11 months ago
Level 90 Vortex Elementalist3.21
Life: 5,034185%
ES: 783
Mana: 135
eHP:
60,743
Resistances: 75%/75%/75%/44%
Evade: 64%
Supp: 96%
Armour: 11,188
Evasion: 14,689
DPS: 4,811,095
Hit Rate: 1.04
Hit Chance: 100%
Config:
Pinnacle, 15% Shock, Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Garukhan
Gear
Gems
Vortex
Creeping Frost
Efficacy
Controlled Destruction
Swift Affliction
Hypothermia
Vaal Cold Snap
Bonechill
Swift Affliction
Controlled Destruction
Bane
Frostbite
Elemental Weakness
Frost Bomb
Determination
Grace
Clarity
Malevolence
Shield Charge
Faster Attacks
Flame Dash
Cast when Damage Taken
Molten Shell
Primal Aegis
Tree Preview
Evasion Mastery
- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Life Mastery
- +50 to maximum Life
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana Mastery
- 12% increased Mana Reservation Efficiency of Skills
Reservation Mastery
- Auras from your Skills have 10% increased Effect on you
Spell Suppression Mastery
- Chance to Suppress Spell Damage is Lucky
Notes
> Forum Guide: https://www.pathofexile.com/forum/view-thread/2661120 > Discord / Twitch / YouTube: https://discord.gg/tkzCFtN | https://www.twitch.tv/shakcentral | https://www.youtube.com/c/ShakCentral > Skill Trees > There are 5 leveling trees and a lvl 80, 90, and 100 skill tree. Select trees using the dropdown menu on the bottom of the Tree tab. > Life Flask Tip > Do not craft a suffix onto your life flask. If the flask only has a prefix, you will only be able to use the flask when you are actually missing life. > General Leveling Notes > In the early acts you can craft a needed resistance for 1 transmute at your hideout crafting bench. > If you need Transmutes, sell items unidentified. If you need Alterations, ID them first. > Don't worry too much about having perfect links while leveling. Use what you have, adjust where you can, and keep moving. > As your sockets fill up, don't forget you can level gems in your "off-hand" weapons for 6 extra sockets. > This is especially useful for leveling gems that aren't being used until later Acts or the Endgame (Auras, 5L/6L Supports, etc) > Vendor Recipe > The flat damage to spells recipe is gone. However, there is still a valuable recipe for DoT builds: > Selling a wand (any rarity) + 1 Blacksmith's Whetstone + 1 Chain Belt will give a wand with % increased spell damage. > The Chain Belt can be Magic, Rare, or Unique; higher rarity belts will give higher spell damage rolls, but require higher levels to use. > Leveling Gems > Act 1 > Lvls 2-4: Stormblast + Swift Assembly | Freezing Pulse + Arcane Surge > Lvl 4-12: Drop Freezing Pulse. Add Frost Bomb | Arcane Surge + Frostblink > At Prison WP, link Added Lightning to Stormblast and buy Efficacy > After Brutus get Clarity, buy Vitality and Flame Dash, and drop Frostblink > Lvl 12: Creeping Frost + Efficacy > Act 2 > Lvl 16: Get Skitterbots & Cold Snap. > Lvl 18: Get Elemental Focus, Trap&Mine Damage, and 2x Controlled Destruction. > Replace Swift Assembly w/ Trap&Mine, and link Cold DoT skills as you're able. > Act 3 > Lvl 24: Get Frostbite, Elemental Weakness, and Bane. > Use Ele Weakness as your lvling curse until you drop Stormblast. > Lvl 28: Get Vortex. Keep Stormblast until after Piety fight (her portals are bugged) > Siosa / Lvl 31 - Buy as currency allows: Determination, Grace, Molten Shell, 2x Swift Affliction, Hypothermia > Once you have 2 4-links, it's a good time to switch to full Cold DoT. > Bonechill and CWDT are purchased in Act 4. See the Skills tab for links once you swap to full Cold DoT > Stormblast can be used for extra single target DPS as long as desired/needed. > Drop Vitality once you have more comfortable defenses and regen. > Aura importance while leveling: Clarity > Determination > Malevolence > Grace > Swapping to a Shield will lose some DPS but lead to a much faster movement ability. > Crafting Tips > Off-Color Socket Trick > If you need 2-4 off-colors on a 4-socket item with high attribute requirements (i.e. non-Gs on Atziri's Step), DON'T SPAM CHROMES! > Put the item in your crafting bench. set it to 2 sockets, and use the bench to color them as needed (either 15 or 25 Chromes). > If you need more off-colors, set it to 3 sockets. If you don't hit the color, go back and forth between 2-3 sockets until you do. > This method uses mostly Jewellers and saves a lot of currency. > Endgame Wand 1. Obtain an ilvl 2 Driftwood Wand from the Coast. 2. Spam Deafening Essences of Woe for "+1 to level of all Cold Spell Skill Gems". > If you're ok with a lower Spell Damage modifier, SSF players can use Shrieking / Screaming Woes. 3. Use Orbs of Annulment to try for an open prefix AND suffix. If you annul Spell Damage or the +1 Gems, start again at step 2. 4. Craft "Prefixes cannot be changed". Use a Scouring Orb to remove all suffixes, leaving a rare wand with only 2 prefixes. 5. Craft "Can have up to 3 Crafted Modifiers", then "18-20% Cold DoT Multi" and "21-30% increased DoT". 6. Wand has 1 open mod. Get a Fenumus beast via trade / Einhar missions and fight it to craft "Aspect of the Spider" if you want it. > Cluster Jewels > LARGES: 8 passives, "12% Cold Damage", ideally ilvl 49 or lower. > SSF Note: If you don't have a Cold large, there are good Notables on Spell / Elemental / Fire / Lightning damage clusters. > You want Deep Chill, Prismatic Heart, and any relevant 3rd Notable if possible. Use Frigid Fossils or Harvest Cold reforges. > MEDIUMS: 4-5 passives, "10% Damage over Time" (easier to roll than Cold DoT), ilvl 68+ > Alt Spam for Brush with Death. Rolling a good 2nd Notable (Vile Reinvig or Deep Chill) is expensive (>1000 Alt average). > SMALLS: 2 passives, "15% Armour" (for Endurance Charges) or "6% Energy Shield" (for either ES on Kill or high ES total), ilvl 68+ > Alt spam for Enduring Composure (Armour), Brush with Death (ES), or Energy from Naught (ES).