4 months ago

Ascendancy ThumbnailLolcohol Kinetic Fusillade Warden - 06 Mar 20263.27

Life: 3,653115%
ES: 1,81640%
Mana: 113
eHP:
28,550
Resistances: 75%/75%/75%/-4%
Evade: 72%
Evasion: 19,455
DPS: 4,235,816
Speed: 6.24
Hit Chance: 100%
Crit Chance: 97.91%
Crit Multi: 399%
Config:
2% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ralakesh

Loadout

Gear

Kinetic WandLeper's AlmsVaal MaskSadist GarbAssassin's MittsMurder BootsWarped TimepieceThe TamingTimeclaspStygian Vise
Divine Life FlaskPrismatic TinctureJade FlaskQuicksilver FlaskDiamond Flask
Cobalt JewelCobalt Jewel

Gems

Kinetic Fusillade
Trinity
Greater Volley
Less Duration
Sacred Wisps
Immolate
Wrath
Spellslinger
Tornado
Assassin's Mark
Lifetap
Mark On Hit
Herald of Ice
Frostblink
Faster Attacks
Shield Charge
Culling Strike
Sigil of Power
More Duration
Increased Area of Effect
Efficacy
Precision
Unbound Avatar

Tree Preview

Ghost DanceGhost Dance
MagebaneMagebane
Charge MasteryCharge Mastery
  • 100% increased Charge Duration
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Duration MasteryDuration Mastery
  • 10% less Skill Effect Duration
Elemental MasteryElemental Mastery
  • Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
Energy Shield MasteryEnergy Shield Mastery
  • 100% increased Energy Shield from Equipped Helmet
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Leech MasteryLeech Mastery
  • 5% of Leech is Instant
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
Wand MasteryWand Mastery
  • Intelligence is added to Accuracy Rating with Wands
  • Wand Attacks fire an additional Projectile

Notes

 3.28 Stuff

Can get new Cord Belt and anoint Hasty Demise/Lethality

Why Warden? 

1. Warden has massive burst damage that compensates for the loss of Grafts. The uptime on Tinctures and Unbound Avatar are very high, so looking at this number isn't unrealistic 
2. Oath of Winter/Unbound Avatar Permafreeze: a defensive layer that doesn't show up in PoB is Freeze, which this build will do to everything. Frozen things can't hurt you 
3. It's different. I played Elementalist, Scion and Oshabi on KF last league and wanted to play something differnet. 

Survivability
1. Frozen and Dead things can't hurt you
2. 7.5k Phys Max hit is totally fine for SC Trade on a blaster build (tbh if Phys Max Hit this is the only number you're looking at when it comes to survivability, you don't really know what you're talking about) 
3. Go play totems if you want to be slow and "safe". Playing KF on totems is like playing Tornado Shot on Mines; criminal behaviour 
4. Can tank up late game if you're concerned about it but tbh I'm not 

Tinctures
Uptime should be about 16s up and 8 seconds cooldown (66% uptime)


              ///Leveling///
This will get you to Maps. I used this leveling and it was great, but I threw in Kinetic Fusillade and Kinetic Rain to test them and those worked really well too, even without the setup. 
You can start testing KF yourself when you feel comfortable with similar links to what Jung uses

                   ///Kinetic Fusillade Swap ////
- Warped Timepiece Turquoise Amulet with Window of Opportunity Anoint
  Aim for as "high" Reduced Duration as you can get, with as low Attack Speed as you can get (eg. 19% Reduced Skill Effect Duration, 11% increased Attack Speed)

- Timeclasp Moonstone Ring
Same thing as Warped Timepiece

- READ THE NEXT BIT.

                ///GATTLING GUN KINETIC FUSILLADE - IMPORTANT. READ THIS///
Make sure that your Attack Speed is SLOWER than your Duration on Kinetic Fusillade
Example:
Attack Time: 0.18 sec
Duration: 0.13 sec

This will allow for the "gattling gun" feel of the skill
This isn't too hard to do, but might take a bit of fiddling

               ///EVEN MORE IMPORTANT!!!!////
But there's more to it than that, which Nemrod explains in his guide and me in the video I made  based on his guide: 

   > Nemrod's KF Info Document: https://docs.google.com/document/d/1wH2JFOFLHQHp2WorArFWf0S-ZLtHu-uJiC68wHCIBlA/edit?tab=t.0

   > Nemrod's KF Calculator (Create copy to input your numbers): https://docs.google.com/spreadsheets/d/16JoUJWMvZ7VGqS_Qg_aawAGb4To3W2TfV_f0qAd5dIg/edit?gid=0#gid=0

   > Video: https://youtu.be/uXnloZQPPdM


How to do this:
- Read the guide/watch the video
- Remove more sources of increased Attack Speed
- Get a lower Attack Speed Timeclasp and Warped Timepiece
- Don't use Onslaught/Frenzy Charges if it's making your AS too high 
- Get more sources of reduced duration (harder than reducing attack speed)


               ///Magebane Impossible Escape

You don't need the Magebane Impossible Escape. 
This just allows you to lower the Duration of KF, which allows you to increase the Attack Speed while still maintaining the 0.05s difference between Duration and Attack Speed
I did my 4 Stone, all Pinnacles and Maven Invitations (including The Feared) on a version that didn't use that Jewel and with a sub-optimal Support setup.