7 weeks ago
3.28 | 1 Divine Flameblast of Celerity Hierophant3.28
Life: 4,85996%
ES: 687
Mana: 363
eHP:
20,083
Resistances: 75%/75%/75%/64%
DPS: 11,463,464
Speed: 6.33
Hit Rate: 2.11
Hit Chance: 100%
Crit Chance: 86.38%
Crit Multi: 384%
Config:
25% Shock, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear















Gems
Zealotry
Anger
Vitality
Flammability
Increased Area of Effect
Inspiration
Flameblast of Celerity
Spell Totem
Combustion
Increased Critical Strikes
Multiple Totems
Fire Penetration
Righteous Fire of Arcane Devotion
Frostblink
Summon Lightning Golem
Minion Life
Elemental Army
Meat Shield
Animate Guardian
Minion Life
Elemental Army
Meat Shield
Tree Preview
- 3% increased Damage per Endurance, Frenzy or Power Charge
- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies
- Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
- Skills Cost Life instead of 15% of Mana Cost
- 12% increased Mana Reservation Efficiency of Skills
- Auras from your Skills have 10% increased Effect on you
- Totems Taunt Enemies around them for 1 second when Summoned
- 60% increased Global Critical Strike Chance if you've Summoned a Totem Recently
Notes
============================================BUDGET: 335c============================================
See poe.ninja for other people's setups and higher budgets.
Forgot about RF when making showcase xD
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GEAR:
Weapon - 10c / +1 All/Fire Spells, Spell Crit Chance, Fire Damage to Spells, Increased Spell/Fire Damage, Cast Speed
Shield - 50c / +1 Totem with Crit Chance and anything good
Helmet - 20c / Used to make Fire Damage Shock, on Eater i had 35% Shock
Body Armor - 5c + 50c / Could save here if needed, goal was to get high Resist with Life/Armor
Gloves - 5c / Life, Life Regen and Chaos Res
Boots - 30c / Same as Gloves
Amulet - 4c / +3 Flameblast with good roll
Rings - 19c / Life, Chaos Res, Cast Speed. IMPORTANT: Craft Cold Damage on one of Rings to be able to Ignite for Fire Mastery!
Belt - 10c / Massive Shrine
Crafted mods: 4c
Sockets/Colors: 3c
TOTAL: 210c
LEFT: 335 - 210 = 125c
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GEMS:
Flameblast of Celerity 21/20 - 11c
Increased Critical Strikes - vendor
Spell Totem 21/0 - 2c
Multiple Totems 21/0 - 3c
Fire Penetration - vendor
Combustion 21/0 - 4c
Animate Guardian 20/0 - 3c
Meat Shield - vendor
Minion Life - vendor (act2)
Elemental Army - vendor
Summon Lightning Golem 21/0 - 1c
Meat Shield - vendor
Minion Life - vendor (act2)
Elemental Army - vendor
Flammability 16/0 - 1c
Inspiration - vendor
Increased Area of Effect - vendor
Zealotry 18/23 - 3c
Vitality - vendor (act1)
Anger 20/0 - 3c
Righteous Fire of Arcane Devotion 19/0 - 10c
Frostblink - vendor
TOTAL COST: 41c + 1c (vendor gems) = 42c
LEFT: 125 - 42 = 83c left
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JEWELS:
Cluster Jewel - 10c / Sleepless Sentries mod for Onslaught
Normal Jewels - 12c / Life, Crit Damage, any Damage mods
TOTAL COST: 22c
LEFT: 83 - 22 = 61c left
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AG GEAR:
Dying Breath - 3c / Cheap AG weapon
Leer Cast - 5c / 50% increased Damage
Body Armor - 5c / Consecrated Ground mod, might be helpful
Gloves - 3c / Corrupted Bleed immune
Legacy of Fury - 5c / Source of Scorch
TOTAL COST: 21
LEFT: 61 - 21 = 40c left
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MISCS:
Flask - 3c / Bleed removal
Anoint - 4c
Implicits - 15c / Important to roll Fire Exposure and Unnerve on Gloves
Blessed Orbs - 4c
4 Exalt Slams - 9c / Instead of crafted Life i tried to gamble, and ofc i hit +3 Life xD
Quality - 4c
LEFT: 40 - 39 = 1c left