speed: 13.47
Hit Chance: 100%
Crit Chance: 21.09%
Crit Multi: 687%
Config: 40% Shock
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Tukohama

Loadout

Gear

Void SceptreTitanium Spirit ShieldArchdemon CrownSacred ChainmailPaladin GlovesPaladin BootsMarylene's FallacyThe TamingStormfireHeavy Belt
Life FlaskBasalt FlaskOriath's EndQuicksilver FlaskCinderswallow Urn
Small Cluster JewelThread of HopeWatcher's EyeCareful PlanningCobalt Jewel

Gems

Lightning Tendrils of Eccentricity
Infused Channelling
Inspiration
Arcane Surge
Controlled Destruction
Summon Lightning Golem
Summon Stone Golem
Summon Chaos Golem
Summon Flame Golem
Frostblink of Wintry Blast
Shield Charge
Faster Attacks
Momentum
Cast when Damage Taken
--- Situational ---
Righteous Fire of Arcane Devotion
Conductivity
Sigil of Power
More Duration
--- Auras ---
Wrath
Enlighten
Determination
Flesh and Stone
Tempest Shield
Arctic Armour
Vitality
EnemyExplode
Primal Aegis

Tree Preview

Tattoo of the Valako Warrior(x7)
5% increased Lightning Damage
Divine ShieldDivine Shield
Block MasteryBlock Mastery
  • +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Leech MasteryLeech Mastery
  • 5% of Leech is Instant
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Lightning MasteryLightning Mastery
  • +15% to Maximum Effect of Shock
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Shield MasteryShield Mastery
  • +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield

Notes

We can also level with Rolling Magma and Firestorm trough the whole campaign. Just use the Fire nodes instead of the Lightning ones and respec later.


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 LIGHTNING TENDRILS LEVELING
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GENERAL NOTES:

Damage: 
- For tough rares/bosses: We put down Orb of Storms (later Sigil of Power) near the enemy and curse with Conductivity.
- Elemental Overload will stop being effective after you have reached around 200% Crit Multiplier.
- Around 200% Crit Multiplier we see equal DPS of Lightning Tendrils and Lightning Tendrils of Eccentricity. Don't switch without having enough Crit Multiplier, wait for Marylene's Fallacy.

Defense:
- Try to be Elemental Resistance capped throughout the campaign and afterwards.
- Try to find the Modifier 'Gain # Life per Enemy Killed' for better defense. Maybe anoint Vampirism for 'Recover 3% of Life on Kill'.

Mana & Attributes:
- Be careful with leveling Strength gems and their attribute requirements.
- If our mana regen is fine, we can disable Clarity and use Vitality and/or something else.
- Be careful with leveling Clarity/Vitality as they block a specific and increasin amount of mana.
- If we happen to get a 5L, use Controlled Destruction Support, but be aware of the additional mana costs.
- We may have problems meeting Dex requirements for some skills or items we want to use. I have not included any specific items or passives to reach those requirements, so feel free to solve it your way. We can use Dex modifiers on Items and/or Agility for example.


====================== ACT 1 ======================

- Fair warning: Act 1 will be tough until around Level 10-12 and without a 3L.
- If we get an early 3L, use Infused Channeling.
- Switch Infused Channeling for Added Lightning Damage.
	- Try to level Infused Channeling in another socket for later.
- We can also use Added Cold Damage for now if you have a 3L (and enough Dex) but lack the third blue socket.
- Use Holy Flame Totem as a crutch, it works as a decoy for bosses like Brutus.


====================== ACT 3 ======================

- Search/buy 4L (be aware that mana costs per second will be probably higher than our mana regen until we spec into Mystic Bulwark and have Tempest Shield active.)
- Use Infused Channeling, later switch for Lightning Penetration.
- Start leveling Controlled Destruction for later.
- Do the Library quest for Lightning Penetration and buy Shield Charge, Faster Attacks, Momentum.
- Do the Normal Lab asap, Shaper of Storms is a huge DPS boost for now.


====================== ACT 4 ======================

- We can take Sigil of Power from quest reward.
	- Sigil of Power can be a nice damage boost but may feel clunky to cast additionally (just try it or only use it for bosses). It will be usefull later though.
- If we have no Life Modifier on your Body Armour, we can use the 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour Life Mastery.
- Use the Mana Mastery Mana Reservation Efficiency for Dicipline.
- If we can afford it, buy Marylene's Fallacy at Level 40.
	- Don't buy a corrupted one, we can't annoint these later without using Tainted Oil, which is expensive.
	- Don't forget to unspec Elemental Overload!
	- If we have Marylene's Fallacy, and if we can afford it, we can also use Lightning Tendrils of Eccentricity now.


====================== ACT 5 ======================

- Use Arctic Armour or Flesh and Stone after allocating Sovereignty. I use the latter.


======================= ACT 6 =====================

- Depending on our gear and if we put the points towards/into Safeguard, we can deactivate Clarity and use Vitality instead due to the Mana Regen from Mystic Bulwark.


====================== ACT 8 ======================

- Level 15 Lightning Tendrils of Eccentricity will drain more mana than before, be aware of that. Depending on our gear you might need Clarity again or spec into Deep Thoughts for now.
- Do the Cruel Lab for League of the Primordial.


====================== ACT 9 ======================

- If we can afford it, buy Singularity at Level 62.
- We change the Passive Tree a little bit to save some points.
- We become Spell Block capped.
- As we spec into Golem Commander we use golems now:  Lightning Golem, Stone Golem, Chaos Golem, Fire Golem.
	- With Lightning Golem we don't need to worry about Mana Regen for a while, Clarity is obsolete now.


====================== ACT 10 ======================

- Do the Merciless Lab for Bastion of Elements.


==================================================
Early Maps 
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- We become Attack Block capped. and due to the Block Mastery +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage we get enough Spell Block to spec out of Arcane Sanctuary.
- We get more Maximum Endurance Charges.
- If we can afford it, buy Inpulsa's Broken Heart or Carcass Jack. First one is prefarable because of the Explosions. Mind the Dexterity requirements. The 15% increased Maximum Life Life Mastery is useless now.
- We can anoint Ash, Frost and Storm.


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Midgame (2 Voidstones)
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- Have a 5L or even 6L.
	- If we have a 6L use Infused Channeling and switch Added Lightning Damage for Inspiration to have enough Mana Regen.
- Wear Inpulsa's Broken Heart.
- Have 20/0 or 20/20 gems.
- Have good and automated flasks.
- We'll use Careful Planning to get +60 Dexterity. This step will remove some modifier or skill tree pressure elsewhere.
- Look for some Jewels with Increased Maximum Life and Increased Cast Speed while holding a Shield, maybe Dexterity.
- Do the Eternal (Uber) Lab for Mastermind of Discord.
	- We need Gloves with the Eater Implicit "Inflict Lightning Exposure on Hit, applying -x% to Lightning Resistance" to utilize Mastermind of Discord.
- We don't use Herald of Thunder any more.
- We use Arctic Armour.
- We may use Righteous Fire of Arcane Devotion.
	- If we have a 6L already, we may need the Life Mastery Skills Cost Life instead of 15% of Mana Cost, but it shouldn't be the case. 20/20 Inspiration should be enough.
- We could use a Shield with "Recover x% Life when you block" and if afforadble, some offensive modifiers.
- Remove the Elemental Mastery Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted, but check with PoB beforehand, it should give you more DPS by removing it.


==================================================
Atlas Completion (4 Voidstones)
==================================================

- Have a 6L.
	- Use Infused Channeling.
	- Use Inspiration instead of Added Lightning Damage.
- Use Righteous Fire of Arcane Devotion.
- If affordable, buy The Taming.
	- If you used an Amethyst Ring before, make sure to get Chaos Resistance on another item, like the belt.
- If possible, buy a Marylene's Fallacy with better Crit Multiplier modifier if you havn't already one.
	- There might be corrupted ones with +260%, +300%, and even higher modifier. Be aware that annointing a corrupted amulet needs one Tainted Oil which might be expensive.
- Buy/craft a better Scepter and a Shield with "+1 to Level of all Lightning Spell Skill Gem" modifier and other offensive modifiers. Compare the Sceptre first with PoB before buying one as Singularity might be still better.
- We could annoint Charisma and switch Discipline for Wrath if we still feel tanky enough and have enough mana. Could be a huge DPS boost.


==================================================
Endgame
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- We use Thread of Hope.
- We use Oriath's End for explosions.
- Now we can change to a good rare body armour.
	- Again we can use the Life Mastery 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour.
- Check my proposed Influences on all items. The Influences on the body armour should give us enough Mana Regen to spec out of Mystic Bulwark.
- We want to use more Auras, definitely Wrath. For this we do multiple things:
	- We use a Small Cluster Jewel with Mana Reservation Efficiency and Electric Presence.
	- We buy/craft an Archdemon Crown to use Lightning Tendrils of Eccentricity with as a pseudo 6L.This also gives more DPS.
		- If you want to play with "Socketed Gems are Supported by Level # Hypothermia", you need some source of Chill other than Arctic Armour which is not realiable. You can use "Adds # Cold Damage to Spells" on your weapon for example. This also benefits The Taming.
		- If you don't have a source of Chill, use "Socketed Gems are Supported by Level # Innervate", but be aware that Hypothermia does far more damage.
	- With the body armour gem slots free we use five Auras together with Enlighten.
- We use Watcher's Eye with fitting modifiers.
- Again, check if we can upgrade to a corrupted Marylene's Fallacy with better Crit Multiplier modifier.
- We use Stormfire.
- We can also check if Foulborn Berek's Respite feels better for mapping.
- We use Lightning Tendrils of Eccentricity imbued with Controlled Destruction for a pseudo 7L.
- Have a Jewel with the corrupted implicit "Corrupted Blood cannot be inflicted on you".
- We can use Tattoo of the Valako Warrior for 5% increased Lightning Damage each tattoo.


==================================================
Endgame+ 
==================================================

- Buy/craft a better Weapon and Shield.
	- If your Shield has enough Block Chance and Spell Block you can spec out of the Block Mastery +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage.
- Use a Large Cluster Jewel with my proposed Notables and Forbidden Flesh and Forbidden Flame to allocate Bastion of Elements.
	- We can spec into Heart of Destruction for good bossing DPS with Convergence.
- We could use Cinderswallow Urn.