2 years ago

Ascendancy ThumbnailLevel 94 Boneshatter Juggernaut3.21

Life: 4,109135%
Mana: 66
eHP:
62,399
Resistances: 80%/79%/79%/75%
Armour: 87,794
DPS: 3,632,226
Speed: 5.18
Hit Chance: 100%
Config:
Pinnacle, Custom Mods
Bandit: Kill All
Pantheon: Soul of Solaris, Soul of Tukohama

Gear

Sinvicta's MettleRoyal BurgonetGladiator PlateTanu AhiVaal GreavesTurquoise AmuletAmethyst RingAmethyst RingThe Magnate
Quicksilver FlaskGranite FlaskAmethyst FlaskSulphur FlaskDivine Life Flask
Natural AffinityCrimson Jewel

Gems

Boneshatter
Ruthless
Impale
Fortify
Brutality
Close Combat
Ancestral Protector
Vaal Ancestral Warchief
Culling Strike
Multiple Totems
Determination
War Banner
Pride
Leap Slam
Faster Attacks
Blood Rage
Ancestral Cry
Cast when Damage Taken
Vaal Molten Shell
Vulnerability
Vengeance
Rage
Maim

Tree Preview

Call to ArmsCall to Arms
Precise TechniquePrecise Technique
Accuracy MasteryAccuracy Mastery
  • +500 to Accuracy Rating
  • -2 to Accuracy Rating per Level
Armour MasteryArmour Mastery
  • 20% increased Armour per second you've been stationary, up to a maximum of 100%
  • +1% to all maximum Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Axe MasteryAxe Mastery
  • Enemies Killed by your Hits are destroyed
  • Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second
  • 10% more Damage with Hits and Ailments against Enemies that are on Low Life
Impale MasteryImpale Mastery
  • 10% chance on Hitting an Enemy for all Impales on that Enemy to last for an additional Hit
Life MasteryLife Mastery
  • +50 to maximum Life
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Physical MasteryPhysical Mastery
  • 10% more Maximum Physical Attack Damage
Protection MasteryProtection Mastery
  • Corrupted Blood cannot be inflicted on you
Two Hand MasteryTwo Hand Mastery
  • 40% increased Damage with Hits against Rare and Unique Enemies

Notes

VERY Basic PoB, this is just something I threw together quickly for league start testing.

Make sure Accuracy is above life for Precise Technique
- Gear, Abyss Jewels, Points on Tree, Undeniable (2nd Lab)

Use Berserk to finish off bosses at the end of maps with your Rage, you can also spend it whenever you gain enough rage on big bosses,
since you'll lose it when they do invuln phases anyways.

Use Warlord's Mark most of the time while mapping and such for rage generation and Berserk Spam, and use Vulnerability on larger bosses when you need more Damage.

Don't swap to Boneshatter until you have Untiring (1st Lab) and Tribal Fury / Attack Mastery / Inexorable, make sure to swap to Ancestral Cry as well.

Endgame Damage tree is the intended Softcore experience of the build. If you want to feel more durable at the cost of damage, swap the points around for the More Life tree.

If you want to feel significantly more tanky on bosses at the cost of a LOT of damage you can swap to the spell suppression tree. I suggest crafting a BIG axe before doing so however.