2 months ago

Ascendancy ThumbnailLevel 99 Hybrid Herald of Agony Necromancer3.28

Life: 1,92615%
ES: 4,05115%
Mana: 88
eHP:
1,472,056
Resistances: 89%/89%/89%/75%
Evade: 58%
Armour: 36,332
Evasion: 7,250
DPS: 79,911,936
Speed: 4.43
Hit Chance: 100%
Config:
10% Shock, 15x Wither, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali

Loadout

Gear

The Dark SeerAegis AuroraDivine CrownSkin of the LordsVixen's EntrapmentClasped BootsDefiance of DestinyCircle of NostalgiaUnset RingDarkness Enthroned
Divine Life FlaskSin's RebirthRumi's ConcoctionSapphire FlaskBasalt Flask
Molten XophgraftGhastly Eye JewelGhastly Eye JewelReplicating EshgraftVoicesVoicesVoicesMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelSmall Cluster JewelSmall Cluster JewelSmall Cluster JewelMelding of the FleshWatcher's EyeElegant HubrisThe Golden RuleCobalt JewelCobalt JewelCobalt JewelCobalt Jewel

Gems

---------- SKILL SETUP ----------
Herald of Agony
Empower
Predator
Minion Damage
Vile Toxins
Vicious Projectiles
Cyclone
Tornado of Elemental Turbulence
Ball Lightning of Orbiting
Cast while Channelling
Tempest Shield
Flesh and Stone
Vitality
Despair
Assassin's Mark
Spirit Offering
Unearth
Holy Flame Totem
Withering Step
Automation
Vaal Immortal Call
Flame Dash
Raise Spectre
Summon Chaos Golem of the Maelstrom
Animate Guardian
---------- IMPLICITS FROM ITEMS OR AG ----------
Despair
Temporal Chains
Punishment
Enfeeble
Temporal Chains
Grace

Tree Preview

Tattoo of the Arohongui Moonwarden(x2)
+6% to Cold Resistance
Tattoo of the Hinekora Warrior(x2)
3% increased maximum Energy Shield
Tattoo of the Ramako Shaman
+2% chance to Suppress Spell Damage
Tattoo of the Tawhoa Shaman(x10)
5% chance to Poison on Hit
Bitter HeresyBitter Heresy
Ghost DanceGhost Dance
Ghost ReaverGhost Reaver
Hex MasterHex Master
Energy Shield MasteryEnergy Shield Mastery
  • 30% of Chaos Damage taken does not bypass Energy Shield
Mana MasteryMana Mastery
  • 10% of Damage taken Recouped as Mana
Poison MasteryPoison Mastery
  • Enemies Poisoned by you cannot deal Critical Strikes
Shield MasteryShield Mastery
  • +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
Spell Suppression MasterySpell Suppression Mastery
  • Prevent +3% of Suppressed Spell Damage

Notes

The notes here are not always updated, please check and use the buildguide in the official poe-forum for all the most actual build-guidings: 
https://www.pathofexile.com/forum/view-thread/3264207
https://pobb.in/3bdCXXcq



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IMPORTANT - POB / BUILD / CONFIGURATION 

PoB

- ALWAYS COMBINE Tree, Skills and Items with the same name. 
Example: 
Tree: Lvl 100 - Hybrid Crit
Skills: Lvl 100 - Hybrid Crit
Items: Lvl 100 - Hybrid Crit

- When a loudout says  "too many passive points allocated", disable "Bandit Quest: Help Alira", listed under "Configuration"

- When in a tree spell suppression is overcapped 110%-130%++, it is because spell suppression amounts are variable and flexible (watcher`s eye, boots, suppression masteries, etc.)

- PoB sometimes doesn't calculate unreserved mana correctly - everything is tested and works


Build

- SUPPORTS for MAPS: Pierce or Greater Fork
- SUPPORTS for BOSSES: Predator, Vile toxins, Damage on full life, Exemplar, etc.!
- new! SUPPORTS for Cyclone: Transfusion (use if you have imbued cyclone with one of the listed gems) - HoA gets Soul eater!


- BEST SPECTRES - always take "PERFECT" corpses: 
1) Perfect Judgemental Spirit - Replaces your aura "Discipline": perfect as Hybrid, + some skeleton-meatshields, + a bit damage of chaos offering (25 chaos)
2) Perfect Pain Artist - Consecrated Ground against unique and rare enemies for the Lycia Bloodline Bitter Heresy and +30% HoA crit-damage, Zealotry, 1 chaos
3) Perfect Warlord - Replaces your aura "Vitality", very good, but not perfect uptime of 3 Endurance charges, 160 life-reg, mainly used for watcher's eye vitality-mod life gained on hit (80 chaos)
4) Perfect Guardian Turtle Spectre - Replaces your aura "Determination", +5% flat physical damagereduction, + 2 sec temporary damage immunity buff on 30 sec cooldown. Be careful to combinate her with the keystone "Divine Shield" on bodyarmour, she will not be always close enough to you for the aoe of her aura (3 div)

- BEST GEM IMBUES
- Cyclone ---> Infused Channeling (you take 12% less damage) / Excommunicate (enemies cannot deal Chaos damage)
- Ball Lightning of Orbiting ---> Increased Area of Effect / Unleash / Chance to Poison (any of these will increase the virulence count)
- Tornado of Elemental Turbulence --> Unleash
- Herald of Agony ---> Point Blank / Fresh Meat (for bossing) - NOTE that lvl21/23 gem is still very good because it doesn't apply mana multipliers and gives +1 level
- Flame Dash ---> Second Wind / Hextouch
- Shield Charge --> Excommunicate
- Withering Step --> More Duration
- Void Sphere / Storm Brand --> Cast when stunned
- Spirit Offering --> Cast when stunned
- Assassin's Mark / Sniper's Mark --> Cast when stunned
- Frost Shield --> Cast when stunned
- Holy Flame Totem --> Increased Area of Effect
- Any curse Skill --> Hextouch
- AG / Raise Spectre / Chaos Golem of the Maelstrom --> Meat shield / Feeding Frenzy


Configuration

HoA tail-attack, 40-112 virulences, 15 withers, and 10-45 poison stacks on enemies (for calculating vile toxins) to get the correct dps.
Add / enable: minions are on full life, determination, grace, discipline enabled
If used count in: with the zealotry-spectre / cwdt - purifying flame of revelation / holy flame totem / jewel rational doctrine: enemy is on "profane ground", phantasms 11x, physical projectiles.
When the pob shows the warning "You have too many passive points allocated", please manually disable the bandit-quest "Help bandit Alira" in the pob-configurations for 1 more passive.
When the tree shows high overcapped spellblock, please disable the skill tempest shield manually.
For comparing shaper-damage it is recommended to change pierce in the HoA-support to damage on full life or vile toxins, or  predator, and when used on dagger arakaalis fang melee splash to multistrike.

PoB sometimes disables 20 spiders after gearswaps, then activate/ check them again / count them 20x
Disable envy of the united in dreams-sword, it always activates after item-swaps.
If used, add ignited (raze and pillage), bleeding (vulnerability), moving (knockback).


What you need (Checklist)

++ Your own (player) 80-100% chance to Poison for spellhits - achieved via passives, poison-support and tattoos
++ skill-efficiencies in the tree and small clusters for the tanky auras
++ HoA-gem-levels
++ 9 medium clusters of pure agony
++ ghastly jewels with minion chances to poison on hit
++ sources of wither: withering step & sin's rebirth
++ the CI-recovery shield and watcher's eye
++ 100% spell suppression
++ 50% spellblock
++ guard-skill molten shell and frostshield



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PROGRESSION

1.) Levelling (until t12 maps)

Stack 80% poisonchances with passives and poison on hit-support for production of HoA-virulences with your own spells.

Leveling items:

Ghastly Theater
Cybil's paw
Maw of the conquest
Golden Rule jewel
Skill gems: Ball lightning of orbiting, Tornado of elemental turbulence
Shaper Ring: Life + Mana on spell hit
Circle of Nostalgia
Darkness Enthroned / Stygian Vise
Rainbow strides

Get needed dex and resists on other gear and for HoA a 5 /6 link Body Armour.


2.) Key Gear - Mana Management

Small clusters uncompromising - sublime form - self control
9 Medium Clusters Pure agony
Cheap #7 / or #5-passives voices large clusters
3-5 abyss jewels minion chance to poison on hit
Sin's Rebirth-flask / other source of full 15 withers
Rumi's Concoction flask
Tattoos poison-on-hit
Aegis Aurora shield
Watcher's eye with es on hit
80%-90% manamultiplier helmet
Amulet anoint
Skin of the Lords / Loyals

Head always as early as possible to cheap small clusters for auras and medium clusters for "pure agony".

Solve your mana issues with the 3 small clusters "uncompromising", "sublime form" and "self-control".

Simultan start to outsource res, attr, bleeding- and ailment-immunities from gear onto the transferpoints of clusterjewels and ghastly jewels.

With 2 rings circles of nostalgia, all skill-reservation-efficiencies, and on top the 90% (or better 80%) manamultiplier-helmet corruption and the amulet-anoint you manage your mana to activate all big tanky auras to stack all global basic defences and keystones.

Easy from lvl 60 you start to optimize your damage with "pure agony" on full 9 medium clusters. For this insert 3 cheap large clusters #7 / #5-passives voices into the tree.


3.) Next Step - 20M DPS

Ashes of the Stars
Empower and HoA-supports

When you get a watcher's eye with es on hit and reach on the tree 95-100% spell suppression and have crafted well rolled flasks you are already geared for almost all content.

Move some skills, auras and curses over to the AG, spectres and soon again** Merc.


4.) 100% Chaos-Conversion - MinMax 40-80M DPS

Melding of the flesh and a sapphire flask raise ele-max-resis to tanky 85-90%.

Get all needed attributes, resists, bleeding-avoidances, spell suppression and mana-reg from: Jewels, Cluster jewels, Implicits, Tattoos and League-mechanics to get more free passives for damage, tankyness and qol.

Attractive corruptions & doublecorruptions are gathered and best rare pieces are sniped or crafted.

The hunt for some additional fitting megalomaniacs clusters with hundreds of interesting combinations begins.


5.) The Highway to damage 100-1000 M

Around lvl 95 when you want to full max you decide to gain the b.i.s.-status on each piece of gear, jewel and each implicit.

You crawl into the final HoA skill-lvls 34-40. With 3 voices clusters you slay the last Ubers in still remaining full tankyness.
Your HoA-base-damage skyrocks with the raising virulences. So in effect you need less minionpoison for high damage over time.

Now you scale finally into HoA-crits with Maata's Teaching and additional curses for total convincing 200-1000M shaper-damage - or walk relaxed into tankyness, an unholy might-minion-mastery, or farm a mageblood for qol.



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CHECKLIST FOR DEFENCES


1. Check your elemental resistances. They have to be capped and have to be all 75++%.

2. Check your flasks.

- Do you have antibleeding on one flask-suffix?
- anti-ignite and anti-curse before you got removals in the ascendancy and immunities on gear and jewels or with purifying flame?
- Is the quality of all your flasks 20% to +30%? With flasks reduced charges used, charges gained when hit or longer duration?

3. Check your pantheon.

- Do you have in the minor Pantheon and immunity to burning ground?
As CI it's most important to recharge your es. Max the Pantheons with divine vessels in the maps.

4. Check your blockings.

- Do you have max 60-75% spellblock? When not you need blockings on Rumi's concotion?
It's your priority for recovery against the spellhits of the big bosses!
Against final bosses it's best not depending on Rumi's Flask and use a rare granite flasks.
- Do you have 40% attackblock and high 60% evasion of grace? Or without grace 60% attackblock?

5. Other basics & Playstyle

- Do you use and spam Molten Shell and Vaal Discipline? Use them often!
- Use often void sphere and convocation!
- Do you have 4 ascendancies in the labyrinths done?
- Do you have activated all the auras "Determination" for high ar and es on block-recovery and "Grace" and "Discipline"?
- Did you reached 100% spell suppression? Stack "elegant form" (or "untouchable" or "aerialist") on small and unique medium clusters to fix simultan your ailment avoidances until you obtained it on the boots, on the watcher's eye, on tattoos, sol, etc.


6. Do you have obtained all the important jewels in the passive tree?

- Do you have "corrupted blood cannot be inflicted on you" on one implicit on one jewel or 100% uptime flask? A lot bosses can kill you very fast without.
- Use "the golden rule" not before transformed to CI (or before CI not without "maw of the conquest")

7. Check your tanky skills

While your defensive skill gems like determination, molten shell, frost shield, (vaal) discipline, grace, cast when stunned are levelling up, you will get a lot more defense with raising levels of course. When you have too much too weak lvl 1 gems socketed on your gear it is dangerous and you have to level them a bit before returning in high content.

- Try out void sphere for tanky interruptions and much damage-uptime
- Or cast when damage taken lvl1 - frost wall lvl1
- Or curse with enfeeble instead temporal chains
- temporal rift can be one more panicbutton for recovery

- Do you have enough mana, 80-110, so that all tanky skills are triggered?

8. Do you often die of dot/ degen?

Stack more recovery:

Aegis aurora: es on spell block and attackblock, b.i.s. in maps and high density and with iron reflexes on skin of the lords against fast spell-hits of Sirus, Exarch or big physical slams of shaper etc.

> watcher's eye es+life on hit
> trickster's es-recharge on spell suppression
> frost shield
> trickster's soul drinker and es-leech with cwc ball lightning of static lvl 20
> in maps: vaal discipline es-recharge
> only in maps: soul ripper-flask for spamming vaal discipline
> graven's secret and power charges on crit support
> against the Ubers: lethe shade
> major pantheon of arakaali
> ghost dance
> divine shield on skin of the lords
> es leech flask-suffix, es leech support or ethereal feast with i.e. lvl 20 ball lightning of static
> with 2 passives for Zealot's Oath: bottled faith, enduring cry (- urgent orders), vitality
> Sorrow of the divine
> faster casting flask-suffix and onslaught flask for faster es on hit and es-leech
> wicked ward
> temporal rift as third panic button
> 2% es-reg in es-mastery, 50 es on spell suppression, etc.
> Endurance charges of the ward-flask Elixier of the unbroken circle or on a cluster enduring composure

9. Do you often die of ailments?

Please take a look in the spoiler: "fire and other ailments" to reach 100% ailments-immunities with eldritch-boots.
Visit also "Pantheon". Use fast the shield anti-ailments-mastery.


10. Check your es

You need total minimum around 3500 energyshield + life for all content. Estimated and thumbed. In my experiences. In juiced t16 maps. Try to get more to get more reaction time in damage-peaks!
With 90 % pdr you will never be oneshotted and when there are blockable hits, you will get healed fast and nonstop.

Collecting more damage-avoidances, +max-resis and building up more layers of defences is finally much better!

- When your defences, auras and armour are builded up 5.5 k are enough.
- With crit-reductions of the poison-mastery serpentine spellslinger path for 5 k
- With 100% spell suppression 4.5 k are top tanky
- With 100% flasks-uptime 4 - 4.5k are great
- With 100% ailment-immunities and 70% full spellblock 3.5k - 4k guard you in immortality

Rare gloves (300-600) or the jewel "split personality" with es/ int (200-300) grant needed energy shield before you get it on other slots.
Use beside an elixier of the unbroken circle (+400 es) /iron flask and / or the dark seer +2 shadow sceptre (+700 es).
Get high es-rolls on Eber's and aegis with 28-30 % quality (tainted armourer's scraps, hillock, beastcraft). Stack more es-tattoos. When possible get some added es on cluster-transferpoints. They multiply a lot, 7x, with your SoL and passives.
Path passives in "influence" and increased aura-effects in the tree.

They multiply a lot, 3x, with your SoL and passives.
Or further exchange a large or also a medium cluster into defences with spellblockings, +max resis, ailments-immunities or +es-notables like veteran defender, introspection, energy from naught, savour the moment. Often you find great unique medium megaclusters.

11. Do you have problems with a special boss?

==> Please take a look into "boss-hunting" in "endgame".

12. Know the dangerous map-mods:

"no mana recovery" (reroll or use enduring mana flask)
"less armour and block"

Much too much multiple mods mounted up like:

"reduced effect of auras"
multiple damage / vulnerabilities / reduced maximal resistances - mods

13. Know the dangerous altars:

- only before 90-100% ignite-immunities: searing exarch-altars
- in lower levels: meteorits on flask-usage
- most exarchs' and eater's altar-mods are fast and rippy stacked to many 100's % additional damage. Choose first the chaos-mods as CI, the ailments-mods when you are 100% immune, with optimized absorbation-charges of the graven's secret belt or melding of the flesh the elemental-mods, etc.
- of course choices like -50% resis when you don't have 35% overcapped resis

14. Know the dangerous atlas-passives:

Seance
Wrath of the cosmos

15. Know also the safety-atlas-wheels:

+ max-resis with the delve-note "Packed with Energy"
the tanky shrine-effects in "Supplication" and "Syncretism"
the additional aura of Huck geared in Heist with "The dutiful Soldier"

16. Know the dangerous invitation-mods:

In the mods "temporal chains" and "enemies have #% chance to avoid poison" you loose much damage because of reduced castspeed and less virulences.

17. Visit the spoiler "endgame" ==> "Level 100" to balance some skills into defences like frostwalls, enfeeble, knockbacks, cc's, meatshields and more.

18. When you want to take the total tanky road, you can squeeze in "the melding of the flesh" on top for 82-87% max-resis. Visit in "jewels" the "variations".

19. Remember

You need only 6-15M damage in juiced red maps!
So you can easy balance much capacities of the build into more defences.
Of course ranged, lethal and instant autotriggered damage is almost equal to a tanky deluxe-defensive layer. Stinging your enemies fast down prevents them from dealing additional damage to you.
In reverse without tankyness you will have to need to move and kite more and will have lower damage-uptimes.

In different poe-content it's recommended to balance your tankyness and damage different.

Dps- Checks

- 6M damage are really for sure enough and best for t16-mapping and lvl 100 farming
- 8M are enough to kick Maven
- 10M for juiced red T16 and for Ueber Elder
- 12M for the feared, valdo-maps and simulacrums wave 30
- 15M-30M for t17 and the Ubers