2 weeks ago
3.27 | ~40 Divine Blade Blast of Unloading Saboteur3.27
Life: 4,287121%
ES: 1,46425%
Mana: 105
eHP:
48,215
Resistances: 75%/76%/75%/75%
Evade: 84%
Evasion: 32,929
DPS: 154,755,824
Speed: 2.98
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 569%
Config: Frenzy, Power
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ralakesh
Gear


























Gems
Lifetap
Increased Critical Strikes
Blast Rain
Blade Vortex
Manaforged Arrows
Cast On Critical Strike
Arrogance
Precision
Steelskin
Automation
Flame Dash
Assassin's Mark
Vulnerability
Arcanist Brand
Increased Critical Damage
Arcane Surge
Empower
Blade Blast of Unloading
Increased Critical Strikes
Brutality
Power Charge On Critical
Frenzy
Rain of Arrows of Saturation
Grace
Pride
Flesh and Stone
Tree Preview
- +25% to Critical Strike Multiplier against Unique Enemies
- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
- 5% of Leech is Instant
- Skills Cost Life instead of 15% of Mana Cost
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- 50% more Accuracy Rating against Marked Enemy
- 40% increased Physical Damage with Skills that Cost Life
- Regenerate 50 Life per second
- 8% increased Damage for each of your Aura or Herald Skills affecting you
Notes
TOTAL COST: 31 Div + 707c = ~37 Div, rounded up to 40 Div Comparing this to 1 Div setup: - Around 5x Damage. - Semi automated Blade Vortex. - Better Life sustain. - More tanky. - Better Mana sustain (Leech from Attacks). GEAR: Bow: ~10c base (~1Div 6l base) | You probably have to craft it yourself. Bow Crafting: 1. Obtain base with +1 Support Gems implicit. 2. Spam Spell Damage Essence until Crit Multi. 3. Anul until only 2 mods. 4. Craft "Can have up to 3 Crafted Mods" and "Cannot roll Attack Mods" 5. Exalt slam guaranteed to hit +1 levels. 6. Craft "Can have up to 3 Crafted Mods". 7. Craft +2 Support Gems and Double Damage. 8. Quality, 6 link. Price depends on luck, but at minimum its 3 Div on step 4 and 2 Div on step 6. I'll count it as 10 Div for Bow, could be less or more. Quiver: 15c | Used for automated Rain of Arrows that does couple things: 1. Generate Frenzy/Power Charges. 2. Will trigger Manaforged Arrows in Body Armor that trigger Blade Vortex on Crit. Helmet: ~50c | At base high Life with Resists, more Evasion/ES will cost more. Body Armor: ~5 Div | High Evasion/ES with Suppress and Resists. Can have high Life too. Gloves: ~30c | Same as in 1 Div version, can pay more for some Corrupts. Boots: ~10c | Life with double Resists, Suppress and empty Prefix. Amulet: ~10c + ~200c Anoint | Same as in 1 Div, just better Anoint. Rings: ~10c Fractured Base. | Total cost depends on luck with crafting. Both Rings crafted with Scorn Essence, Shrieking cost 3c per. On fractured Ring you looking for high Life with High Ele Resist (Can swap Resist if needed in Harvest) On normal Ring you looking for high Life with Int that you might need for Body Armor. I'd count each ring at 1 Div, so 2 Div total. Belt: ~2c Stygian Vise base | Crafted with Envy Essence. At the moment Deafening Envy Essence is around 1.5c per. All you need here is Life with Ele Res and empty Suffix. Count belt at 1 Div, but should take less. Flasks: alt spam, all should have Charge on Crit mod, with %Evasion, %Reduced Curse Effect, %Stun Avoid. JEWELS: Large Cluster Jewel: ~60c | 3 Notables with 8 Passives. Medium Cluster Jewel: ~70c x2 | Two Crit Jewels with 4-5 Passives. Lethal Pride: ~70c | This exact Jewel is around 70c, whilethere's multiple similar ones, use tool in Tree tab (Bottom right button) to search jewels. The Light of Meaning: ~6 Div | Phys Damage version, give around 15% More Damage, one of last upgrades. Watcher's Eye: ~90c | Impale Pride mod, more with second useful mod. Two Rare Jewels: ~10c | Any CB immunity Jewel with any Life + Crit Multi, more useful mods cost more. GEMS: Empower lvl4 - ~5 Div Rest of Gems - ~2 Div MISCS: Rounding up total price considering small expenses like rolling implicits and stuff.