8 months ago

Ascendancy ThumbnailLevel 98 Bladestorm of Uncertainty Gladiator3.25

Life: 4,408102%
Mana: 271
eHP:
82,505
Resistances: 82%/82%/83%/39%
Armour: 30,073
DPS: 11,582,535
Speed: 1.46
Hit Chance: 100%
Config: Pinnacle
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Tukohama

Gear

Sundering AxeConqueror's HelmetRoyal PlateAdmiral's ArrogancePrecursor GreavesTurquoise AmuletSapphire RingPaua RingRyslatha's Coil
Blood Sap TinctureSapphire FlaskRuby FlaskTopaz FlaskQuartz Flask
Forbidden FleshForbidden FlameWatcher's EyeCrimson Jewel

Gems

Vaal Arctic Armour
Enlighten
Determination
Pride
Bladestorm of Uncertainty
Awakened Swift Affliction
Awakened Brutality
Awakened Melee Physical Damage
Cruelty
Volatility
Rage Vortex of Berserking
Increased Area of Effect
Mana Leech
Maim
Rage
Life Gain on Hit
Frostblink
War Banner
Molten Shell
Cast when Damage Taken
Clarity
Arrogance
Vitality
Enduring Cry
Shock Ground
Vulnerability
EnemyExplode

Tree Preview

Tattoo of the Kitava Warrior
5% increased Physical Damage
Tattoo of the Ngamahu Firewalker
+6% to Fire Resistance
Tattoo of the Tukohama Shaman(x3)
Regenerate 0.3% of Life per second
Resolute TechniqueResolute Technique
Unwavering StanceUnwavering Stance
Armour MasteryArmour Mastery
  • +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
  • You take 30% reduced Extra Damage from Critical Strikes
Armour and Evasion MasteryArmour and Evasion Mastery
  • Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
  • Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
Axe MasteryAxe Mastery
  • Bleeding you inflict deals Damage 15% faster
Bleeding MasteryBleeding Mastery
  • +3% to Damage over Time Multiplier for Bleeding per Endurance Charge
Fortify MasteryFortify Mastery
  • Melee Hits Fortify
  • -3 to maximum Fortification
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Physical MasteryPhysical Mastery
  • 10% more Maximum Physical Attack Damage
Protection MasteryProtection Mastery
  • You cannot be Maimed
  • You cannot be Hindered
  • Corrupted Blood cannot be inflicted on you
Two Hand MasteryTwo Hand Mastery
  • Attacks with Two Handed Weapons deal 60% increased Damage with Hits and Ailments
  • 10% reduced Attack Speed