3 weeks ago
3.27 | ~20 Divine Poison Spark of the Nova Trickster3.27
Life: 4,596111%
ES: 862
Mana: 6
eHP:
50,313
Resistances: 75%/75%/75%/71%
Evade: 69%
Evasion: 18,654
DPS: 4,545,111
Speed: 4.58
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 100%
Config: 15x Wither
Bandit: Kill All
Pantheon: Soul of Arakaali
Gear



























Gems
Spark of the Nova
Spell Echo
Increased Critical Strikes
Efficacy
Unbound Ailments
Deadly Ailments
Frostblink
Vitality
Arrogance
Malevolence
Herald of Agony
Flesh and Stone
Arctic Armour
Despair
Temporal Chains
Immortal Call
Automation
EnemyExplode
Tree Preview
Tattoo of the Ngamahu Firewalker
+6% to Fire Resistance
Tattoo of the Ramako Sniper(x15)
5% increased Projectile Speed
Tattoo of the Tawhoa Shaman(x5)
5% chance to Poison on Hit
Tattoo of the Valako Warrior
5% increased Lightning Damage
- +25% to Critical Strike Multiplier against Unique Enemies
- 10% more Skill Effect Duration
- 100% increased Evasion Rating from Equipped Body Armour
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- Enemies Poisoned by you cannot deal Critical Strikes
- 15% more Projectile Speed
Notes
TOTAL COST: 11.5Div + 1015c = ~20 Div Difference compare to 1 Div version: - ~3x Damage (by PoB number) - Much higher Proj Speed, which also means more damage that you cant really see in PoB - Capped Spell Suppress - Better Life sustain GEAR: Wand: ~0.5 Div, might be less or more for slight upgrade | There's very few wands that would give noticeably more damage compare to wand i got in 1 Div setup. Ideal mods for wand: - +1 All/Lightning Spell Level - Flat Damage to Spells - Cast Speed - Spell Crit Chance - Projectile Speed - Empty Prefix to craft %Lightning Damage or %Lightning Damage gained as extra Chaos Shield: ~1 Div for slight upgrade, but i'd keep one i got in 1 Div setup | Same as with wand, noticeable upgrade will be expensive. Ideal mods fow shield: - Lightning Damage - Life - Resists - Spell Crit Chance - Empty Prefix to craft %Lightning Damage gained as extra Chaos Helmet: ~50c | Instead of one of resists there's Spell Suppress Body Armor: ~2 Div for slight upgrade with more Spell Suppress Gloves: ~3 Div | Aside of Spell Crit corrupt, also Despair on Hit corrupt Boots: ~30c | Life with Spell Suppress and Double Resists Amulet: ~15c + 10c quality + ~180c Anoint | High roll with Crit quality and Whispers of Doom anoint Betrayal's Sting: ~1Div | Better roll Rare Ring: ~1 Div | Higher Cast Speed and more Life Belt: ~50c | Life with whatever Resists you need, Stygian Vise base Abyss Jewel: ~30c | Corrupted Blood immunity with couple useful mods like added Spell Damage Flasks: Alt spam, shouldn't cost much JEWELS: Large Cluster Jewel (Chaos): ~80c | Overwhelming Malice with Unholy Grace or Wicked Pall Large Cluster Jewel (Lightning): ~20c | Prismatic Heart with other 2 good Notable Passives, there's like 5-6 in total Medium Cluster Jewel: ~70c x2 | Two jewels with same passives Rare Jewels: ~15c x2 (Jewels with Life and double Resist mods), ~60c (Jewel with Reservation, Life and Damage), ~50c (Jewel with Life and 3 Damage mods). The Golden Rule: 1c Watcher's Eye: ~3 Div | Vitality Life on Hit mod Elegant Hubris (Caspiro): ~40c+ | Used to get Supreme Ostentation which allow to ignore Attribute Requirements To search good jewel: 1. Head to "Tree" tab, click "Find Timeless Jewel". 2. Select right Socket, Conqueror, click Filter nodes so it will search only allocated nodes. 3. Allocate all Notable passives in radius of that jewel that take 1 or 2 Passives. 4. You can get Endurance/Frenzy/Power charge generation from this jewel. 5. Add wanted mods aside of those i added already. 6. Click search, then "Copy Trade URL". 7. Paste in browser, pick jewel you find best, or search good and cheap one. TATOOS: 5x Poison Chance - 50c 15x Proj Speed - 180c