2 months ago
3.28 | 1 Divine Impending Doom Pathfinder3.28
Life: 3,349103%
ES: 756
Mana: 37
eHP:
29,720
Resistances: -68%/-85%/87%/80%
Evade: 26%
DPS: 3,410,403
Speed: 3.22
Hit Chance: 100%
Config: 15x Wither
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Shakari
Gear

















Gems
Summon Flame Golem
Temporal Chains
Unbound Ailments
Deadly Ailments
Greater Spell Cascade
Clarity
Herald of Agony
Purity of Lightning
Shield Charge
Frostblink
Faster Attacks
Petrified Blood
Malevolence
Punishment
Enfeeble
Despair
Spell Cascade
Doom Blast
Unhinge
Tree Preview
- Recover 1% of Life per Withered Debuff on each Enemy you Kill
- Enemies Poisoned by you cannot deal Critical Strikes
- 8% increased Damage for each of your Aura or Herald Skills affecting you
Notes
============================================BUDGET: 257c============================================
See poe.ninja for other people's setups and higher budgets.
Considering budget, build is fairly tanky, you literally running around with 87% Ele Res and 80% Chaos Res
Plus constant recovery from Life Flask.
At higher budget you basically drop lower part of tree to get Cluster Jewels to get much more Damage
Check couple setups on poe.ninja to see which passives you need on Cluster Jewels
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GEAR:
Weapon - 3c / Ideally you want Chaos/Normal DoT Multi, Chaos Damage and Cast Speed
Shield - 20c / Used to get 40% of Fire/Cold Damage taken as Lightning
Helmet - 40c / Core of this build, it grant Level 30 Impending Doom
Body Armor - 39c / Used to get up to 40% Less Phys/Chaos Damage Taken
Gloves - 5c / Grant +1 Curse and Cast Speed, also automatically Trigger Socketed Curses
Boots - 10c / Atleast 8% Suppress, Chaos Res, Empty Suffix
Amulet - 3c / As much Strength with DoT Multi, you need 155 Str for Petrified Blood
Rings - 18c / Rare Ring with Life, Lightning/Chaos Res, Betraya's Sting with 40% roll
Belt - 5c / Life, Cooldown, Chaos Res, Lightning Res or empty Suffix
Crafted mods: 5c
Sockets/Colors: 1c
TOTAL: 149c
LEFT: 257 - 149 = 108c left
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GEMS:
Shield Charge - vendor
Faster Attacks - vendor
Frostblink - vendor
Clarity - vendor (don't level)
Herald of Agony - vendor
Purity of Lightning 21/0 - 7c (there was no cheaper level 20s)
Temporal Chains - vendor (act3)
Unbound Ailments 16/0 - 1c
Deadly Ailments 15/0 - 1c
Greater Spell Cascade 1/0 - 14c
Punishment - vendor (too expensive on trade)
Despair 19/0 - 2c
Enfeble - vendor (also too expensive)
Spell Cascade - vendor
Malevolence - vendor
Petrified Blood - vendor
Summon Flame Golem - vendor (act4)
TOTAL COST: 25c + 1c vendor gems = 26c
LEFT: 108 - 26 = 82c left
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JEWELS:
Glorious Vanity - 15c / Any seed, but Xibaqua
Watcher's Eye - 10c / Purity of Lightning Mod that grant Fire and Cold Damage taken as Lightning
Those two Jewels together with Shield make all Fire and Cold Damage taken as Lightning and Chaos
Meaning you don't need Fire and Cold Res at all, plus you ignore Fire and Cold Penetration
LEFT: 82 - 25 = 57c left
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FLASKS:
Life Flask - 8c / Ideally Divine Flask with Amount Recovered and Bleed Removal
Replica Sorrow of the Divine - 5c / Used to basically fix any problems with Manacost
Utility Flasks - 23c / Topaz, Silver, Quicksilver with Charge Gain/Duration/Reduced Charge Used, any good Suffixes
LEFT: 57 - 36 = 21c left
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MISCS:
Flask Enchants - 5c / Getting Reused at the end of Effect, rolling was cheaper than using Bench
Boots Implicits - 2c / Maybe should spend more here to roll Action Speed
Anoint - 3c / Amber, Teal, Azure
Flask Quality - 11c / Just spent last currency on Quality for Flasks
LEFT: 21 - 21 = 0c left