3 months ago
Level 21 Rain of Arrows Deadeye3.25
Life: 6660%
Mana: -22
eHP:
1,424
Resistances: 75%/73%/75%/-60%
Evade: 32%
DPS: 413
Speed: 2.68
Hit Chance: 48%
Config: None
Bandit: Alira
Gear















Gems
Rain of Arrows
Added Cold Damage
Trinity
Mirage Archer
Artillery Ballista
Added Cold Damage
Focused Ballista
Elemental Damage with Attacks
Manaforged Arrows
Frenzy
Blink Arrow
Frostblink
Precision
Haste
Anger
Sniper's Mark
Mark On Hit
Lifetap
Shrapnel Ballista
Added Cold Damage
Chance to Bleed
Notes
!!!important!!!! The brackets implies what lvl the skill gem requires. You only need to buy gems if I list them, the rest are from quest rewards. All the gems are also color coded to their respective attribute Make sure your accuracy is always higher then your life, or else you'll be missing 40% more damage from precise technique. Gear: For your bow focus on the highest dps bow you can find, use anger/wrath/hatred essence on good bow bases. The best bow in the campaign is the "Royal bow". But any bow with high attack speed will work. Quiver is the same deal, ideally use any woe essence on your quivers to roll bow damage, then flat dmg/attack speed are the next best stats. Everyother gear piece is just life/resist and make sure your boots have movement speed. After act 5 you should craft resist on all of your pieces so you have good resistance for act 6-10(Use transmutes, don't waste your alchemy orbs). Ideally don't have life on your chest so you can use the life mastery for 15% max life mastery. this isn't that important, but it's nice to have. LVL 1-11 - Act 1 (Buy Iron ring when you enter town/buy serrated arrow quiver later on if one doesn't drop) - Look for movement speed on boots every time you enter town. (Buy added Cold(8)/Sniper's Mark(4)/Frostblink(4)(do Not level Frostblink) - shrapnel ballista(4) - added cold(8) or Chance to bleed(1) galvanic arrow(1) - mirage archer(4) - added cold(8) - You'll swap to rain of arrows at lvl 12. frostblink(4) - blink arrow(10) !! Before getting frostblink, you'll use Dash(4). sniper's mark(4) If you have extra links: Manaforged arrow(8) - Burning arrow(1) ----Make sure to do the strongbox in the upper prison (1 area before brutus) to get your 2nd quicksilver----- ------Help Alira----- Alira makes gearing easier with 15% all res, you can eventually swap this out later for +1 skill point. -----Finish the quest "Great white beast" for your 2nd quicksilver in act 2 (only do this if you didn't drop a quicksilver from the act 1 strongbox). LVL 12-27 - Act 2 and 3 ---- Remember that you can craft movement speed on your boots after killing the vaal oversoul and picking up the recipe in the next zone. (buy anger) (craft flat lightning damage on bow after piety) - Requires transmutes, only do this if your bow is good. (Craft flat ele dmg on rings after lunaris temple in act 3) - Only do this if you have spare transmutes and your ring is decent. rain of arrows(12) - mirage - added cold damage or Trinity(18) - Trinity is ideal, if you have a big phys bow then don't use Trinity. shrapnel ballista - added cold damage - Elemental damage with attacks(18) frenzy(16) - manaforged(8) frostblink - blink arrow (Do not level frostblink because of the intelligence requirements) sniper's mark (only use this on bosses) precision - anger(24) - haste(24) (You can drop precision if your accuracy is high enough) (Need charisma wheel to use both anger/haste, replace anger or haste with Herald of ice(16) until then). Feel free to use grace over haste if you want to be more sturdy during the campaign. LVL 28 - Act 3 and beyond - (Swap shrapnel ballista to artillery ballista after killing gravicius) (Buy an extra rain of arrows from act 1 before doing lab for hyrri's bite vendor recipe, this is optional but the quiver is quite good - Read below for the recipe.) rain of arrows - mirage - added cold - trinity (Can also use volatility or elemental damage with attacks) artillery ballista(28) - focused ballista(31)(library quest) - added cold damage - Elemental damage with attacks (can also use immolate, Elemental Focus or volatility, cannot buy these until act 6 or if you do library quest in act 3) anger(24) - haste(24) - You can't use both auras until you spec into Charisma, so before then use herald of ice instead of Anger. If you want more defense then replace haste with grace. frenzy - manaforged frostblink - blink arrow (can add faster attacks here if you have the sockets to spare) sniper's mark - mark on hit(38) - lifetap(8) (only do this if you have the spare links, otherwise just go back to casting sniper's mark yourself). In act 5 grab a Jade flask after completing the quest "The Key to Freedom" --------This is your Final setup until you complete the capaign, swap the LA build guide after killing kitava in act 10---------- Swap to LA when you finish merc lab (third lab). The links will be Lightning arrow-Returning projectiles-Trinity-Mirage archer (Use added cold over Return proj if you need help with trinity). Make sure you have pierce on the tree. -----Hyrri's bite vendor recipe------ Optional, but solves all of your attributes for leveling. 1x Rare onyx amulet (can often find these in vendors, if they're normal quality just throw on one essence to make it rare) - Theres also a vendor recipe. Any amulet then 1 red/blue/green gem. 1x Normal Sharktooth quiver (can be bought from vendors in act 2 or act 3, needs to be normal quality). 1x orb of chance 1x rain of arrows with Quality (Add quality to rain of arrows when you do your 1st lab, it's an optional reward from the divine font after killing izaro). Regex for vendor: Paste this into the armour vendor. It'll show 3 links of colors you want, movement speed boots and any quiver. -\w-.-|(-\w){4}|g-g-|-g-g|g-.-g|nne|rint|quiver Norma Lab Locations: The Lower Prison (act 1) The Crypt Level 1 (act 2) - Reminder, golden hand quest after this lab for +1 skill point. The Chamber of Sins Level 2 (act 2) The Crematorium (act 3) The Catacombs (act 3) The Imperial Gardens (act 3) Curel Lab Locations: The Prison (Act 6) The Crypt (Act 7) The Chamber of Sins Level 2 (Act 7) Merc lab Locations: The Bath House (act 8) The Tunnel (act 9) The Ossuary (act 10)