8 weeks ago
Self Chill Power Siphon Mines ~11mil DPS, ~200%Movespeed, 100% Suppress, ~25k Evasion3.25.alternate
Life: 4,228120%
ES: 234
Mana: 121
eHP:
35,822
Resistances: 75%/75%/75%/64%
Evade: 79%
Evasion: 28,430
DPS: 11,536,051
Speed: 16.25
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 711%
Config: 50% Shock, Frenzy, Power
Bandit: Kill All
Gear


















Gems
Forbidden Rite
Immortal Call
Automation
More Duration
Detonate Mines
Arcanist Brand
Sniper's Mark
Flame Wall
Power Siphon
Charged Mines
Volatility
Locus Mine
Frostblink
Bonechill
Vitality
Precision
Grace
Wrath
Tree Preview


- +500 to Accuracy Rating
- -2 to Accuracy Rating per Level

- Cannot be Shocked while at maximum Power Charges

- Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted

- 100% increased Evasion Rating from Equipped Body Armour
- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating

- 12% increased Mana Reservation Efficiency of Skills

- Marked Enemy cannot Regenerate Life

- Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%
- Regenerate 2.5% of Life per Second if you've Detonated a Mine Recently

- Knock Back Enemies if you get a Critical Strike with Projectile Damage

- Intelligence is added to Accuracy Rating with Wands