a day ago
3.26 | 1 Divine Arc Totems Hierophant3.26
Life: 4,127110%
ES: 580
Mana: 191
eHP:
85,977
Resistances: 76%/76%/76%/75%
DPS: 3,015,335
Speed: 1.99
Hit Chance: 100%
Crit Chance: 99.84%
Crit Multi: 473%
Config: 20% Shock, Power
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Tukohama
Gear

















Gems
Sigil of Power
Increased Area of Effect
Frostblink
More Duration
Automation
Immortal Call
More Duration
Conductivity
Arcanist Brand
Creeping Frost
Arc
Lightning Penetration
Increased Critical Damage
Increased Critical Strikes
Spell Totem
Multiple Totems
Zealotry
Wrath
Tempest Shield
Summon Volatile Anomaly
Herald of Ash
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- +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage

- +25% to Critical Strike Multiplier against Unique Enemies

- Skills Cost Life instead of 15% of Mana Cost

- 12% increased Mana Reservation Efficiency of Skills

- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield

- 60% increased Global Critical Strike Chance if you've Summoned a Totem Recently
Notes
============================================BUDGET: 213c=================================================== See poe.ninja for other people's setups and higher budgets. At low budget gettin block is easier, while on higher budget you better go Suppress and more points spent on DPS. Higher budget: - Usually goes Soul Mantle for effective 7 Link. - Then whatever to reduce effect of curses on you, like Kikazaru ring with quality + Asylum passive to reach 100%. - And Self-Flagellation to get %Increase damage for every curse on you. - As said before, it goes suppress rather than block and spend more passives on damage. - (Optionally) Coward's Legacy that make you count on low life while curse with Vulnerability + Pain Attunement for 30% More damage. - (Optionally) Anathema ring to be able to use multiple Curses, will require to use Staff to get full use of that ring. And all this is like base for any totem spell build, so you not limited to just Arc! =========================================================================================================== GEAR: Weapon - 10c | Wand or Scepter with +1 Level, Spell Crit Chance/Crit Damage, Flat Lightning, %Spell Damage, Cast Speed, etc Shield - 10c | +1 Max Totem with high Block. Helmet - 3c | Life + Resists, Armor/ES for easier coloring. Body Armor - 8c | 6link Armor/ES with Life and Chaos Res, any extra Res or empty Suffix. Gloves - 2c | High roll of Increased Damage Taken. Boots - 3c | Life + Movespeed, Chaos Res or Ele Res with empty Suffix. Some Str is good as well. Amulet - 60c | +3 Arc Levels. Rings - 5c each = 10c | Mark of the Shaper + Elder Influence Ring with Life + Resists and preferably Cast Speed. Belt - 5c | Heavy Belt if needed, Life + Resists. Crafted mods: 10c Sockets: 5c Colors: 1c TOTAL: 127c LEFT: 213 - 127 = 86c left =========================================================================================================== GEMS: Arc 21/20 - 15c Increased Critical Damage 20/0 - 5c Increased Critical Strikes 18/0 - 1c Lightning Penetration 17/0 - 1c Multiple Totems - vendor (act4) Spell Totem 21/0 - 5c Tempest Shield - vendor (act2) Zealotry - vendor (act3) Wrath - vendor (act3) Creeping Frost - vendor Arcanist Brand - vendor (act4) Conductivity - vendor (act3) Immortal Call - vendor (act4) More Duration - vendor Automation - vendor Sigil of Power - vendor (act4) Frostblink - vendor (act1) Increased Area of Effect - vendor (act4) More Duration - vendor TOTAL COST: 27c + 2c vendor gems = 29c LEFT: 86 - 29 = 57c left =========================================================================================================== FLASKS: Utility Flask mods: %Crit Chance, %Armor, %Movespeed, %Reduced Curse Effect, %Charge Recovery/Reduced Use, %Duration Life Flask - 2c | Bleed removal. good base. Quicksilver Flast - 2c Amethyst Flask - 2c Diamond Flask - 4c Rumi's Concoction - 5c | Priority on Attack Block. Flask Enchants - 2c TOTAL COST: 17c LEFT: 57 - 17 = 40c left =========================================================================================================== ANOINT: Amber, Indigo x2 = 2c LEFT: 40 - 2 = 38c left =========================================================================================================== JEWELS: Cluster Jewel - 20c | Sleepless Sentries for permanent Onslaught. It can be rare Cluster if you need extra jewel socket, or Megalomaniac that can have some good passive for low price. Rare Jewel - 5c | Needed to fix Dex. Besides that, Life, Spell/Lightning Damage, Crit Multi, Attack Block, etc. LEFT: 38 - 25 = 13c left =========================================================================================================== MISCS: Remaining 13c spent on Eldritch Implicits and Quality.