3 months ago

Ascendancy ThumbnailLevel 99 Hybrid Flicker Strike Berserker3.27

Life: 8,737183%
ES: 3,7570%
Mana: 248
eHP:
89,872
Resistances: 76%/75%/75%/75%
Armour: 10,795
DPS: 27,091,218
Speed: 10.40
Hit Chance: 100%
Config:
15% Shock, Frenzy, Custom Mods
Bandit: Kill All

Gear

Infernal SwordCrown of the Inward EyeGhostwritheLeviathan GauntletsLeviathan GreavesVoice of the StormVermillion RingCoral RingStygian Vise
Cinderswallow UrnPrismatic TinctureGranite FlaskQuicksilver FlaskDivine Life Flask
Searching Eye JewelSearching Eye JewelLarge Cluster JewelThe Light of MeaningGlorious VanityCrimson JewelCrimson JewelCrimson JewelCrimson Jewel

Gems

Energy Blade
Flicker Strike
Multistrike
Volatility
Close Combat
Elemental Damage with Attacks
Melee Splash
Purity of Elements
Flesh and Stone
Arcanist Brand
Hydrosphere
Conductivity
Faster Attacks
Leap Slam
Momentum
Vaal Smite
Cast when Damage Taken

Tree Preview

Tattoo of the Kitava Blood Drinker
0.5% of Attack Damage Leeched as Life
Tattoo of the Ngamahu Warmonger(x3)
5% chance to Ignite
Eternal YouthEternal Youth
Resolute TechniqueResolute Technique
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Fire MasteryFire Mastery
  • Critical Strikes do not inherently Ignite
  • 100% increased Damage with Hits against Ignited Enemies
Fortify MasteryFortify Mastery
  • Melee Hits Fortify
  • -3 to maximum Fortification
Leech MasteryLeech Mastery
  • 5% of Leech is Instant
Life MasteryLife Mastery
  • 10% more Maximum Life if you have at least 6 Life Masteries allocated
  • +30 to maximum Life
  • You count as on Low Life while at 55% of maximum Life or below
  • Skills Cost Life instead of 15% of Mana Cost
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • You count as on Full Life while at 90% of maximum Life or above
Rage MasteryRage Mastery
  • Nearby Enemies are Intimidated while you have Rage
  • +7 to Maximum Rage
  • Inherent loss of Rage is 20% faster
Sword MasterySword Mastery
  • 8% chance to gain a Frenzy Charge when you Hit a Unique Enemy