6 months ago

Ascendancy ThumbnailLevel 97 CI Crit Power Siphon Trickster3.25

Life: 1
ES: 14,051
Mana: 511
Int: 1,413
eHP:
186,304
Resistances: 75%/75%/76%/-60%
Evade: 95%
Evasion: 72,290
DPS: 26,722,534
Speed: 15.17
Hit Chance: 100%
Crit Chance: 93.78%
Crit Multi: 776%
Config:
Pinnacle, 15% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ryslatha

Gear

Prophecy WandTitanium Spirit ShieldLich's CircletNecrotic ArmourWarlock GlovesPhantom BootsMarylene's FallacyTwoStoneFLTwoStoneFLStudded Belt
Rumi's ConcoctionJade FlaskSilver FlaskQuicksilver FlaskQuartz Flask
Large Cluster JewelWatcher's EyeStormshroudCobalt JewelCrimson JewelViridian Jewel

Gems

Frostblink
Faster Attacks
Shield Charge
Power Siphon
Awakened Lightning Penetration
Locus Mine
Charged Mines
Volatility
Awakened Added Lightning Damage
Vaal Grace
Wrath
Enlighten
Discipline
Tornado
Flame Wall
Arcanist Brand
Punishment
Sniper's Mark
Mark On Hit
Automation
Detonate Mines
Steelskin
Precision

Tree Preview

Chaos InoculationChaos Inoculation
Ghost DanceGhost Dance
Wicked WardWicked Ward
Zealot's OathZealot's Oath
Armour and Energy Shield MasteryArmour and Energy Shield Mastery
  • Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit
Attributes MasteryAttributes Mastery
  • +5 to Intelligence per Allocated Mastery Passive Skill
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Energy Shield MasteryEnergy Shield Mastery
  • Regenerate 2% of Energy Shield per second
Evasion and Energy Shield MasteryEvasion and Energy Shield Mastery
  • 1% increased Evasion Rating per 5 Intelligence
  • Dexterity provides no inherent bonus to Evasion Rating
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mine MasteryMine Mastery
  • Regenerate 2.5% of Life per Second if you've Detonated a Mine Recently
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • Prevent +3% of Suppressed Spell Damage
Wand MasteryWand Mastery
  • Intelligence is added to Accuracy Rating with Wands

Notes

Extended Footage: https://youtu.be/0lWPHbr8ZNs?si=hiTFVbrA1wJr5Bx6

Help Alira

Early Levelling (Basically Rolling Magma until 31)

- Start with Templar Mule
- Rolling Magma-Elemental Proliferation + Flame Wall until level 31
- Buy Sniper's Mark at 4
- Look for Goat's Horns in Ledge or from Nessa if colours are good can purchase
- Take Added Lightning as Prison Reward and level in offhand for much later when you would use
- Buy Combustion at 8
- Flame Dash at Level 10
- Equip Precision as needed
- Equip Clarity if you are bad at flask management. I probably wouldn't level this above level 5 early on
- Take Summon Skitterbots as level 16 quest reward


Power Siphon Swap (31)
- Complete Library Quest
- Acquire Bench Craft Recipe for Flat Lightning Damage from Lunaris Temple Level 2 (you will craft this on 2 rings as a prefix, and probably on your weapon. Also unlock Solaris 2 just in case you want to craft Flat Fire Damage on a weapon instead).

Purchase the following gems to be linked as such
Power Siphon - Locus Mines - Charged Mines - Swift Assembly OR Added Lightning Damage
Automation - Detonate Mines

Optional Purchase
Shield Charge - Faster Attacks - Momentum

The gem setup doesn't change much other than adding arrogance later once you find yourself able to also run Wrath (reservation dependent). I would always have skitterbots. Grace/Wrath during campaign is mostly player preference. Have all auras setup by maps obviously.