10 days ago

Ascendancy ThumbnailLevel 85 Crit Wave of Conviction Saboteur3.25

Life: 2,491128%
ES: 468
Mana: 19
eHP:
3,854
Resistances: -34%/-34%/-34%/-40%
Evade: 54%
Evasion: 6,663
DPS: 1,333,523
Speed: 5.26
Hit Chance: 100%
Crit Chance: 97.04%
Crit Multi: 483%
Config:
6% Shock, Frenzy, Power, Custom Mods
Bandit: Alira

Gear

Imbued WandHarmonic Spirit ShieldJester Mask
Amethyst Ring
Heavy Belt
Diamond Flask

Gems

Ball Lightning of Static
Spellslinger
Increased Critical Strikes
Increased Critical Damage
Wave of Conviction
Spellslinger
Increased Critical Damage
Increased Critical Strikes
Frenzy
Culling Strike
Assassin's Mark
Mark On Hit
Punishment
Grace
Arrogance
Precision
Blood Rage
Sigil of Power

Tree Preview

Eldritch BatteryEldritch Battery
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Energy Shield MasteryEnergy Shield Mastery
  • 100% increased Energy Shield from Equipped Helmet
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Lightning MasteryLightning Mastery
  • 60% increased Critical Strike Chance against enemies with Lightning Exposure
  • 40% of Physical Damage Converted to Lightning Damage
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky

Notes

keeping wand attack speed under 2.65 seconds lets us attack 5x before we would whiff on a ball lightning trigger
Getting attack speed just under 3 seconds will let us get out 4 ball lightnings before whiffing
Not sure what actually makes the most sense, kind of just depends on how long you are able to stand still to attack