11 months ago
Level 89 Seismic Trap Pathfinder3.23
Life: 3,477147%
ES: 480
Mana: 59
eHP:
70,058
Resistances: 75%/75%/75%/50%
Evade: 94.8%
Armour: 29,662
Evasion: 32,655
DPS: 3,188,213
Speed: 2.33
Hit Rate: 1.55
Hit Chance: 100%
Config: Pinnacle, 15% Shock, Frenzy, 15x Wither
Bandit: Kill All
Gear















Gems
Temporal Chains
Despair
Arcanist Brand
Seismic Trap
Advanced Traps
Trap and Mine Damage
Efficacy
Awakened Deadly Ailments
Awakened Unbound Ailments
Defiance Banner
Flame Dash
Determination
Grace
Whirling Blades
Faster Attacks
Molten Shell
Exsanguinate
Chance to Poison
Cluster Traps
Chain
Barkskin
Tree Preview
- Deal 10% more Chaos Damage to enemies which have Energy Shield
- 10% more Skill Effect Duration
- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
- Life Flasks gain 1 Charge every 3 seconds
- Mana Flasks gain 1 Charge every 3 seconds
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- +50 to maximum Life
- 12% increased Mana Reservation Efficiency of Skills
- Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage
- Poisons you inflict deal Damage 20% faster
- Auras from your Skills have 10% increased Effect on you
- Chance to Suppress Spell Damage is Lucky
- 60% increased Trap Trigger Area of Effect
- Traps cannot be Damaged