5 months ago

Ascendancy ThumbnailLevel 95 Crit Lightning Conduit Elementalist3.22

Life: 4,760140%
ES: 417
Mana: 6
eHP:
41,148
Resistances: 75%/75%/75%/-52%
Evade: 22%
Supp: 98.56%
Armour: 20,318
DPS: 11,200,311
Speed: 4.86
Hit Chance: 100%
Crit Chance: 95.99%
Crit Multi: 543%
Config: Pinnacle, 65% Shock, Power
Bandit: Alira
Open

Gear

Prophecy WandProphecy WandThe Three DragonsInpulsa's Broken HeartMurder MittsAtziri's StepJade AmuletDiamond RingDiamond RingStygian Vise
Granite FlaskDiamond FlaskRotgut
Hypnotic Eye JewelNoob Bait

Gems

Lightning Conduit
Increased Critical Strikes
Increased Critical Damage
Lightning Penetration
Cruelty
Added Lightning Damage
Orb of Storms
Unbound Ailments
Power Charge On Critical
Chain
Wrath
Determination
Anomalous Arctic Armour
Defiance Banner
Divine Blessing
Zealotry
Inspiration
Conductivity
Arcanist Brand
Hydrosphere
Assassin's Mark
Assassin's Mark
Summon Stone Golem
Meat Shield
Flame Dash
Cast when Damage Taken
Vaal Molten Shell
Arc
Arcane Surge
Primal Aegis

Tree Preview

Eldritch BatteryEldritch Battery
Critical MasteryCritical Mastery
  • You take 30% reduced Extra Damage from Critical Strikes
Curse MasteryCurse Mastery
  • You take 40% reduced Extra Damage from Critical Strikes by Cursed Enemies
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Life MasteryLife Mastery
  • +50 to maximum Life
Lightning MasteryLightning Mastery
  • +15% to Maximum Effect of Shock
  • Shocks you inflict spread to other Enemies within a Radius of 10
  • 60% increased Critical Strike Chance against enemies with Lightning Exposure
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky

Notes

Lightning Conduit / Crackling Lance / Arc Permafreeze - by CantripN

Info: https://www.pathofexile.com/forum/view-thread/3229590 

Discuss & improve: https://discord.gg/tNEmmPQfne

Basics:
Use Orb of Storms + Spark early to get used to it
Swap to Orb of Storms + Arc at level 12
Optional: Swap to Orb of Storms + Lightning Conduit at level 28 at least (but only after Lab #1 for 100% Shock Uptime from OoS)
Optional: Swap to Orb of Storms + Crackling Lance at level 28 (I wouldn't suggest this until maps, but you can do that)
Orb of Storms can be used interchangeably with Storm Brand for Lightning Conduit, see what feels better for you.

======= Levelling =======

Levelling trees are provided for 1st, 2nd and 3rd lab on the guide and here. Make sure you check them out by switching between the available trees.

Basically, Elemental Overload for 40% More Damage, and Non-Critical Lightning Damage is Lucky from a Mastery, that should carry you to maps.

Levelling doesn't revolve around crit or freeze. We only transition once we start mapping.
Transition to Freeze happens (usually) when you get The Three Dragons and get to maps.

--- Gem progression ---

This section is provided by Enki (https://www.pathofexile.com/forum/view-thread/1147951) with minor edits. 
Take this with a grain of salt, but if you're new to the game or playing casters, it's good advice.

Spark (Enemy at the Gate, Act 1) -> Arc (The Siren's Cadence, Act 1)
+ Arcane Surge (Twilight Strand, Act 1) -> Lightning Penetration (A Fixture of Fate, Act 3)
+ Added Lightning Damage (The Caged Brute, Act 1) -> Inspiration (A Fixture of Fate, Act 3)
+ Spell Echo (The Eternal Nightmare, Act 4)

Orb of Storms (Breaking Some Eggs, Act 1)
+ Added Lightning Damage (The Caged Brute, Act 1) -> Onslaught (A Fixture of Fate, Act 3)
+ Elemental Focus (Sharp and Cruel, Act 2) -> Hextouch (The Eternal Nightmare, Act 4)
+ Conductivity (Lost in Love, Act 3) after getting Hextouch

Clarity (The Caged Brute, Act 1)
Herald of Thunder (Intruders in Black, Act 2) remove this gem once you get Determination
Determination (A Fixture of Fate, Act 3)
Defiance Banner (A Fixture of Fate, Act 3) after getting Enlighten (not really for leveling)
Zealotry (Lost in Love, Act 3) after getting Sovereignty & Reservation Mastery

Molten Shell (A Fixture of Fate, Act 3)
+ Cast when Damage Taken (The Eternal Nightmare, Act 4)
+ Increased Duration (A Fixture of Fate, Act 3)

Frostblink (Breaking Some Eggs, Act 1) -> Flame Dash (The Caged Brute)

Wave of Conviction (Intruders in Black, Act 2)

======= Mapping =======

Once you hit maps, you want to gradually swap to crit rather than non-crit once you have the gear, and start Freezing.

That means getting The Three Dragons, and better and better gear.

Leveling with Arc should be fine, though at some point you're likely to feel you need more DPS, and that's where Crackling Lance comes in, or Lightning Conduit.

I don't recommend wasting time on trading for rares while leveling unless you really feel stuck, but feel free if you enjoy that.

Agnerod West should be a very cheap mapping staff if you want one.